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Showing 1 to 15 of 55 results Save | Export
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Tan, Seng Chee; Cheung, Yin Ling; Looi, Chee Kit – Australasian Journal of Educational Technology, 2022
This paper reports a case study of 20 university peer tutor-tutee dyads which engaged in online synchronous peer tutoring using MENTOR, a mobile application developed to support peer tutoring. Despite years of research, peer tutoring still attracts significant attention and an emerging area of research is online peer tutoring. This study aimed to…
Descriptors: Peer Teaching, Case Studies, Synchronous Communication, Student Attitudes
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Darvin, Ron – Language Learning & Technology, 2023
Based on a study of the digital literacy practices of immigrant Filipino students in Vancouver, this paper focuses on how learners with unequal access to resources engage with different tools to locate information and find opportunities for language learning online. Data was collected through interviews and observations of participants as they…
Descriptors: Semiotics, Second Language Learning, Second Language Instruction, Immigrants
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Koekoek, Jeroen; van der Mars, Hans; van der Kamp, John; Walinga, Wytse; van Hilvoorde, Ivo – Journal of Physical Education, Recreation & Dance, 2018
The rapid development of digital technology has expanded the prospects and promises for its application in physical education programs. Physical educators are becoming increasingly interested in technology but often remain inadequately equipped to effectively integrate these technological resources in their daily practice, and/or lack the…
Descriptors: Video Technology, Games, Physical Education, Technology Uses in Education
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Kesici, Ahmet – Turkish Online Journal of Distance Education, 2019
This study was conducted to determine the change in the sociability levels of high school students depending on the frequency of their using social media and to investigate their social media uses. It employed a mixed-methods research design using both quantitative and qualitative methods together. The sociability levels of 352 students studying…
Descriptors: Social Media, High School Students, Personality Traits, Extraversion Introversion
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Berns, Anke; Ruiz-Rube, Iván; Mota, José Miguel; Dodero, Juan Manuel; Castro, Edson; Ryynanen, Oona; Werner, Lissy – Research-publishing.net, 2019
New technologies are changing the way of learning foreign languages. However, one of the main challenges for software developers and mobile assisted language learning designers remains the creation of learning environments for students' language immersion in and outside the classroom. This paper describes the design and evaluation of a VR-based…
Descriptors: Video Technology, Second Language Learning, Second Language Instruction, Computer Software
Martin, Melissa Lynn – ProQuest LLC, 2022
Latinx students with limited or interrupted formal education (SLIFE; ages 18-20), not enrolled in school, often do not fully employ mobile-assisted language learning (MALL) strategies to acquire English and may experience barriers to using MALL strategies. The purpose of this study was to explore what MALL strategies Latinx SLIFE (ages 18-20), not…
Descriptors: Telecommunications, Handheld Devices, English (Second Language), Second Language Learning
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Bohonos, Jeremy; Chuma, Phenious; Lutomia, Anne N.; Henderson, Eboni W.; Pittendrigh, Barry Robert; Bello-Bravo, Julia – International Journal of Adult Education and Technology, 2022
This paper reports on a case study that explores how the integrative model of program planning can be applied to better understand the process of mobile learning efforts in diverse African contexts. The authors discuss how, Scientific Animations Without Borders (SAWBO), a Purdue University-based program, creates educational videos accessible in…
Descriptors: Program Development, Animation, Video Technology, International Cooperation
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Pal, Saurabh; Dutta Pramanik, Pijush Kanti; Choudhury, Prasenjit – International Journal of Web-Based Learning and Teaching Technologies, 2019
The popularity of smart learning has soared due to its flexibility, ubiquity, context-awareness, and adaptiveness. In particular, video-based m-learning has the biggest impact on the learning process. Its live and realistic features make learning interactive, easy, and fast. This article establishes the importance of video-based learning and…
Descriptors: Video Technology, Learning Processes, Learning Experience, Teaching Methods
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Liu, Gi-Zen; Chen, Jing-Yao; Hwang, Gwo-Jen – British Journal of Educational Technology, 2018
Mobile applications on the go have been adopted in many fields and areas. However, there has been little research regarding the development and use of a context-aware application for users to improve their English listening comprehension through collaboration. This research aimed at helping users improve their listening comprehension with a…
Descriptors: Case Studies, Listening Comprehension, Second Language Learning, Learning Strategies
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Marsh, Jackie – Teachers College Record, 2017
Background: The study reported in this article focuses on an exploration of the role and nature of play in young children's use of toys that connect physical and digital domains. Purpose: The purpose of the article is to explore the nature of the connections that are made in play that transverses physical and virtual domains. The article draws on…
Descriptors: Young Children, Toys, Play, Parent Surveys
Babb, Salena; Gormley, Jessica; McNaughton, David; Light, Janice – Journal of Special Education Technology, 2019
Adolescents with autism spectrum disorder (ASD) often require support both for learning new skills and for communication. This study used a multiple baseline across activities design to evaluate the effect of videos with integrated visual scene displays (video VSDs), presented using a tablet-based app, on the percentage of steps completed…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Video Technology
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Yildiz, Ezgi Pelin; Alkan, Ayse – Higher Education Studies, 2019
The most preferred tools of technology today are internet and smart phones. Nowadays, these two tools offer numerous services and facilities to humanity in many areas. Accessing technology at any time, having a pleasant time, interacting without the limitations of face to face communication are some of them. That is why; individuals have become…
Descriptors: Case Studies, Telecommunications, Handheld Devices, High School Students
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Marshalsey, Lorraine; Sclater, Madeleine – International Journal of Art & Design Education, 2019
This article discusses the practical and ethical challenges and benefits of using social media and video-based research methods -- also known as Photovoice -- to investigate contemporary Communication Design education. The two visual research methods discussed include the social media mobile application Snapchat® and participant-generated GoPro®…
Descriptors: Social Media, Design, Participatory Research, Action Research
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Çelik, Sercan; Baran, Evrim; Sert, Olcay – International Journal of Mobile and Blended Learning, 2018
Mobile technologies offer new affordances for teacher observation in teacher education programs, albeit under-examined in contrast to video technologies. The purpose of this article is to investigate the integration of mobile technologies into teacher observation. Using a case study method, the authors compare the traditional narrative paper-pen,…
Descriptors: Telecommunications, Educational Technology, Handheld Devices, Technology Uses in Education
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Penttilä, Johanna; Kallunki, Veera; Niemi, Hannele M.; Multisilta, Jari – International Journal of Mobile and Blended Learning, 2016
Schools have been islands isolated from mobile technologies for a long time. In Finland, schools are investing in mobile technologies with the aim of providing a tablet for each student. This trend enables classes to adopt practices where students not only use ready-made learning materials but generate content as well. This paper aims to…
Descriptors: Foreign Countries, Handheld Devices, Student Developed Materials, Story Telling
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