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Xiu Xin; Meng Zhang – Journal of Computer Assisted Learning, 2024
Background: Some studies have researched the correlation between flipped learning and cognitive learning outcomes; however, there is a paucity of research elaborating on the effects of flipped language learning on cognitive load (CL). Objectives: This study investigates the effects of using flipped learning designs (student-led, teacher-led and…
Descriptors: Flipped Classroom, Second Language Learning, English (Second Language), Computer Assisted Instruction
Carvalho, Lucila; Martinez-Maldonado, Roberto; Goodyear, Peter – International Journal of Computer-Supported Collaborative Learning, 2019
The theory of Instrumental Genesis (IG) accounts for the mutual evolution of artefacts and their uses, for specific purposes in specific environments. IG has been used in Computer-Supported Collaborative Learning (CSCL) to explain how instruments are generated through the interactions of learners, teachers and artefacts in 'downstream' classroom…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Teaching Methods, Class Activities
Teppo Jakonen; Heidi Jauni – Computer Assisted Language Learning, 2024
The development of videoconferencing technology has enabled new modes of combining in-person and remote teaching. In this article, we investigate interactional practices in hybrid language classrooms that combine on-site and remote participation by way of telepresence technology. Telepresence robots are videoconferencing tools that can be remotely…
Descriptors: Robotics, Second Language Learning, Second Language Instruction, Videoconferencing
Craig, Scotty D.; Gholson, Barry; Brittingham, Joshua K.; Williams, Joah L.; Shubeck, Keith T. – Computers & Education, 2012
Two experiments explored the role of vicarious "self" explanations in facilitating student learning gains during computer-presented instruction. In Exp. 1, college students with low or high knowledge on Newton's laws were tested in four conditions: (a) monologue (M), (b) questions (Q), (c) explanation (E), and (d) question + explanation (Q + E).…
Descriptors: Honors Curriculum, Class Activities, Learning Activities, Physics
Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games
Dooly, Melinda – Language Learning & Technology, 2011
The use of computer-supported collaborative learning is more and more commonplace in language learning classrooms; this has given rise to the need for more research on roles and processes of telecollaboration in language teaching and learning and how online interactions are integrated with face-to-face classroom activities. Using a data-driven,…
Descriptors: Class Activities, Learning Activities, English (Second Language), Teaching Methods
Recurrent Routines: Analyzing and Supporting Orchestration in Technology-Enhanced Primary Classrooms
Prieto, Luis P.; Villagra-Sobrino, Sara; Jorrin-Abellan, Ivan M.; Martinez-Mones, Alejandra; Dimitriadis, Yannis – Computers & Education, 2011
The increasing presence of multiple Information and Communication Technologies (ICT) in the classroom does not guarantee an improvement of the learning experiences of students, unless it is also accompanied by pedagogically effective orchestration of those technologies. In order to help teachers in this endeavour, it can be useful to understand…
Descriptors: Class Activities, Learning Activities, Teacher Workshops, Educational Technology
Junco, R.; Heiberger, G.; Loken, E. – Journal of Computer Assisted Learning, 2011
Despite the widespread use of social media by students and its increased use by instructors, very little empirical evidence is available concerning the impact of social media use on student learning and engagement. This paper describes our semester-long experimental study to determine if using Twitter--the microblogging and social networking…
Descriptors: Learner Engagement, Experimental Groups, Control Groups, Class Activities
Mitnik, Ruben; Nussbaum, Miguel; Recabarren, Matias – Educational Technology & Society, 2009
Cognition, faculty related to perception, imagination, memory, and problem solving, refers to internal mental processes through which sensorial input is acquired, elaborated, used, and stored. One of its importances relies on the fact that it affects in a direct way the learning potential. It has been shown that, even thou cognitive processes…
Descriptors: Learning Theories, Class Activities, Intervention, Learning Activities
Cesareni, Donatella; Martini, Francesca; Mancini, Ilaria – International Journal of Computer-Supported Collaborative Learning, 2011
In this paper we present a case study about a community of practice's foundation and development among Italian teachers, researchers and university students who participated in a European project aimed at developing and testing innovative pedagogical models and technologies for collaborative knowledge building. Forty-five people (34 teachers, five…
Descriptors: Foreign Countries, Blended Learning, Computer Assisted Instruction, Case Studies
Curcio, Frances – National Council of Teachers of Mathematics, 2010
Since the dawn of civilization, pictorial representations and symbols have been used to communicate simple statistics. Efficient and effective, they are still used today in the form of pictures and graphs to record and present data. Who can tie their shoes? How many calories are in your favorite food? Make data and graphs relevant and interesting…
Descriptors: Class Activities, Learning Activities, Numeracy, Graphs
Looi, Chee-Kit; Wong, Lung-Hsiang; So, Hyo-Jeong; Seow, Peter; Toh, Yancy; Chen, Wenli; Zhang, Baohui; Norris, Cathie; Soloway, Elliot – Computers & Education, 2009
With the mass adoption of mobile computing devices by the current school generation, significant opportunities have emerged for genuinely supporting differentiated and personalized learning experiences through mobile devices. In our school-based research work in introducing mobilized curricula to a class, we observe one compelling mobilized lesson…
Descriptors: Class Activities, Learning Activities, Elementary School Students, Curriculum Implementation
Copeland, David E.; Scott, Jenna R.; Houska, Jeremy Ashton – Teaching of Psychology, 2010
This study examined the costs and benefits of using demonstrations in an upper level psychology course. For 6 topics, half of the class read a chapter that explained the concept and theoretical explanations for the described effects, and the other half participated in a demonstration in addition to the reading. Students overwhelmingly reported…
Descriptors: Cognitive Psychology, Learning Experience, Educational Benefits, Textbooks
Barendregt, Wolmet; Bekker, Tilde M. – Computers & Education, 2011
Employing a mixed-method explorative approach, this study examined the in situ use of and opinions about an educational computer game for learning English introduced in three schools offering different levels of freedom to choose school activities. The results indicated that the general behaviour of the children with the game was very different…
Descriptors: Class Activities, Learning Activities, Educational Games, Opinions
Nagata, Noriko – CALICO Journal, 2010
This paper discusses several design issues in the development of a new online Japanese textbook, called "Robo-Sensei: Japanese Curriculum with Automated Feedback". When it is completed, the new online textbook will present a full Japanese curriculum. It extends a previously published online software program, "Robo-Sensei: Personal Japanese Tutor"…
Descriptors: Feedback (Response), Class Activities, Student Attitudes, Learning Activities

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