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Michelle A. Sveistrup; Jean Langlois; Timothy D. Wilson – Anatomical Sciences Education, 2025
The Cognitive Theory of Multimedia Learning (CTML) suggests humans learn through visual and auditory sensory channels. Haptics represent a third channel within CTML and a missing component for experiential learning. The objective was to measure visual and haptic behaviors during spatial tasks. The haptic abilities test (HAT) quantifies results in…
Descriptors: Learning Theories, Multimedia Instruction, Sensory Integration, Experiential Learning
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Xiaoyan Liang; Lydia Catedral – Multilingua: Journal of Cross-Cultural and Interlanguage Communication, 2025
This article investigates the "performability" of in-yer-face theater that is "recontextualized" from the British to the Chinese context. We propose an interdisciplinary approach that uses sociolinguistic tools to empirically examine relevant issues for theater translation studies. By analyzing audience reactions from both…
Descriptors: Foreign Countries, Theater Arts, Drama, Translation
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Mary Rodriguez; Kim E. Dooley; T. Grady Roberts – Journal of Experiential Education, 2024
Background: College students need the ability to generalize and apply solutions through reflective practice. University faculty need professional development to use authentic cases to prepare students for the future. Purpose: This study was to explore the experiences of faculty through a year-long professional development program that included a…
Descriptors: Phenomenology, Experiential Learning, Reflection, Generalization
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Jones, Rosalind; Morrish, Sussie C.; Heyworth-Thomas, Elizabeth M.; Graham, Edith – Journal of Marketing Education, 2023
This article investigates entrepreneurial marketing (EM) and use of business recovery frameworks within experiential learning cycles (ELC)s to investigate post-COVID learning techniques during the learning process. Three distinct post-graduate learner cohorts took part in the study consisting of part-time MBA entrepreneurs from the United Kingdom,…
Descriptors: Entrepreneurship, Marketing, Business Administration Education, Foreign Countries
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Boussaha, Karima; Mokhati, Farid; Hanneche, Amira – International Journal of Web-Based Learning and Teaching Technologies, 2021
This article introduces a new learner's self-assessment environment as CEHL that allows comparison of learners' programs with those elaborated by the teacher. The subjacent idea is to indirectly compare programs through their graphical representations described by ontologies. So, CEHL developed so-called S_Onto_ALPPWA which allows comparing…
Descriptors: Self Evaluation (Individuals), Programming, Computer Uses in Education, Comparative Analysis
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Baserer, Dilek – World Journal of Education, 2020
Learning with activities is a method of learning where learning process is much easier with practical applications rather than theoretical structure of information given to learn a subject. As learning with activities contain practical applications, it is of great importance in teaching a learning outcome of any teaching program. For that reason,…
Descriptors: Experiential Learning, Logical Thinking, Units of Study, Educational Games
Gjini, Timothy W. – ProQuest LLC, 2023
The United States higher education institutions' mission is to support students' academic success and career development goals by preparing them to become globally competent citizens and workforce-ready graduates. With student workforce preparation at the core of their mission, there is concern that colleges and universities are not adequately…
Descriptors: Foreign Students, Experiential Learning, Learning Theories, Internship Programs
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Villanueva, Ana; Liu, Ziyi; Kitaguchi, Yoshimasa; Zhu, Zhengzhe; Peppler, Kylie; Redick, Thomas; Ramani, Karthik – International Journal of Educational Technology in Higher Education, 2021
Augmented reality (AR) is a unique, hands-on tool to deliver information. However, its educational value has been mainly demonstrated empirically so far. In this paper, we present a modeling approach to provide users with mastery of a skill, using AR learning content to implement an educational curriculum. We illustrate the potential of this…
Descriptors: Simulated Environment, Experiential Learning, Mastery Learning, Curriculum Implementation
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Alqarni, Ali Mohammed – Journal of Language and Linguistic Studies, 2022
This review is aimed at exploring the association between the two aspects of Hofstede's model i.e. cultural dimensions with language learning behaviours and learning styles under different cultural contexts and learning environments. Although there are many models of cultural dimensions, Hofstede's model has been selected for this study because of…
Descriptors: Cognitive Style, Cultural Differences, Correlation, Models
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Dean, Bonnie; Yanamandram, Venkata; Eady, Michelle J.; Moroney, Tracey; O'Donnell, Nuala; Glover-Chambers, Tracey – Journal of University Teaching and Learning Practice, 2020
Work-Integrated Learning (WIL) is an important pedagogical strategy for developing employability skills by immersing students in real-world understandings, applications and practices. Increasingly, universities are focusing on how WIL can be scaffolded across a degree, to involve students in a variety of WIL activities in order to apply…
Descriptors: Teaching Methods, Job Skills, Experiential Learning, Work Experience Programs
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Monaghan, Kelly; Swisher, Marilyn; Koenig, Rosalie L.; Rodriguez, Juan C. – Environmental Education Research, 2017
Teaching farms have recently gained popularity, but they are often expensive venues per student credit hour. It is therefore important they are used effectively. This research explored why faculty members use teaching farms, their goals and objectives with regard to the farm, and how they integrate teaching farms into curriculum. Twenty interviews…
Descriptors: Agricultural Education, Sustainability, Experiential Learning, Classification
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Sternquist, Brenda; Huddleston, Patricia; Fairhurst, Ann – Journal of Marketing Education, 2018
We provide an overview of ways to involve undergraduate business and retailing students in faculty research projects and discuss advantages of these student-faculty collaborations. We use Kolb's experiential learning cycle to provide a framework for creating an effective and engaging undergraduate research experience and use it to classify types…
Descriptors: Undergraduate Students, Retailing, Distributive Education, Research Projects
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Jackson, Julie; Warner, Kathryn; Forsythe, Michelle – Science and Children, 2017
It can be a struggle for early childhood teachers to create hands-on, engaging lessons about animals. This is especially true of units that require exposure to a wide range of animals from a variety of habitats. The authors' describe how they shook up their traditional animal unit by creating a Kindergarten zoo! Herein they summarize their…
Descriptors: Recreational Facilities, Preschool Teachers, Kindergarten, Experiential Learning
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Beck, Leslie; Patton, Aaron J. – Journal of Extension, 2015
A weed garden was constructed to quantify and improve identification skills among clientele. The garden was planted with over 100 weed species based on surveys on problematic weeds. The weed garden proved useful for introducing additional hands-on learning activities into traditional lecture-based seminars. Through seminar and field day attendee…
Descriptors: Extension Education, Gardening, Plants (Botany), Experiential Learning
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Dahl, Andrew J.; Peltier, James W.; Schibrowsky, John A. – Journal of Marketing Education, 2018
Marketing educators have long espoused the importance of critical thinking as a means of developing students' higher-order problem-solving skills. In this article, we utilize an historical approach to investigate how educators have defined, operationalized, and empirically evaluated the critical thinking construct. To accomplish this, we review…
Descriptors: Critical Thinking, Marketing, Problem Solving, Thinking Skills
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