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Showing 1 to 15 of 38 results Save | Export
Farris, Rachel L. – ProQuest LLC, 2022
Experiential learning (EL) is often perceived as valuable to education and prioritized in higher education curricula. The value of EL from the student perspective has been researched, but few have explored faculty perspectives in business programs. The purpose of this study was to explore faculty perceptions of the meaning of EL, implementation…
Descriptors: Experiential Learning, Business Administration Education, College Faculty, Teacher Attitudes
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Smith, Shaunna; Rodriguez, Shelly – TechTrends: Linking Research and Practice to Improve Learning, 2021
Maker-centered learning is a creative hands-on educational strategy that uses a variety of tools and materials to support the iterative design of physical or digital artifacts. It involves the "messy" process of trial and error; therefore, authentic integration of maker-centered learning requires teachers to embrace ambiguity. This…
Descriptors: Ambiguity (Context), Shared Resources and Services, Learning Strategies, Experiential Learning
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Medini, Khaled; Szirbik, Nick; Ezzat, Omar – Journal of Education for Business, 2020
The increasingly evolving context in manufacturing and service industries calls for more active learning approaches to easily grasp new business strategies, such as customer-centric operations management. The authors report on case-based courses about a specific customer-centric strategy namely mass customization. The courses echo the Kolb model…
Descriptors: Case Studies, Manufacturing, Experiential Learning, Management Development
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Crawford, Caroline M. – International Journal on E-Learning, 2016
With a focus upon open and lifelong learning understanding, the real world delineation between formalized higher education graduate school efforts and professional career position lines may be suggested as being blurred. This case study offers an analysis of one university instructor's efforts towards developing hybrid learning spaces that…
Descriptors: Instructional Design, Blended Learning, Lifelong Learning, Case Studies
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Page, Nadine C.; Nimon-Peters, Amanda J.; Urquhart, Alexander – Journal of Management Education, 2021
Higher education classes have increased in size at a time of significant resource restrictions for universities. At the same time, employers are looking for graduates with relevant competencies and skills. This poses two key challenges: (1) how to design an experiential curriculum that produces significant skill development and (2) how to ensure…
Descriptors: Case Studies, Class Size, Higher Education, Experiential Learning
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Sethi, Vijay; Sethi, Vikram; Jeyaraj, Anand; Duffy, Kevin; Farmer, Berkwood – Journal of Effective Teaching, 2017
Recognizing the importance of context-based learning and the general lack of technology applications in the design and development of the ideal and formal curricula, this paper describes an experimental system at a large public university. The authors describe the creation of a contextual environment for introducing concepts related to information…
Descriptors: Technology Uses in Education, Educational Technology, Information Security, Business Administration Education
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Ramsgaard, Michael Breum; Christensen, Marie Ernst – Innovations in Education and Teaching International, 2018
This paper explores the concept of learning in a setting of experiential knowledge acquisition. The main focus is how facilitators of learning processes can design learning spaces, where the boundaries of what is expected from the learner are challenged. The aim is to explore the action-based learning processes occurring in experiential learning…
Descriptors: Case Studies, Entrepreneurship, Experiential Learning, Curriculum Development
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Zhao, Hong – International Journal of Computer-Assisted Language Learning and Teaching, 2022
The study reports how "A Glimpse of China," a cultural course that had been typically conducted offline for cultural immersion, adapted to the COVID-19-imposed challenges of an online transition. The teaching team sought the guidance of social constructivism and the WisCom Framework, made adaptations in the instructional design, assessed…
Descriptors: Foreign Countries, Case Studies, Cultural Education, Asian Culture
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McGrath, Helen; O'Toole, Thomas – Action Learning: Research and Practice, 2016
This paper applies an action research (AR) design and action learning (AL) approach to network capability development in an entrepreneurial context. Recent research suggests that networks are a viable strategy for the entrepreneurial firm to overcome the liabilities associated with newness and smallness. However, a gap emerges as few, if any,…
Descriptors: Foreign Countries, College Students, Entrepreneurship, Action Research
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Lake, Danielle; Ricco, Michael E.; Whipps, Judy – Journal of General Education, 2016
Higher education institutions are continually seeking to recruit nontraditional adult students yet struggle at the same time to meet their needs effectively. The following case study offers strategies to address this situation by documenting the pedagogical design and initial outcomes of an interdisciplinary, nineteen-month leadership-themed…
Descriptors: Transformational Leadership, Nontraditional Students, Adult Students, Case Studies
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Alstete, Jeffrey W.; Beutell, Nicholas J. – Quality Assurance in Education: An International Perspective, 2016
Purpose: The purpose of this paper is to contend that collegiate programs should carefully plan their capstone courses in light of the educational mission, pedagogical content knowledge, instructional techniques and delivery formats. Design/methodology/approach: This is a concept paper with elements of theory building from the case of business…
Descriptors: College Students, Business Administration Education, Teaching Methods, Delivery Systems
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Duesing, Robert J.; Ling, Juan; Yang, Jiaqin – e-Journal of Business Education and Scholarship of Teaching, 2016
This study investigated the positive impact of a teaching practice on student learning outcomes in an online MBA program. An instructional project guideline was developed to help online students enhance their achieving required learning objectives corresponding to five categories of Bloom's Taxonomy. The course learning objectives are based on…
Descriptors: Guidelines, Online Courses, Graduate Students, Masters Programs
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Mercer, Theresa G.; Kythreotis, Andrew P.; Robinson, Zoe P.; Stolte, Terje; George, Sharon M.; Haywood, Stephanie K. – International Journal of Sustainability in Higher Education, 2017
Purpose: The purpose of this paper is to discuss a novel life cycle approach to education for sustainable development (ESD) where the students become "design thinkers". Design/methodology/approach: A case study on the creation, development and utilisation of educational games by university students is presented. The paper discusses the…
Descriptors: Foreign Countries, Educational Games, Instructional Design, Play
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Mihret, Dessalegn Getie; Abayadeera, Nadana; Watty, Kim; McKay, Jade – Accounting Education, 2017
While teaching auditing using cases is regarded as an effective approach, spatial separation of students and teachers in online contexts can restrict the application of case teaching. This study examines an undergraduate auditing course implemented to address this challenge by integrating case teaching with ePortfolio assessment. Students' written…
Descriptors: Teaching Methods, Accounting, Financial Audits, Case Method (Teaching Technique)
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Hu, Haihong – E-Learning and Digital Media, 2015
Currently, virtual teams are being used exponentially in higher education and business because of the development of technologies and globalization. These teams have become an essential approach for collaborative learning as well as task completion. Team learning, especially in an online format, can be challenging due to lack of effective…
Descriptors: Experiential Learning, Virtual Classrooms, Teamwork, Higher Education
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