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Roslyn Arlin Mickelson; Ian Mikkelsen; Mohsen Dorodchi; Bojan Cukic; Caitlin Petro; Zelaya Al Ayeisha; Shakayla Alston; Anthony Teddy; Myat Win; Sandra Wiktor; Barry Sherman; Jeffrey Cook – School Community Journal, 2024
Students from underrepresented populations--females, working class, and youth from marginalized racial/ethnic groups--are less likely than their middle-class Asian and White male peers to study computer science (CS) in college. The dearth of CS undergraduates from these groups contributes to projected labor force shortages. Sources of the dilemma…
Descriptors: Middle School Students, Computer Science Education, Partnerships in Education, Minority Group Students
Kyza, Eleni A.; Georgiou, Yiannis; Agesilaou, Andria; Souropetsis, Markos – Journal of Educational Computing Research, 2022
There are increasing calls to introduce computational thinking in schools; the arguments in favor call upon research suggesting that even kindergarten children can successfully engage in coding. This contribution presents a cross-sectional study examining the coding practices and computational thinking of fifty-one primary school children using…
Descriptors: Case Studies, Elementary School Students, Computer Science Education, Coding
Lyon, Louise Ann; Green, Emily – Computer Science Education, 2020
Background and Context: Non-traditional training grounds such as coding boot camps that attract a higher proportion of women are important sites for understanding how to broaden participation in computing. Objective: This work aims to help us better understand the women choosing boot camps and their pathways through these camps and into the…
Descriptors: Coding, Females, Nontraditional Education, Computer Science Education
Geeta Gambhir; Juliet Kyoshabire Kotonya – National Foundation for Educational Research, 2023
Right to Play's Plug-in-Play (PIP) project in Rwanda aims to enhance Science and Elementary Technology (SET) education through playful and interactive methods. This study, conducted by the National Foundation for Educational Research (NFER) and Three Stones International (TSI), explores the implementation of learning through play with technology…
Descriptors: Science Education, Technology Education, Teaching Methods, Elementary School Students
Dasuki, Salihu Ibrahim; Ogedebe, Peter; Kanya, Rislana Abdulazeez; Ndume, Hauwa; Makinde, Julius – International Journal of Education and Development using Information and Communication Technology, 2015
Efforts are been made by Universities in developing countries to ensure that it's graduate are not left behind in the competitive global information society; thus have adopted international computing curricular for their computing degree programs. However, adopting these international curricula seem to be very challenging for developing countries…
Descriptors: Developing Nations, Competence, Global Approach, International Cooperation
Vivian, Rebecca; Falkner, Katrina; Falkner, Nickolas; Tarmazdi, Hamid – ACM Transactions on Computing Education, 2016
Although teamwork has been identified as an essential skill for Computer Science (CS) graduates, these skills are identified as lacking by industry employers, which suggests a need for more proactive measures to teach and assess teamwork. In one CS course, students worked in teams to create a wiki solution to problem-based questions. Through a…
Descriptors: Cooperative Learning, Collaborative Writing, Web 2.0 Technologies, Computer Science Education
Benbow, Ross J.; Vivyan, Erika – Wisconsin Center for Education Research, 2016
Building from findings showing that undergraduate computer science continues to have the highest attrition rates proportionally for women within postsecondary science, technology, engineering, and mathematics disciplines--a phenomenon that defies basic social equity goals in a high status field--this paper seeks to better understand how student…
Descriptors: Undergraduate Students, Gender Differences, Computer Science Education, Comparative Analysis
Liu, Ying Chieh; Burn, Janice M. – Journal of Information Systems Education, 2007
This paper compares the processes of Face-To-Face (FTF) teams and Online Learning Teams (OLTs) and proposes methods to improve the performance of OLTs. An empirical study reviewed the performance of fifteen FTF teams and OLTs and their communication patterns were coded by the TEMPO system developed by Futoran et al. (1989) in order to develop a…
Descriptors: Online Courses, Discourse Analysis, Coding, Guidelines