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Putnikovic, Marko; Jovanovic, Jelena – IEEE Transactions on Learning Technologies, 2023
Automatic grading of short answers is an important task in computer-assisted assessment (CAA). Recently, embeddings, as semantic-rich textual representations, have been increasingly used to represent short answers and predict the grade. Despite the recent trend of applying embeddings in automatic short answer grading (ASAG), there are no…
Descriptors: Automation, Computer Assisted Testing, Grading, Natural Language Processing
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Soomaiya Hamid; Narmeen Zakaria Bawany – Interactive Learning Environments, 2024
E-learning is the process of sharing knowledge out of the traditional classrooms through different online tools using internet. The availability and use of these tools are not easy for every student. Many institutions gather e-learning feedback to know the problems of students to improve their systems. In e-learning systems, typically a high…
Descriptors: Feedback (Response), Electronic Learning, Automation, Classification
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Mayer, Christian W. F.; Ludwig, Sabrina; Brandt, Steffen – Journal of Research on Technology in Education, 2023
This study investigates the potential of automated classification using prompt-based learning approaches with transformer models (large language models trained in an unsupervised manner) for a domain-specific classification task. Prompt-based learning with zero or few shots has the potential to (1) make use of artificial intelligence without…
Descriptors: Prompting, Classification, Artificial Intelligence, Natural Language Processing
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Seyedahmad Rahimi; Justice T. Walker; Lin Lin-Lipsmeyer; Jinnie Shin – Creativity Research Journal, 2024
Digital sandbox games such as "Minecraft" can be used to assess and support creativity. Doing so, however, requires an understanding of what is deemed creative in this game context. One approach is to understand how Minecrafters describe creativity in their communities, and how much those descriptions overlap with the established…
Descriptors: Creativity, Video Games, Computer Games, Evaluation Methods
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Wonkyung Choi; Jun Jo; Geraldine Torrisi-Steele – International Journal of Adult Education and Technology, 2024
Despite best efforts, the student experience remains poorly understood. One under-explored approach to understanding the student experience is the use of big data analytics. The reported study is a work in progress aimed at exploring the value of big data methods for understanding the student experience. A big data analysis of an open dataset of…
Descriptors: College Students, Data Analysis, Data Collection, Learning Analytics
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Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
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Silva, Valtemir A.; Bittencourt, Ig Ibert; Maldonado, Jose C. – IEEE Transactions on Learning Technologies, 2019
Question classification is a key point in many applications, such as Question Answering (QA, e.g., Yahoo! Answers), Information Retrieval (IR, e.g., Google search engine), and E-learning systems (e.g., Bloom's tax. classifiers). This paper aims to carry out a systematic review of the literature on automatic question classifiers and the technology…
Descriptors: Questioning Techniques, Classification, Man Machine Systems, Information Retrieval
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Kim, Minkyu – Educational Technology Research and Development, 2013
The purpose of this study is to develop a better understanding of technologies that use natural language as the basis for concept map construction. In particular, this study focuses on the semantic relation (SR) approach to drawing rich and authentic concept maps that reflect students' internal representations of a problem situation. The…
Descriptors: Concept Mapping, Natural Language Processing, Semantics, Problem Solving
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Hu, Xiangen, Ed.; Barnes, Tiffany, Ed.; Hershkovitz, Arnon, Ed.; Paquette, Luc, Ed. – International Educational Data Mining Society, 2017
The 10th International Conference on Educational Data Mining (EDM 2017) is held under the auspices of the International Educational Data Mining Society at the Optics Velley Kingdom Plaza Hotel, Wuhan, Hubei Province, in China. This years conference features two invited talks by: Dr. Jie Tang, Associate Professor with the Department of Computer…
Descriptors: Data Analysis, Data Collection, Graphs, Data Use
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers