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Bolmsten, Johan; Kitada, Momoko – International Journal of Sustainability in Higher Education, 2020
Purpose: The purpose of this paper is to understand the usefulness of an agile social learning method in higher education to build capacity for sustainable development at the community level. Social learning methods intend to empower students (and instructors) to work together in connection with real-life issues -- combined with acquiring a…
Descriptors: Socialization, Higher Education, Capacity Building, Sustainable Development
Valentine, Keri D.; Jensen, Lucas J. – Online Submission, 2018
The case study research reported in this paper followed the iterative design trajectory of youth game designers (ages 11-17) in a week-long summer game design camp, focused on the fundamentals of video game design. Drawing on data from a daily conceptual pitch and feedback activity, the research team traced the iterative design trajectory for one…
Descriptors: Case Studies, Summer Programs, Educational Games, Design
Lees, David W.; Uri, Therese – Creighton Journal of Interdisciplinary Leadership, 2018
This article explores a doctoral sustainability leadership course in an interdisciplinary leadership program. Learners in the course study sustainability and sustainability leadership from a systemic design perspective. They are invited to become visionaries who work across boundaries and disciplines with cooperative and reflective spirits to find…
Descriptors: Leadership Training, Interdisciplinary Approach, Sustainability, Doctoral Programs
Wu, Min Lun – International Education Studies, 2018
This qualitative case study reports descriptive findings of digital game-based learning involving 15 Taiwanese middle school students' use of computational thinking skills elicited through programmed activities in a game design workshop. Situated learning theory is utilized as framework to evaluate novice game designers' individual advancement in…
Descriptors: Computation, Thinking Skills, Middle School Students, Educational Games
Blizzard, Jackie; Klotz, Leidy; Pradhan, Alok; Dukes, Michael – International Journal of Sustainability in Higher Education, 2012
Purpose: A whole-systems approach, which seeks to optimize an entire system for multiple benefits, not isolated components for single benefits, is essential to engineering design for radically improved sustainability performance. Based on real-world applications of whole-systems design, the Rocky Mountain Institute (RMI) is developing educational…
Descriptors: Engineering Education, Systems Approach, Instructional Effectiveness, Engineering
Pastore, Raymond S.; Carr-Chellman, Alison A.; Lohmann, Neal – Performance Improvement Quarterly, 2011
The purpose of this study was to examine the effects of implementing user design strategies within the corporate culture. Using a case study design approach, this article explores the change process within a "Fortune" 100 company in which users were given significant decision-making powers. The main focus is on the unique nature of user design in…
Descriptors: Case Studies, Organizational Culture, Corporations, Organizational Change
Assaraf, Orit Ben-Zvi; Orion, Nir – EURASIA Journal of Mathematics, Science & Technology Education, 2009
This article presents a model for the development of an environmentally oriented unit designed to be implemented as an integral part of the science core curriculum. The program's main goal is encouraging students at the junior high-school level to develop systems-thinking and environmental insight as a basis for environmental literacy. A…
Descriptors: Foreign Countries, Interdisciplinary Approach, Urban Schools, Core Curriculum
Wheeler, William – Journal of Electronic Resources Librarianship, 2008
This article is about how information is gathered in organizations to make decisions. There is actually a long history in economics on this topic, called the "economics of information," but this is a bare beginning on the topic for libraries, suggesting only a few patterns from observation and a few literatures that might help with the challenge.…
Descriptors: Libraries, Information Centers, Institutional Mission, Strategic Planning
Small, Adrian; Sice, Petia; Venus, Tony – Learning Organization, 2008
Purpose: The purpose of this paper is to set out an argument for a way to design, implement and manage IS with an emphasis on first, the learning that can be created through undertaking the approach, and second, the learning that may be created through using the IS that was implemented. The paper proposes joining two areas of research namely,…
Descriptors: Systems Approach, Information Systems, Methods, Manufacturing
New American Schools Development Corp. – 1997
This report presents eight different approaches adapted by schools to dramatically raise student achievement. The schools combine comprehensive, whole-school change with systems-level restructuring to help a large proportion of schools around the country achieve excellence. The eight programs include (1) ATLAS (Authentic Teaching, Learning, and…
Descriptors: Case Studies, Change Strategies, Curriculum Design, Design