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Franetovic, Marija – Journal of Educational Multimedia and Hypermedia, 2016
This case study research sought to understand a subset of the next generation in reference to virtual world learning within a game development course. The students completed an ill-structured team project which was facilitated using authentic learning strategies within a virtual world over a period of seven weeks. Research findings emerged from…
Descriptors: Educational Games, Instructional Design, Student Developed Materials, Computer Simulation
Smith, Philippa K.; Grant, Lynn; Conway, Clare; Narayan, Vickel – International Journal of Mobile and Blended Learning, 2016
Incorporating new media technologies that enable mobile learning to be part of educational practice poses challenges to those used to teaching in a traditional classroom environment. In this article three lecturers and a learning advisor from a New Zealand university reflect on their experiences in the progressive redesign of a Bachelor of Arts…
Descriptors: Electronic Learning, Handheld Devices, Multimedia Materials, Student Projects
Thorsted, Ann Charlotte; Bing, Rie Grønbeck; Kristensen, Michael – Journal of Problem Based Learning in Higher Education, 2015
This article recounts reflections by a small group of students and their supervisor on play utilized at their meetings as part of a Problem Based Learning (PBL) process. The students experienced how a less traditional professor-student relationship arose, which transformed their interaction and relationship into a more holistic, trustful,…
Descriptors: Problem Based Learning, Play, Teacher Student Relationship, Holistic Approach
Green, Lucy Santos; Inan, Fethi A.; Maushak, Nancy J. – Journal of Research on Technology in Education, 2014
The purpose of this study was to explore the integration of vidcasts as student-generated products in English as a second language (ESL) classrooms. We collected qualitative data through observations, student artifacts, and semistructured interviews from 16 reading students at a public middle school located in the southwestern United States. Study…
Descriptors: Case Studies, Academic Discourse, Creativity, Freedom
Grant, Michael M. – Interdisciplinary Journal of Problem-based Learning, 2011
Project-based learning offers promise as an instructional method that affords authentic learning tasks grounded in the personal interests of learners. While previous research has presented results of learning gains, motivations, and teacher experiences, limited empirical research has presented student perspectives in project-based learning. This…
Descriptors: Active Learning, Student Projects, Student Attitudes, Beliefs
Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
Makiya, Hind; Rogers, Margaret – 1992
This book contains case studies that demonstrate how design and technology activities can be incorporated in other areas of the curriculum in primary school, based on methods used in the British National Curriculum. The book is organized in eight chapters. The first chapter raises several issues, such as why design and technology have been…
Descriptors: British National Curriculum, Case Studies, Curriculum Design, Design
Scarbrough, Mary An; Sullivan, Margaret, Ed. – 1995
The New Castle County Vocational-Technical School District in Wilmington, Delaware, has made great strides in integrating academic and vocational studies by adopting a "project" approach to integrated learning. Students at the district's high schools are involved in a variety of real-life projects aimed at advancing technical knowledge…
Descriptors: Academic Education, Career Choice, Career Education, Case Studies