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von Gillern, Sam; Stufft, Carolyn – Literacy, 2023
This study examines how 31 middle-school children conducted multimodal analyses of video games. Over four consecutive days, students played video games for 30 minutes and then wrote written reflections about the multimodal symbols within the game and how these symbols influenced their interpretation and decision-making processes during gameplay.…
Descriptors: Children, Middle School Students, Metacognition, Play

McHale, Susan M.; And Others – Journal of Autism and Developmental Disorders, 1980
The development status of the communicatory behavior of 11 autistic children (4 to 9 years old) was assessed during free play sessions under two conditions: when teachers were present to direct the children's behavior and when teachers were absent and the children played among themselves. (Author)
Descriptors: Autism, Children, Cognitive Development, Communication Skills
Salomon, Gavriel; Gardner, Howard – 1983
The "symbol systems approach" to the study of computers in education that is outlined avoids the pitfalls of past media research--particularly research on the effects of television on children's learning and knowledge--and asserts that media can be usefully distinguished in terms of the symbol systems they present and the kinds of…
Descriptors: Children, Cognitive Processes, Computers, Elementary Secondary Education