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Yang, Fan; Akanbi, Temitope; Chong, Oscar Wong; Zhang, Jiansong; Debs, Luciana; Chen, Yunfeng; Hubbard, Bryan J. – Journal of Civil Engineering Education, 2024
Computing technology is reshaping the way in which professionals in the architecture, engineering, and construction industries conduct their business. The execution of construction tasks is changing from traditional 2D to 3D building information modeling (BIM)-based concepts. The use of BIM is expanded and enriched by the introduction of advanced…
Descriptors: Civil Engineering, Engineering Education, Programming Languages, Construction Management
Kristiawan, Dana; Ferdiansyah, Sandi; Picard, Michelle – Iranian Journal of Language Teaching Research, 2022
Digital Storytelling (DST) is a globally accepted approach in teaching English. However, in the Indonesian EFL context, little attention has been paid to DST as a pedagogical approach, particularly its potential to create a bridge between the students' primary culture and that of English cultures. We report on how DST helped Indonesian…
Descriptors: Vocabulary Development, Story Telling, Second Language Learning, Second Language Instruction
Osodlo, Vasyl; Rakhmanov, Vitalii; Krykun, Viktoriia; Tarasenko, Nataliya; Aristarkhova, Marharyta – Review of Education, 2022
The purpose of this study was to examine the effects of a blended learning method on the development of foreign language communicative competence of the officers of the Armed Forces of Ukraine in the educational and information environment of a Higher Military Educational Institution. The foreign language training was carried out at 11 military…
Descriptors: Military Training, Military Personnel, Second Language Learning, Second Language Instruction
Hintermann, Christiane; Bergmeister, Felix Magnus; Kessel, Viola Anna – Journal of Geography, 2020
Media are the arena where the discursive struggle over identities, cultures and geographies is carried out. Media organize our ways of thinking and acting vis-à-vis our ideas and perceptions of "us" and of "others." With the proliferation of participative information technology, (young) media users reinforce or challenge media…
Descriptors: Media Literacy, Geography Instruction, Information Technology, Teaching Methods
Wilhelmsen, Cheryl A.; Dixon, Raymond A. – Journal of Technology Education, 2016
This study ranked constructs articulated by Childress and Rhodes (2008) and identified the key indicators for each construct as a starting point to explore what should be included on an instrument to measure the engineering design process and outcomes of students in high schools that use the PLTW and EbDTM curricula in Idaho. A case-study design…
Descriptors: Design, Engineering, Case Studies, Content Analysis
Dag, Funda; Durdu, Levent – International Education Studies, 2017
Project-based learning (PjBL) has been promoted as an effective and frequently used student-centered learning approach for various learning environments. To have various learning experiences with PjBL is an important requirement for pre-service teachers (PSTs). The purpose of the study was to investigate the experiences PSTs had with group work…
Descriptors: Active Learning, Student Projects, Preservice Teachers, Learning Processes
Sofkova Hashemi, Sylvana; Cederlund, Katarina – Journal of Early Childhood Literacy, 2017
Education is in the process of transforming traditional print-based instruction into digital formats. This multi-case study sheds light on the challenge of coping with the old and new in literacy teaching in the context of technology-mediated instruction in the early years of schooling (7-8 years old children). By investigating the relation…
Descriptors: Educational Change, Literacy, Education, Educational Technology
A Peer Assessment Approach to Project Based Blended Learning Course in a Vietnamese Higher Education
Nguyen, Viet Anh – Education and Information Technologies, 2017
This article presents a model using peer assessment to evaluate students taking part in blended - learning courses (BL). In these courses, teaching activities are carried out in the form of traditional face-to-face (F2F) and learning activities are performed online via the learning management system Moodle. In the model, the topics of courses are…
Descriptors: Models, Peer Evaluation, Student Evaluation, Blended Learning
Callaghan, Noelene – Educational Media International, 2016
This research paper identifies the way in which Minecraft Edu can be used to contribute to the teaching and learning of secondary students via a multiple case research study. Minecraft Edu is recognised as a gamification tool that enables its users to create and evaluate project-based learning activities within a classroom context. Learning…
Descriptors: Robotics, Information Technology, Electronic Learning, Educational Games
Duesing, Robert J.; Ling, Juan; Yang, Jiaqin – e-Journal of Business Education and Scholarship of Teaching, 2016
This study investigated the positive impact of a teaching practice on student learning outcomes in an online MBA program. An instructional project guideline was developed to help online students enhance their achieving required learning objectives corresponding to five categories of Bloom's Taxonomy. The course learning objectives are based on…
Descriptors: Guidelines, Online Courses, Graduate Students, Masters Programs
Rodriguez-Sanchez, M. C.; Torrado-Carvajal, Angel; Vaquero, Joaquin; Borromeo, Susana; Hernandez-Tamames, Juan A. – IEEE Transactions on Education, 2016
This paper presents a case study analyzing the advantages and disadvantages of using project-based learning (PBL) combined with collaborative learning (CL) and industry best practices, integrated with information communication technologies, open-source software, and open-source hardware tools, in a specialized microcontroller and embedded systems…
Descriptors: Case Studies, Cooperative Learning, Engineering Education, Academic Achievement
Pacheco, Mark B.; Smith, Blaine E. – Bilingual Research Journal, 2015
We seek to understand how bilingual adolescent students leverage multiple languages and modes in digital composition. Using a translingual and multimodal perspective of composition, this study reports on the distinct communicative affordances associated with four students' multimodal codemeshing practices. Through analysis of students' digital…
Descriptors: Bilingualism, Self Concept, Multilingualism, Teaching Methods
Zhang, Xuesong; Dorn, Bradley – Journal of Information Technology Education: Innovations in Practice, 2012
Agile development has received increasing interest both in industry and academia due to its benefits in developing software quickly, meeting customer needs, and keeping pace with the rapidly changing requirements. However, agile practices and scrum in particular have been mainly tested in mid- to large-size projects. In this paper, we present…
Descriptors: Competition, Computer Software, Methods, Design
Pollard, Carol E. – Journal of Information Systems Education, 2012
This work proposes that a subtle combination of three learning methods offering "just in time" project management knowledge, coupled with hands-on project management experience can be particularly effective in producing project management students with employable skills. Students were required to apply formal project management knowledge to gain…
Descriptors: Educational Environment, Experiential Learning, Student Experience, Management Development
Hogue, Andrew; Kapralos, Bill; Desjardins, Francois – Interactive Technology and Smart Education, 2011
Purpose: Problem/project-based-learning (PBL) approaches have traditionally been shown to be effective for learning within many professional programs that are directly related to the students' future career. The PBL approach has been adopted for over four decades in such fields as medicine and engineering and studies have demonstrated that…
Descriptors: Foreign Countries, Computer Science Education, Information Technology, Laptop Computers
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