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Showing 1 to 15 of 20 results Save | Export
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Hall, Jori; Fassbender, William; Jones, Sheree – International Journal of Research & Method in Education, 2021
Despite the varied approaches to qualitative data analysis software (QDAS) instruction, teaching QDAS remains a challenge as students' skills with digital tools and understanding of qualitative research vary. In this paper, we report on our experiences providing QDAS instruction via an introductory NVivo 11 workshop to graduate students. To report…
Descriptors: Reflection, Case Studies, Computer Software, Data Analysis
Albuquerque Mendes, Beatriz Dixo Sousa – ProQuest LLC, 2018
This research investigates the responses of three individuals engaging with the Super Mario World (SMW) platform videogame glitches, and how they learned to solve the problem without formal help. This investigation was chosen because it explores connections between media literacy, critical thinking, and play in adults in the context of responding…
Descriptors: Video Games, Computer Software, Error Correction, Problem Solving
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Paulus, Trena M.; Bennett, Ann M. – International Journal of Research & Method in Education, 2017
While research on teaching qualitative methods in education has increased, few studies explore teaching qualitative data analysis software within graduate-level methods courses. During 2013, we required students in several such courses to use ATLAS.ti™ as a project management tool for their assignments. By supporting students' early experiences…
Descriptors: Qualitative Research, Data Analysis, Computer Software, Graduate Students
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Eteläpeltoa, Anneli; Kykyri, Virpi-Liisa; Penttonen, Markku; Hökkä, Päivi; Paloniemi, Susanna; Vähäsantanen, Katja; Eteläpelto, Tuomas; Lappalainen, Vesa – Frontline Learning Research, 2018
Studies on emotions in learning are often based on interviews conducted after the learning. These do not capture the multi-componential nature of emotions, nor how emotions are related to the processes of learning. We see emotions as dimensional, multi-componential responses to personally meaningful events and situations. In this methodologically…
Descriptors: Emotional Response, Learning Processes, Professional Development, Measurement Techniques
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Belbase, Shashidhar – International Journal of Research in Education and Science, 2017
The objective of this paper is to present attitudinal and cognitive beliefs of two preservice secondary mathematics teachers about teaching geometric transformations (GTs) using Geometer's Sketchpad (GSP). The study comprised ten task-based interviews, a series of five each with two participants, senior undergraduate preservice mathematics…
Descriptors: Preservice Teachers, Secondary School Teachers, Mathematics Teachers, Student Teacher Attitudes
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Ioannou, Andri; Loizides, Fernando; Vasiliou, Christina; Zaphiris, Panayiotis; Parmaxi, Antigoni – Educational Media International, 2015
With the increasing availability of interactive tabletops, researchers and practitioners have the opportunity to expand the learning environment and provide further support for collaboration and reflective conversations around design problems. In this manuscript, we present IdeaSpace, a tabletop application designed to support collaborative design…
Descriptors: Design, Reflection, Teaching Methods, Audio Equipment
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Wall, Kate; Burns, Helen; Llewellyn, Anna – Journal of Early Childhood Research, 2017
Mind the Gap is a family learning project aiming to facilitate intergenerational engagement with learning in schools through the vehicle of a stop-motion animation project. Implicit in the animation process is reflective and strategic thinking that helps to make the process of learning explicit (Learning to Learn: Wall et al.). The animation…
Descriptors: Metacognition, Family Programs, Animation, Program Descriptions
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Cober, Rebecca; Tan, Esther; Slotta, Jim; So, Hyo-Jeong; Könings, Karen D. – Instructional Science: An International Journal of the Learning Sciences, 2015
Teachers are not typically involved as participatory designers in the design of technology-enhanced learning environments. As they have unique and valuable perspectives on the role of technology in education, it is of utmost importance to engage them in a participatory design process. Adopting a case study methodology, we aim to reveal in what…
Descriptors: Technology Uses in Education, Educational Technology, Instructional Design, Case Studies
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Wojcikowski, K.; Brownie, S. – Journal of Computer Assisted Learning, 2013
Problem-based learning can be an effective tool to develop clinical reasoning skills. However, it traditionally takes place in tutorial groups, giving students little flexibility in how and when they learn. This pilot study compared the effectiveness of generic reflective feedback (GRF) with tutorial-based reflective feedback on the development of…
Descriptors: Foreign Countries, Problem Based Learning, Instructional Effectiveness, Thinking Skills
Taylor, Jacqui – Psychology Teaching Review, 2012
Increasingly, educators from all disciplines are using blogs, social networking sites, VLEs and wikis to encourage academic discourse between students. However, a common problem experienced by educators is how these important learning experiences can be assessed and because of this difficulty many are not assessed. For some time now, I have been…
Descriptors: Academic Discourse, Leadership, Criticism, Content Analysis
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Shafi-Ullah, Farasat; Qutab, Saima – Program: Electronic Library and Information Systems, 2012
Purpose: This paper aims to elaborate the library data migration process from LAMP (Library Automation Management Program) to the open source software Koha's (2.2.8 Windows based) Pakistani flavour PakLAG-Koha in six legislative assembly libraries of Pakistan. Design/methodology/approach: The paper explains different steps of the data migration…
Descriptors: Library Personnel, Qualitative Research, Research Methodology, Library Administration
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Daley, Barbara J. – New Horizons in Adult Education & Human Resource Development, 2010
Concept maps can be used as both a cognitive and constructivist learning strategy in teaching and learning in adult education and human resource development. The maps can be used to understand course readings, analyze case studies, develop reflective thinking and enhance research skills. The creation of concept maps can also be supported by the…
Descriptors: Constructivism (Learning), Concept Mapping, Research Methodology, Learning Strategies
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Chang, Rosemary L.; Richardson, Jennifer C.; Banky, George P.; Coller, Brianno D.; Jaksa, Mark B.; Lindsay, Euan D.; Maier, Holger R. – Advances in Engineering Education, 2011
This paper reports on an investigation of student engagement with e-learning, using practitioner reflection as a lens. Five e-learning practitioners each provided a case study from their teaching, which was the focus of practitioners' reflective accounts. Each of the practitioners had used e-learning as a way of promoting both learning and…
Descriptors: Teacher Attitudes, Engineering Education, Learner Engagement, Electronic Learning
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Castledine, Alanah-Rei; Chalmers, Chris – Design and Technology Education, 2011
With the current curriculum focus on correlating classroom problem solving lessons to real-world contexts, are LEGO robotics an effective problem solving tool? This present study was designed to investigate this question and to ascertain what problem solving strategies primary students engaged with when working with LEGO robotics and whether the…
Descriptors: Foreign Countries, Problem Solving, Grade 6, Relevance (Education)
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Sharef, Nurfadhlina Mohd, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the International Conference on Educational Technologies 2013 (ICEduTech 2013), which has been organised by the International Association for Development of the Information Society and co-organised by the Faculty of Computer Science & Information Technology, Universiti Putra Malaysia, Kuala Lumpur,…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Web Sites
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