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Serine Torosian; Vanad Mousakhani; Samantha Wehsener; Vineeta Ramnauth; Gabrielle Walcott-Bedeau – Discover Education, 2025
Background: The use of virtual reality (VR) training in high-stakes fields, including medicine, aviation, and the military, prepares individuals for complex scenarios in a safe and controlled setting. VR aligns with dual-code theory, enhancing learning through visual and kinesthetic engagement. This review investigates the application and…
Descriptors: Computer Simulation, Computer Uses in Education, Medical Education, Premedical Students
Bindu Menon; Meghana Reddy Ranabothu; Krissy Elizabeth Tarter; Tyrone Deonte Oneal Layson; Deepa Mukundan; Jeremy J. Laukka – Advances in Physiology Education, 2025
Cognitive science principles can facilitate integrating and retaining basic science concepts during the clinical years of undergraduate medical education. We hypothesized that reinforcing foundational science concepts during the core clerkship experiences fosters the development of clinical reasoning in medical students. A patient simulation…
Descriptors: Undergraduate Students, Medical Education, Medical Students, Clinical Experience
Cleary, Timothy J.; Konopasky, Abigail; La Rochelle, Jeffrey S.; Neubauer, Brian E.; Durning, Steven J.; Artino, Anthony R., Jr. – Advances in Health Sciences Education, 2019
To be safe and effective practitioners and learners, medical professionals must be able to accurately assess their own performance to know when they need additional help. This study explored the metacognitive judgments of 157 first-year medical students; in particular, the study examined students' self-assessments or calibration as they engaged in…
Descriptors: Medical Students, Metacognition, Clinical Experience, Bias
Borysiuk, Iryna; Haioshko, Olena B.; Korniichuk, Oleksandr; Tsekhmister, Yaroslav; Demianchuk, Mykhailo – Journal of Curriculum and Teaching, 2022
The aim of this study was to propose alternative approaches to clinical practice that would be effective substitutes for traditional clinical practice at the bedside of patients during a pandemic. For this purpose, an alternative approach and a method of determining the effectiveness of its use in medical educational institutions were developed…
Descriptors: COVID-19, Pandemics, Medical Education, Clinical Experience
Cook, David A.; Aljamal, Yazan; Pankratz, V. Shane; Sedlack, Robert E.; Farley, David R.; Brydges, Ryan – Advances in Health Sciences Education, 2019
Self-regulated learning is optimized when instructional supports are provided. We evaluated three supports for self-regulated simulation-based training: practice schedules, normative comparisons, and learning goals. Participants practiced 5 endoscopy tasks on a physical simulator, then completed 4 repetitions on a virtual reality simulator. Study…
Descriptors: Metacognition, Medical Students, Teaching Methods, Medical Education
Jang, Hye Won; Oh, Chang-Seok; Choe, Yeon Hyeon; Jang, Dong Su – Anatomical Sciences Education, 2018
Radiology education is a key component in many preclinical anatomy courses. However, the reported effectiveness of radiology education within such anatomy classrooms has varied. This study was conducted to determine if a novel educational method using dynamic images of movies of computed tomography (CT) and magnetic resonance imaging (MRI) was…
Descriptors: Radiology, Diagnostic Tests, Anatomy, Graduate Medical Education
Gupta, Akriti; Singh, Satendra; Khaliq, Farah; Dhaliwal, Upreet; Madhu, S. V. – Advances in Physiology Education, 2018
In the country presently, preclinical medical students are not routinely exposed to real patients. Thus, when they start clinical postings, they are found to have poor clinical reasoning skills. Simulated virtual patients (SVPs) can improve clinical skills without endangering real patients. This pilot study describes the development of two SVPs in…
Descriptors: Computer Simulation, Patients, Clinical Experience, Physiology
Dankbaar, Mary E. W.; Alsma, Jelmer; Jansen, Els E. H.; van Merrienboer, Jeroen J. G.; van Saase, Jan L. C. M.; Schuit, Stephanie C. E. – Advances in Health Sciences Education, 2016
Simulation games are becoming increasingly popular in education, but more insight in their critical design features is needed. This study investigated the effects of fidelity of open patient cases in adjunct to an instructional e-module on students' cognitive skills and motivation. We set up a three-group randomized post-test-only design: a…
Descriptors: Experimental Groups, Thinking Skills, Computer Games, Motivation
Loke, Swee-Kin; Blyth, Phil; Swan, Judith – Australasian Journal of Educational Technology, 2012
While the potentials of virtual worlds to support experiential learning in medical education are well documented, assessment of student learning within these environments is relatively scarce and often incongruent. In this article, a conceptual framework is proposed for formatively assessing dispositional behaviours in scenario-based learning…
Descriptors: Foreign Countries, Computer Assisted Instruction, Experiential Learning, Medical Education
Debolt, David – Chronicle of Higher Education, 2008
This article reports MyCaseSpace, a Web-based program used to present clinical cases to students in health-related professions to test their critical thinking skills. The creator of MyCaseSpace, David Segal, an assistant professor in the College of Health and Public Affairs at the University of Central Florida, has created various characters to…
Descriptors: Patients, Computer Simulation, Case Method (Teaching Technique), Clinical Experience

Xakellis, George C.; And Others – Academic Medicine, 1996
A computer simulation was developed to estimate the number of medical residents one or two faculty teachers could supervise in a university-based primary medical care teaching clinic. With no non-teaching tasks, it was shown that two teachers could supervise 11 residents, while one teacher was able to supervise only three residents under similar…
Descriptors: Clinical Experience, Computer Simulation, Cost Effectiveness, Graduate Medical Education
Krahn, Corrie G.; Blanchaer, Marcel C. – Journal of Computer-Based Instruction, 1986
This study investigated the efficacy of using the advance organizer as a device to improve medical students' understanding of a clinical case simulation on the microcomputer and to enhance performance on a posttest. Advance organizers were found to be effective and most consistent with Mayer's assimilation theory. (MBR)
Descriptors: Advance Organizers, Case Studies, Clinical Experience, Computer Simulation