NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)1
Since 2006 (last 20 years)3
Location
Ukraine1
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 19 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Liuta, Anastasiia V.; Perig, Alexander V.; Afanasieva, Marharyta A.; Skyrtach, Violetta M. – Industry and Higher Education, 2019
This article reports research into the didactic processes of a creative gamified learning process for hydraulics in an undergraduate technical university curriculum, enhanced by industry collaboration. It is based on the use of educational theories of didactic transposition, competency building, learning gamification and emotional intelligence. It…
Descriptors: Educational Games, Learning Strategies, Learning Processes, Hydraulics
Peer reviewed Peer reviewed
Direct linkDirect link
Minerick, Adrienne R. – Chemical Engineering Education, 2010
An implementation and assessment of three creative-learning mechanisms in a research-inspired split undergraduate/graduate course in Analytical Microdevice Technology is described. Microscale research is challenging to incorporate into the classroom due to the phenomena length-scales and the creating learning strategies were used to promote…
Descriptors: Cognitive Style, Elective Courses, Learning Strategies, Concept Formation
Kame'enui, Edward J., Ed.; Baumann, James F., Ed. – Guilford Publications, 2012
This highly regarded work brings together prominent authorities on vocabulary teaching and learning to provide a comprehensive yet concise guide to effective instruction. The book showcases practical ways to teach specific vocabulary words and word-learning strategies and create engaging, word-rich classrooms. Instructional activities and games…
Descriptors: Reading Difficulties, Play, Vocabulary, Learning Strategies
Peer reviewed Peer reviewed
Easley, Jacob J. – Hispania, 1995
Presents daily activities that facilitate complete sentence response, promote oral production, and aid the learning of vocabulary in foreign-language classes. Because speech is the primary form of communication in the foreign-language classroom, it is important to stimulate students to converse as soon as possible. (Author/CK)
Descriptors: Class Activities, Educational Games, Learning Strategies, Oral Language
Peer reviewed Peer reviewed
Schwartz, Donald – Social Studies Review, 1990
Suggests that the most effective way to motivate student enthusiasm and interest in the social studies classroom is through the use of educational simulations. Discusses the advantages and disadvantages of simulations, and presents three of the most effective commercial simulations available today. (DB)
Descriptors: Class Activities, Computer Simulation, Educational Games, Elementary Secondary Education
Belka, David E., Ed. – 1991
The handouts from the Ohio conference PACE (Positive Approaches to Children's Education) VI are presented. Among them are: (1) "Hugs" (submitted by A. Braselton); (2) "Rhythmic Activities for 2001" (L. Hardman); (3) "A Strategy for Cognitive Development in Physical Education" (C. Regimal); (4) "It's the Kids That…
Descriptors: Class Activities, Classroom Environment, Cognitive Development, Dance Education
Anderson, Genan – Texas Child Care, 2000
Used a penny arcade game concept constructed by preschoolers as a learning tool. Found that the interests of children were clearly visible through their use of peer teaching, collaboration, problem solving, divergent thinking, and use of multiple strategies. Found children were tuned in to learning due to a sense of ownership and empowerment. (SD)
Descriptors: Childrens Games, Class Activities, Cooperation, Educational Games
Draze, Dianne – 1997
This guide to a unit on a simulation game about the stock market contains an instructional text and two separate simulations. Through directed lessons and reproducible worksheets, the unit teaches students about business ownership, stock exchanges, benchmarks, commissions, why prices change, the logistics of buying and selling stocks, and how to…
Descriptors: Basic Business Education, Class Activities, Classroom Techniques, Consumer Education
Male, Mary – Computing Teacher, 1986
Reviews benefits of using cooperative learning strategies and computer assisted instruction (CAI) in classrooms with mainstreamed students; describes teacher's role in implementing cooperative learning; presents examples demonstrating potential of cooperative learning and CAI in language and social skills development; and outlines steps in…
Descriptors: Class Activities, Computer Assisted Instruction, Cooperation, Educational Games
Peer reviewed Peer reviewed
Bello, Tom; And Others – TESOL Journal, 1996
Presents various strategies for effective classroom teaching, including giving appropriate questions to adult students of English as a Second Language; discussing the physical attributes of the US flag and of the flags of students' native countries; using the characteristics of fruits to teach students to present characteristics in an organized…
Descriptors: Adult Students, Class Activities, Educational Games, English (Second Language)
Peer reviewed Peer reviewed
Reimer, Wilbert – Mathematics Teacher, 1989
Domino games are used to illustrate problem-solving techniques in a college principles-of-mathematics course. Students develop tables and use Pascal's triangle to find the total number of pips and the sum of numbers on the pieces. (DC)
Descriptors: Class Activities, College Mathematics, Critical Thinking, Discovery Learning
Wright, Andrew; And Others – 1984
To help students practice and manipulate a newly learned language, games that help the teacher create contexts in which the language is useful and meaningful are presented in this book. The introduction provides answers to questions teachers may have--including why and for whom games are useful--and also offers practical pointers for explaining…
Descriptors: Class Activities, Curriculum Enrichment, Educational Games, Language Acquisition
Peer reviewed Peer reviewed
Gray, Susan H. – Teaching Sociology, 1989
Describes a computer-based learning package designed to introduce students to concepts and controversies surrounding the social problem of poverty in the United States and to familiarize them with public policies concerning that problem. Use of the "Poverty Game" is discussed and information concerning cost and availability of software…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Educational Games
Peer reviewed Peer reviewed
Olds, Sue – Social Studies Review, 1989
Describes cooperative learning strategies used in a class of eighth grade U.S. history students representing a number of cultures and a wide range of abilities. Discusses the formation of groups and the aspects of class routine to which the groups are subject. Provides a form for recording points earned and suggests possible rewards for points.…
Descriptors: Class Activities, Classroom Techniques, Cooperative Learning, Educational Games
Peer reviewed Peer reviewed
Ulmer, Barby – Social Studies Review, 1989
Presents a two to six day classroom simulation unit, "Survival or Starvation," designed to enhance student understanding of world problems. States that the simulation has been successfully used with fifth grade to adult groups. Provides daily instruction plans and describes several cooperative learning methods. Lists materials needed, and provides…
Descriptors: Class Activities, Cooperative Learning, Developing Nations, Educational Games
Previous Page | Next Page ยป
Pages: 1  |  2