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Irvin, Amanda; Marshall, Kate; Carr, Stephen – Journal of Faculty Development, 2016
Technology is changing the landscape of higher education. As the editors of this special issue have noted, technology has been particularly useful when trying to solve problems. At Texas Christian University (TCU), we employed technology to create a tool that would help standardize the evaluation of teaching while still offering enough flexibility…
Descriptors: Feedback (Response), Classroom Observation Techniques, Test Construction, Lesson Observation Criteria
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Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
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San Diego, Jonathan P.; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
Two small studies, one an "eye-tracking" study and the other a "remote observation" study, have been conducted to investigate ways to identify two kinds of online learner interactions: users flicking through the web pages in "browsing" action, and users engaging with the content of a page in "learning"…
Descriptors: Observation, Flow Charts, Eye Movements, Use Studies
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Fidel, Raya; Davies, Rachel K.; Douglass, Mary H.; Holder, Jenny K.; Hopkins, Carla J.; Kushner, Elisabeth J.; Miyagishima, Bryan K.; Toney, Christina D. – Journal of the American Society for Information Science, 1999
Analyzes Web-searching behavior for homework assignments of high school students through field observations in class and at the computer terminal with students thinking aloud, and through interviews with various participants. Results emphasize the need for training and for system design based on user seeking and search behavior. (Author/LRW)
Descriptors: Classroom Observation Techniques, Computer System Design, Computer Uses in Education, High School Students
Holmes, Glen A. – 1997
Effective classroom simulations can provide opportunities for end-users to analyze human teaching and learning behaviors and can also help prepare teachers for real-world experiences. This paper proposes a simulation project based on an aggregation of ideas associated with knowledge-based simulations, behavior observations, visualization, and the…
Descriptors: Classroom Observation Techniques, Computer Simulation, Computer Software Evaluation, Computer System Design