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Showing all 12 results Save | Export
Cross, Megan D. – ProQuest LLC, 2018
This study explored the many layers involved in young children's meaning-making as they digitally compose. Utilizing a multimodal, social semiotics theoretical framework to analyze children's digital compositions using a composing app, this study was designed around one research question: What is the nature of three and four-year-old children's…
Descriptors: Young Children, Computer Software, Laboratory Schools, Handheld Devices
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Hayes, John R. – Written Communication, 2012
In Section 1 of this article, the author discusses the succession of models of adult writing that he and his colleagues have proposed from 1980 to the present. He notes the most important changes that differentiate earlier and later models and discusses reasons for the changes. In Section 2, he describes his recent efforts to model young…
Descriptors: Expository Writing, Models, Writing Processes, Adult Education
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Thomas, Angela – Learning, Media and Technology, 2012
This paper draws from research conducted as part of an Australian Research Council funded Linkage Project "Teaching effective 3D authoring in the middle years: multimedia grammatical design and multimedia authoring pedagogy", which is a collaboration between the University of New England, the University of Tasmania and the Australian…
Descriptors: Childrens Writing, Semiotics, Linguistic Theory, Case Studies
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Murphy, Karen; DePasquale, Roseanne; McNamara, Erin – Young Children, 2003
A teacher educator introduces issues around using technology with primary children. Two teachers then describe science units they created that integrate technology through purposeful, hands-on activities, including children writing an online newsletter, exploring the Internet guided by tracking software, creating webs using webbing software, doing…
Descriptors: Educational Technology, Computer Software, Teacher Educators, Primary Education
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Robertson, Judy; Good, Judith – Journal of Interactive Learning Research, 2003
Reports the results of a field study evaluation of a virtual role-play environment, "Ghostwriter," which was designed as a preparation activity for writing stories. Examines the effects of "Ghostwriter" has on characterization in children's imaginative writing. Participants were 60 children aged between 10-12 years. Results…
Descriptors: Characterization, Childrens Writing, Computer Assisted Instruction, Computer Software
Lund, David M.; Hildreth, Donna – 1997
A case study investigated an instructional model that incorporated the personal computer and Hyperstudio (tm) software into an assignment to write and illustrate an interactive, multimedia story. Subjects were 21 students in a fifth-grade homeroom in a public school (with a state-mandated minimum 45% ratio of minority students achieved by busing…
Descriptors: Case Studies, Childrens Writing, Computer Software, Computer Uses in Education
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Dunsmuir, Sandra; Clifford, Vivienne – Educational Psychology in Practice, 2003
This paper outlines issues around learning to write and considers the range of difficulties children may experience. The role of Information and Communications Technology in facilitating writing development is considered. Software applications that can be used to support aspects of the writing process and target teaching are outlined. Criteria for…
Descriptors: Educational Technology, Communications, Educational Psychology, Childrens Writing
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Nicholson, Julie; Gelpi, Adrienne; Sulzby, Elizabeth; Young, Shannon – Journal of Computing in Childhood Education, 1998
Used ethnographic methods to examine, over six months, the relationship between gender and open-ended computer software use to compose stories for 36 first graders. Found that females in mixed-gender groups were more likely to have their competence or work laughed at or criticized than when working alone or in all-female groups. Females used…
Descriptors: Childrens Writing, Computer Software, Computer Uses in Education, Cooperation
Anderson, Cindy, Ed. – CompuKids, 1996
This document consists of the 1996 issues of CompuKids, a bimonthly publication designed to assist children and their parents and teachers in getting the most out of using computers. The publication includes descriptions of available software, tips on hardware, and adaptations for Macintosh and IBM/Windows products. Regular features include: (1)…
Descriptors: Children, Childrens Writing, Computer Games, Computer Literacy
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Gnach, Aleksandra; Wiesner, Esther; Bertschi-Kaufmann, Andrea; Perrin, Daniel – Research in Comparative and International Education, 2007
Children and young people are increasingly performing a variety of writing tasks using computers, with word processing programs thus becoming their natural writing environment. The development of keystroke logging programs enables us to track the process of writing, without changing the writing environment for the writers. In the myMoment schools…
Descriptors: Foreign Countries, Childrens Writing, Writing Processes, Writing Instruction
Pan, Alex – 1996
Computerized storybook maker programs can motivate young children to learn to read and write as they play. This study compared perceptions and performances of young children and adult students on the StoryBook Weaver program. Participants were 26 first graders and 23 preservice teachers. Both groups of students were asked to compose stories on a…
Descriptors: Adult Students, Childrens Writing, Comparative Analysis, Computer Assisted Instruction
McAllister, Deborah A., Ed.; Deaver, Sharon R., Ed. – Online Submission, 2008
As a part of the teacher licensure program at the graduate level at The University of Tennessee at Chattanooga (UTC), the M.Ed. Licensure candidate is required to complete an action research project during a 3-semester-hour course that coincides with the 9-semester-hour student teaching experience. This course, Education 590 Culminating…
Descriptors: Action Research, Research Projects, Student Projects, Student Teaching