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Miller, Katharine E. – Communication Teacher, 2023
Courses: Introduction to Corporate Communication, Introduction to Organizational Communication, Topics in Organizational Communication. Objectives: This activity aims to give students an opportunity and space to critique and examine organizational activities and business practices, and how this may impact students' future employment or consumer…
Descriptors: Aggression, Racism, Intercultural Communication, Interpersonal Communication
Thomas, Veronica L.; Magnotta, Sarah R.; Chang, Hua; Steffes, Erin – Marketing Education Review, 2018
Instructors are faced with the challenge of teaching a significant amount of material covering a wide variety of topics in a Principles of Marketing course. In order to present the critical consumer decision-making process concept in a meaningful way while remaining mindful of time constraints, we propose a semi-structured classroom activity that…
Descriptors: Role Playing, Decision Making, Experiential Learning, Class Activities
Lidinsky, April; Jespersen, T. Christine; Stein, Rachel; Hogan, Katie – Feminist Teacher: A Journal of the Practices, Theories, and Scholarship of Feminist Teaching, 2014
This article introduces a four-paper cluster, included in this issue of "Feminist Teacher," in which the authors take up the challenge to dismantle the perceived dichotomy between feminism theory and practice. The authors analyze specific theory based feminist pedagogical practices, which are employed on four very different campuses with…
Descriptors: Feminism, Teaching Methods, Educational Change, Cooperative Learning
Lendvay, Gregory – Kappa Delta Pi Record, 2016
How can a teacher make learning vocabulary and academic content meaningful to students from diverse cultural backgrounds? The author shares strategies for incorporating dynamic participatory processes into the classroom.
Descriptors: Drama, Story Telling, Vocabulary Development, Student Diversity
Praneetponkrang, Sasitorn; Phaiboonnugulkij, Malinee – Advances in Language and Literary Studies, 2014
This article aims to advocate retelling stories technique for developing speaking ability of grade 9 students in Thailand. Morrow's theory (1981) and other scholars in retelling stories technique are presented. This technique is integrated in the lesson plans following Morrow's framework. Narrative text of short stories which refer to daily life…
Descriptors: Grade 9, Story Telling, Teaching Methods, English (Second Language)
Susaeta, Heinz; Jimenez, Felipe; Nussbaum, Miguel; Gajardo, Ignacio; Andreu, Juan Jose; Villalta, Marco – Educational Technology & Society, 2010
The popularity of massively multiplayer online role-playing games (MMORPGs) has grown enormously, with communities of players reaching into the millions. Their fantasy narratives present multiple challenges created by the virtual environment and/or other players. The games' potential for education stems from the fact that players are immersed in a…
Descriptors: Role Playing, Educational Games, Computer Simulation, Computer Uses in Education
Essid, Joe; Wilde, Fran – EDUCAUSE Quarterly, 2011
Effective virtual simulations can embed participants in imaginary worlds. Researchers working in virtual worlds and gaming often refer to "immersion," a state in which a participant or player loses track of time and becomes one with the simulation. Immersive settings have been shown to deepen learning. Ken Hudson's work with students…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Role Playing
Alvarez, Patricia – History Teacher, 2008
Biography has a proven track record of exciting interest in historical events. Barbara Tuchman used it extensively in her best-selling histories, considering it a "vehicle to carry the larger subject," something that "encompasses the universal in a particular... representative." Others favor biography because it "humanizes history," "personalizes…
Descriptors: Biographies, Role Playing, Class Activities, Student Attitudes
Drake-Bridges, Erin; Strelzoff, Andrew; Sulbaran, Tulio – Marketing Education Review, 2011
This paper explores the use of simulations in virtual reality to teach students the fundamental processes behind retailing and product development. The project described involved one class of students who developed their own clothing lines of "virtual merchandise." A second class of students then "purchased" the wholesale…
Descriptors: Retailing, Clothing, Cooperative Learning, Student Projects
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement

Wolf, Thia; And Others – Journal of Advanced Composition, 1994
Outlines a cross-disciplinary project begun by three professors in different fields that attempted to analyze and critique collaborative pedagogies and teaching experiences as used in classrooms. Considers the plausibility of critically exploring ethical issues in collaborative settings. Provides numerous classroom transcripts. (HB)
Descriptors: Case Studies, Class Activities, Cooperative Learning, Educational Trends

Vicens, Wendy; And Others – TESOL Journal, 1995
Three short articles highlight tips for teaching in the English-as-a-Second-Language classroom, including cooperative learning strategies, a listening comprehension activity, and ideas on why detail is essential for clarity in writing. (CK)
Descriptors: Class Activities, Classroom Techniques, Cooperative Learning, Group Dynamics

Williams, Paul – Economics, 1992
Presents a classroom activity in which students work in groups to develop a national budget. Requires students to consider economic factors such as inflation, unemployment, and taxation. Includes charts and a national budget work sheet. (CFR)
Descriptors: Class Activities, Cooperative Learning, Economic Factors, Economics Education
Witt, Donald E. – Northeast Conference Newsletter, 1995
This article describes one teacher's methods of role-playing for helping students in the foreign language classroom advance to higher level skills. Role-playing is a closed book, cooperative learning technique in which the student has an opportunity to use the language in a non-threatening, spontaneous response environment. Role-playing is an…
Descriptors: Class Activities, Cooperative Learning, Evaluation Methods, High Schools
Beil, Don, Ed. – 1989
Intended for a broad spectrum of teachers using or considering using computers networks for written interaction, this teacher's guide presents techniques and behaviors that encourage and support learning on a computer classroom environment. The 21 essays that make up the book are written by people involved in the ENFI (Electronic Networks For…
Descriptors: Annotated Bibliographies, Class Activities, Computer Networks, Computer Software
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