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Zhao, Dan; Muntean, Cristina Hava; Chis, Adriana E.; Muntean, Gabriel-Miro – IEEE Transactions on Education, 2021
Contribution: This research study deploys three serious games with various topics in an entry-level C Programming module and investigates students' learning outcomes. The study also explores whether learners belonging to different subgroups benefit more from the use of serious games than their peers. The subgroups are formed based on learner…
Descriptors: Programming, Programming Languages, Teaching Methods, Computer Games
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Karpenko, Lara; Schauz, Steven – Journal of the Scholarship of Teaching and Learning, 2017
In this article, I argue that peer educational experiences should be incorporated into the undergraduate humanities classroom by providing a case study of a successful Undergraduate Teaching Assistant (UTA) pilot. In keeping with Topping & Ehly's (2001) criteria for successful peer education, I assigned the UTA a significant role in direct…
Descriptors: Undergraduate Students, Peer Teaching, Humanities, Case Studies
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Nyland, Rob; Croft, Benjamin; Jung, Eulho – Online Learning, 2021
Learning analytics is a recent innovation that holds promise for improving retention in fully online programs. However, only a few case studies exist to show models for and outcomes of the implementation of learning analytics systems. This paper reports on a learning analytics implementation in a fully online, multidisciplinary program designed…
Descriptors: Pilot Projects, Learning Analytics, Intervention, Barriers
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Campbell, Coral; Speldewinde, Christopher – Policy Futures in Education, 2019
Bush kindergartens are a new practice in the Australian early childhood learning context and one that is rapidly becoming part of the kindergarten experience. Children leaving the confines of the bounded space of a kindergarten has been practised through excursions to outdoor places like zoos but the notion of conducting regular, ongoing…
Descriptors: Kindergarten, Outdoor Education, Educational Policy, Learning Experience
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Harsh, Matthew; Bernstein, Michael J.; Wetmore, Jameson; Cozzens, Susan; Woodson, Thomas; Castillo, Rafael – European Journal of Engineering Education, 2017
Despite calls to address global challenges through community engagement, engineers are not formally prepared to engage with communities. Little research has been done on means to address this "engagement gap" in engineering education. We examine the efficacy of an intensive, two-day Community Engagement Workshop for engineers, designed…
Descriptors: Engineering Education, Engineering, Community Involvement, Community Development
European Training Foundation, 2021
Education and training systems need the right tools and processes to plan and develop their digital capacity. SELFIE for work-based learning (SELFIE WBL) provides one such tool. SELFIE stands for self-reflection on effective learning by fostering the use of innovative educational technologies. SELFIE WBL is a self-reflection tool for vocational…
Descriptors: Program Descriptions, Program Implementation, Pilot Projects, Teaching Methods
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Saud, Mohan Singh – Online Submission, 2020
This article is the result of the pilot study of my PhD research project. It explores the views of the school principal, teachers, ethnic students and ethnic parents regarding the need and use of English as a medium of instruction and the classroom practices of using English in a public school in Nepal. Nepal is a multilingual and multicultural…
Descriptors: Foreign Countries, Public Schools, Pilot Projects, Principals
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Chan, Yiu-Kong – Active Learning in Higher Education, 2016
Learning effectiveness requires an understanding of the relationship among extracurricular activities, learning approach and academic performance and, it is argued, this helps educators develop techniques designed to enrich learning effectiveness. Biggs' Presage-Process-Product model on student learning has identified the relationship among…
Descriptors: Extracurricular Activities, Outcomes of Education, Case Studies, Academic Achievement
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Bouzid, Yosra; Khenissi, Mohamed Ali; Essalmi, Fathi; Jemni, Mohamed – Educational Technology & Society, 2016
Apart from being used as a means of entertainment, computer games have been adopted for a long time as a valuable tool for learning. Computer games can offer many learning benefits to students since they can consume their attention and increase their motivation and engagement which can then lead to stimulate learning. However, most of the research…
Descriptors: Deafness, Hearing Impairments, Educational Games, Sign Language
Durham, Rachel E. – Baltimore Education Research Consortium, 2018
This report provides a qualitative account of the implementation of two college access support models in Baltimore City Schools. The initiative, launched in 2016-17, was developed by the College Bound Foundation and featured a 'roving' college access professional (CAP) that served students in three different high schools, as well as another CAP…
Descriptors: Qualitative Research, Models, Social Capital, Student Financial Aid
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Hube, Amy M.; Tremblay, Kenneth R., Jr.; Leigh, Katharine E. – College Student Journal, 2015
Design solutions have become increasingly complex and based on a rapidly growing body of knowledge. In order to articulate a design solution to a client, the graphic use of the design narrative can effectively communicate complex ideas. Two case study interventions were conducted in an interior design program in which students were introduced to…
Descriptors: Case Studies, Intervention, Computer Graphics, Figurative Language
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Lord, Pippa; Sims, David; White, Richard; Roy, Palak – Education Endowment Foundation, 2017
Evidence for the Frontline (E4F) is an online brokerage service designed to provide teachers and school leaders with timely access to relevant evidence on supporting young people's learning. It was developed by Sandringham School and the Institute for Effective Education (IEE) at The University of York, with support from the Coalition for Evidence…
Descriptors: Randomized Controlled Trials, Evidence, Facilitators (Individuals), Foreign Countries
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Briand-Lamarche, Mélodie; Pinard, Renée; Thériault, Pascale; Dagenais, Christian – International Journal of Higher Education, 2016
To encourage the use of research-based information (RBI) in education in Quebec, the "Centre de transfert pour la réussite educative du Québec" CTREQ and the RENARD team, a knowledge transfer research team, developed the Competency Model for Knowledge Translation to Support Educational Achievement among Quebec Youth. They then developed…
Descriptors: Research Utilization, Pilot Projects, Foreign Countries, Program Implementation
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Kordaki, Maria; Papastergiou, Marina; Psomos, Panagiotis – Education and Information Technologies, 2016
The aim of this work was twofold. First, an empirical study was designed aimed at investigating the perceptions that entry-level non-computing majors--namely Physical Education and Sport Science (PESS) undergraduate students--hold about basic Computer Literacy (CL) issues. The participants were 90 first-year PESS students, and their perceptions…
Descriptors: Undergraduate Students, Student Attitudes, Computer Assisted Instruction, Educational Games
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Rawlings, Melody – International Journal of Virtual and Personal Learning Environments, 2014
The purpose of this pilot case study was to answer the following research questions: How do previous experiences affect students' attitudes toward online teamwork? When do students' attitudes toward online teamwork first develop and why? Using a social constructivist framework, a qualitative case study design was utilized to conduct an online…
Descriptors: Online Courses, Teamwork, Cooperative Learning, Pilot Projects
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