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Azman Ong, Mohd Hanafi; Mohd Yasin, Norazlina; Ibrahim, Nur Syafikah – Asian Association of Open Universities Journal, 2022
Purpose: Measuring internal response of online learning is seen as fundamental to absorptive capacity which stimulates knowledge assimilation. However, the evaluation of practice and research of validated instruments that could effectively measure online learning response behavior is limited. Thus, in this study, a new instrument was designed…
Descriptors: Online Courses, Student Surveys, Student Attitudes, Factor Analysis
Shokeen, Ekta; Katirci, Nihal; Williams-Pierce, Caro; Bonsignore, Elizabeth – Information and Learning Sciences, 2022
Purpose: This study aims to understand children's sketching behavior while they engage in interest-driven design activities. Particularly, the authors examine their information sharing practices and the learning opportunities that may occur when they engage in a sketching activity. Design/methodology/approach: The data collection is based on a…
Descriptors: Freehand Drawing, Learning Processes, Student Behavior, Design
Miller, Brian William – Journal of Education for Business, 2021
There is a significant body of evidence indicating that accounting undergraduate students adopt an instrumentalist approach to learning. This paper describes an instructional project that develops an activity designed to encourage these skills on a final year management accounting course. The activity uses communicative learning pedagogies,…
Descriptors: Accounting, Undergraduate Students, Learning Processes, Teaching Methods
Waddington, Julie; Bannikova Charikova, Daria – ELT Journal, 2022
At a time marked by the increasing use of technology in education, the study presented in this paper explores and compares teachers' and children's views on the use of digital games in class. A case study is presented in a primary school setting where tablets have been fully integrated into the EFL classroom. A mixed-method approach was used to…
Descriptors: Student Attitudes, Teacher Attitudes, Student Centered Learning, Second Language Learning
Lyman, Penelope M.; Olvido, Alexander E. – Journal of the Scholarship of Teaching and Learning, 2020
In modern university education, quantitative analytical skills seem best acquired through deep learning of complex, multi-faceted problems. Our quasi-experimental design tested whether student achievement in an immersive classroom case study might affect subsequent academic performance, presumably reflecting deeper learning of fundamental…
Descriptors: Accounting, Academic Achievement, Learning Processes, Case Studies
Hiver, Phil; Obando, Gabriel; Sang, Yuan; Tahmouresi, Somayeh; Zhou, Ashlee; Zhou, Yang – Studies in Second Language Learning and Teaching, 2019
In this study we investigate the situated and dynamic nature of the "L2 learning experience" through a newly-purposed instrument called the "Language Learning Story Interview," adapted from McAdams' life story interview (2007). Using critical case sampling, data were collected from an equal number of learners of various L2s…
Descriptors: Second Language Learning, Second Language Instruction, Learning Experience, Case Studies
Rands, Melissa L.; Gansemer-Topf, Ann M. – Teachers College Record, 2020
Background/Context: Studio-based courses--the primary approach in design education--have been viewed as effective environments for learning. This study uses an ecological approach to explore how the studio environment creates opportunities for social interaction through immersive studies of studio learning. Purpose/Objective/Research…
Descriptors: Case Studies, Ethnography, Studio Art, Design
Liu, Min; Lee, Jaejin; Kang, Jina; Liu, Sa – Technology, Knowledge and Learning, 2016
Using a multi-case approach, we examined students' behavior patterns in interacting with a serious game environment using the emerging technologies of learning analytics and data visualization in order to understand how the patterns may vary according to students' learning characteristics. The results confirmed some preliminary findings from our…
Descriptors: Case Studies, Student Behavior, Behavior Patterns, Games
Lefroy, Rebecca – English in Education, 2018
This paper aims to explore whether the teaching of the abstract literary concepts of symbolism, narrative perspective and style to young readers can be made more effective by the study of art in an art museum context. The research is an interpretive qualitative case study exploring the learning of 6 participants within a class of 28 students aged…
Descriptors: Museums, Teaching Methods, Art, Case Studies
Rissanen, Inkeri; Kuusisto, Elina; Hanhimäki, Eija; Tirri, Kirsi – Scandinavian Journal of Educational Research, 2018
This qualitative case study examines teachers' implicit meaning systems built around their core beliefs on the malleability of human qualities. Previous research has demonstrated the influence of students' implicit theories on motivation and achievement and has presented successful interventions for students. However, research on teachers'…
Descriptors: Case Studies, Systems Approach, Recall (Psychology), Interviews
Mohd Nor, Noorizah; Nambiar, Radha M. K.; Ismail, Kemboja; Adam, Shahira – Arab World English Journal, 2018
The objective of this paper is to illustrate how the redesigned classroom has affected student learning behavior in terms of the learner centered environment, self-directed and independent learning, improved 21st century skills, and better peer interaction. Data were collected through questionnaires, observations and focus group discussions from…
Descriptors: Secondary School Students, Educational Change, Student Behavior, Learning Processes
Rands, Melissa L.; Gansemer-Topf, Ann M. – AERA Online Paper Repository, 2018
Background: Studio-based courses - the primary approach in design education--have been viewed as effective environments for learning. However, few studies have utilized an ecological lens to explore how the studio environment creates opportunities for social interaction through immersive studies of studio learning. Purpose: We engaged in an…
Descriptors: Case Studies, Ethnography, Studio Art, Design
Ruipérez-Valiente, Jose A.; Muñoz-Merino, Pedro J.; Kloos, Carlos Delgado; Niemann, Katja; Scheffel, Maren; Wolpers, Martin – IEEE Transactions on Learning Technologies, 2016
Self-regulated learning (SRL) environments provide students with activities to improve their learning (e.g., by solving exercises), but they might also provide optional activities (e.g., changing an avatar image or setting goals) where students can decide whether they would like to use or do them and how. Few works have dealt with the use of…
Descriptors: Metacognition, Learning Processes, Case Studies, Learning Activities
Borup, Jered – International Review of Research in Open and Distributed Learning, 2016
Distance education has historically contained little or no learner-learner interactions. Currently the Internet allows for unprecedented levels of learner-learner interaction and has the potential to transform how students learn online. However, many courses offered online focus more on flexibility and independence than on interaction and…
Descriptors: Teacher Attitudes, Learner Engagement, Cooperative Learning, Virtual Classrooms
Pando Cerra, Pablo; Suárez González, Jesús M.; Busto Parra, Bernardo; Rodríguez Ortiz, Diana; Álvarez Peñín, Pedro I. – Journal of Science Education and Technology, 2014
Many current Web-based learning environments facilitate the theoretical teaching of a subject but this may not be sufficient for those disciplines that require a significant use of graphic mechanisms to resolve problems. This research study looks at the use of an environment that can help students learn engineering drawing with Web-based CAD…
Descriptors: Case Studies, Web Based Instruction, Educational Technology, Comparative Analysis

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