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Lee, Amy; Williams, Rhiannon; Kilaberia, Rusudan – Innovative Higher Education, 2012
The increasing calls for diversity research signal a need to explore strategies through which we attempt to interact with and respond to diversity intentionally in courses and curricula. This case study of a first-year inquiry course in a college of education fills a gap in the literature by documenting and analyzing instances of educators…
Descriptors: Classroom Techniques, College Freshmen, Change Strategies, Educational Strategies
Williamson, Ben – Learning, Media and Technology, 2007
In this article, findings from a recent one-year research project that investigated the use of games in a variety of school settings are described and discussed. The project involved four schools and 12 teachers designing classroom activities around specific games to support learners both within the formal national curriculum and in the context of…
Descriptors: Computers, Games, Educational Environment, Teaching Methods
Schultz, Jerelyn B., Ed.; And Others – 1980
The first part of a parenthood education curriculum series intended for use in home economics classrooms, this module focuses on the decision to parent with two major competencies as goals: the ability to appraise the variety of responsibilities involved in being a parent; and the ability to utilize the decision-making process in determining if…
Descriptors: Class Activities, Competency Based Education, Curriculum Guides, Decision Making
Mesa Public Schools, AZ. – 1974
Materials contained in this unit are designed to help the senior high school student realize the importance of planning to reach his educational and vocational goals. The eleven-hour unit is totally designed as a class activity using the "Life Careers" game. The instructional sequence is outlined in terms of goal statements, performance…
Descriptors: Behavioral Objectives, Career Counseling, Career Education, Career Guidance

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