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Groves, Emily A.; May, Richard J.; Rees, Rachel E.; Austin, Jennifer L. – Psychology in the Schools, 2022
The good behavior game (GBG) is a classroom management intervention that employs a group contingency to support appropriate behavior and reduce classroom disruptions. To date, the majority of GBG research has included participants of typical development in mainstream education classrooms or alternative schools. The current study evaluated the GBG…
Descriptors: Student Behavior, Classroom Techniques, Contingency Management, Students with Disabilities
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Groves, Emily A.; Austin, Jennifer L. – School Psychology Review, 2020
The Good Behavior Game (GBG) is a classroom management intervention whereby students earn points toward a particular criterion to "win" the game. Typically, students know the criterion at the start of the game. However, this approach may cause behavior to deteriorate if, during the game, students believe that they have already won or…
Descriptors: Student Behavior, Behavior Problems, Educational Games, Classroom Techniques
Capel, Susan, Ed.; Leask, Marilyn, Ed.; Turner, Tony, Ed. – Routledge, Taylor & Francis Group, 2005
This best-selling textbook offers a sound and practical introduction to the skills needed to gain Qualified Teacher Status, will help to develop the qualities that lead to good practice and a successful future in education, and covers the range of situations and potential problems faced by student and newly qualified teachers. Updates to this…
Descriptors: Foreign Countries, Student Behavior, Teaching Styles, Student Teachers