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Burkhard, Donald L.; Watson, Hugh J. – Simulation and Games, 1989
Discussion of the impact of microcomputers on gaming focuses on converting a mainframe-based game to a microcomputer. Software, hardware, and documentation are considered, and a case study is presented that describes the conversion of a mainframe-based management game--the Credit Union Management Game--to a microcomputer. (11 references) (LRW)
Descriptors: Case Studies, Computer Games, Computer Printers, Computer Software

Ely, Donald P. – Educational Media International, 1989
Discusses interaction and the need for considering cultural dimensions when translating instructional materials between nations. A taxonomy of educational objectives for interaction is introduced and Stolovitch's procedures for learning verification and revision (LVR) are discussed, including case studies describing interactive radio instruction,…
Descriptors: Case Studies, Classification, Courseware, Cultural Awareness
Dublin, Peter; And Others – 1994
Noting that for computers to become an important part of education, they must be in the classroom rather than just in computer labs or media centers, this book focuses on integrating computers into daily classroom instruction. Part 1 of the book contains 18 short essays grouped into 5 chapters: (1) "First Principles" deals with the…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Uses in Education, Cooperative Learning

Griffiths, Dai; And Others – Computers and Education, 1994
Discusses benefits of the adoption of educational software for other languages and cultures and describes experiences translating "Work Rooms" HyperCard software into Catalan and Bulgarian. Topics addressed include English as a foreign language; social and financial benefits; language issues; and visual issues. (Contains three…
Descriptors: Bulgarian, Case Studies, Computer Assisted Instruction, Computer Graphics