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Selçuk Dogan; Mete Akcaoglu – Teacher Education Quarterly, 2024
Learning computer science (CS) is increasingly becoming a necessary component of K-12 education, but in most cases, teachers do not have either the essential knowledge to teach or a curriculum to follow. In this article, we analyze the outcomes from a yearlong, blended professional development (PD) program to teach teachers game design and coding…
Descriptors: Disproportionate Representation, Blended Learning, Professional Development, Computer Science
Zha, Shenghua; Jin, Yi; Moore, Pamela; Gaston, Joe – TechTrends: Linking Research and Practice to Improve Learning, 2020
Researchers and educators have advocated computational thinking (CT) should be integrated into K-12 settings as early as elementary schools. However, there has been a lack of knowledge of how pre-service K-8 teachers would be engaged in the learning of CT and its integration in different subject areas. In this study, we taught a flipped learning…
Descriptors: Preservice Teacher Education, Preservice Teachers, Undergraduate Students, Thinking Skills
Harrak, Fatima; Bouchet, François; Luengo, Vanda – Journal of Learning Analytics, 2019
The analysis of student questions can be used to improve the learning experience for both students and teachers. We investigated questions (N = 6457) asked before the class by first-year medicine/pharmacy students on an online platform, used by professors to prepare for Q&A sessions. Our long-term objectives are to help professors in…
Descriptors: Medical Students, Pharmaceutical Education, Classroom Communication, Questioning Techniques
Lazarinis, Fotis; Karachristos, Christoforos V.; Stavropoulos, Elias C.; Verykios, Vassilios S. – Education and Information Technologies, 2019
In this paper we report our experiences from a University outreach program with primary and secondary education teachers of various specialties. Our goal was to improve the coding abilities of teachers through Scratch activities. The participants can in turn teach their students, multiplying that way the benefitted population. To increase the…
Descriptors: Blended Learning, Elementary School Teachers, Secondary School Teachers, Computer Science Education
Pulham, Emily B.; Graham, Charles R.; Short, Cecil R. – Journal of Online Learning Research, 2018
Although research has explored teacher competencies in K-12 blended and online learning, it has not specified which competencies are appropriate to an online or digital medium, which refer to blending in-person with online experiences, or which are generic--applicable in any teaching modality. This article explores selected K-12 online and blended…
Descriptors: Elementary Secondary Education, Blended Learning, Online Courses, Educational Technology
Hsu, Ting-Chia – Interactive Learning Environments, 2018
To stimulate classroom interactions, this study employed two different smartphone application modes, providing an additional instant interaction channel in a flipped classroom teaching fundamental computer science concepts. One instant interaction mode provided the students (N = 36) with anonymous feedback in chronological time sequence, while the…
Descriptors: Interaction, Peer Relationship, Homework, Video Technology
Thematic Patterns in International Blended Learning Literature, Research, Practices, and Terminology
Spring, Kristian J.; Graham, Charles R. – Online Learning, 2017
The goal of this research was to discover and compare themes of the top blended learning (BL) articles from seven different regions of the world. Top cited articles in BL from these regions show strong similarities in research processes, practice, terminology, and focus. Small differences are apparent among the regions and top articles in general,…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Foreign Countries
Smith, Sedef Uzuner; Hayes, Suzanne; Shea, Peter – Online Learning, 2017
After presenting a brief overview of the key elements that underpin Etienne Wenger's communities of practice (CoP) theoretical framework, one of the most widely cited and influential conceptions of social learning, this paper reviews extant empirical work grounded in this framework to investigate online/blended learning in higher education and in…
Descriptors: Online Courses, Blended Learning, Communities of Practice, Literature Reviews
Nguyen, Bang; Yu, Xiaoyu; Japutra, Arnold; Chen, Cheng-Hao Steve – Active Learning in Higher Education, 2016
The concept of reverse teaching, considered by some as the education model of the future due to increasing technological availability in the classroom, has received great attention in education research lately. However, the focus of these studies has mainly been on the understanding of reverse teaching in terms of its application rather than…
Descriptors: Teaching Methods, Technology Uses in Education, Educational Technology, Blended Learning
Taddei, Laura McLaughlin; Budhai, Stephanie Smith – Journal of Digital Learning in Teacher Education, 2016
This study examined the impact of voice-recorded reflections on cognitive presence in a hybrid course, guided by the research question: How does the use of voice-recorded reflections impact critical thinking and deeper learning for students participating in a service learning experience? Participants of this study included preservice teachers who…
Descriptors: Audio Equipment, Blended Learning, Technology Uses in Education, Critical Thinking
Ghadirian, Hajar; Ayub, Ahmad Fauzi Mohd – Australasian Journal of Educational Technology, 2017
This study explored patterns of e-moderating behaviour students performed when they were assigned as peer moderators of asynchronous online discussions in a reciprocal manner. Eighty-four students from an undergraduate blended course were observed during a 7-week-long online discussions. Using quantitative content analysis peer moderators'…
Descriptors: Peer Influence, Computer Mediated Communication, Student Behavior, Asynchronous Communication
Luo, Tian; Clifton, Lacey – Journal of Information Technology Education: Research, 2017
Aim/Purpose: The purpose of the study is to provide foundational research to exemplify how knowledge construction takes place in microblogging-based learning environments, to understand learner interaction representing the knowledge construction process, and to analyze learner perception, thereby suggesting a model of delivery for microblogging.…
Descriptors: Learning Processes, Electronic Publishing, Web Sites, Student Journals
Chiang, Tosti Hsu-Cheng – Interactive Learning Environments, 2017
Programing is difficult for beginners because they need to learn the new language of computers. Developing software, especially complex software, is bound to result in problems, frustration, and the need to think in new ways. Identifying the learning behavior behind programing by way of empirical studies can help beginners learn more easily. In…
Descriptors: Programming, Educational Technology, Technology Uses in Education, Problem Solving
de Araujo, Zandra; Otten, Samuel; Birisci, Salih – Educational Technology & Society, 2017
Flipped instruction is becoming more common in the United States, particularly in mathematics classes. One of the defining characteristics of this increasingly popular instructional format is the homework teachers assign. In contrast to traditional mathematics classes in which homework consists of problem sets, homework in flipped classes often…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Video Technology
Costley, Jamie; Lange, Christopher – Journal of Information Technology Education: Research, 2016
Understanding the relationship between social presence and critical thinking is useful for gaining insight into the interaction and discourse of learners online. Further study of how these two presences interact is important because research has shown a wide variety of relationships, both positive and negative, between social presence and critical…
Descriptors: Correlation, Interpersonal Relationship, Critical Thinking, Electronic Learning