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Showing 256 to 270 of 423 results Save | Export
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Paaßen, Benjamin; Jensen, Joris; Hammer, Barbara – International Educational Data Mining Society, 2016
The first intelligent tutoring systems for computer programming have been proposed more than 30 years ago, mostly focusing on well defined programming tasks e.g. in the context of logic programming. Recent systems also teach complex programs, where explicit modelling of every possible program and mistake is no longer possible. Such systems are…
Descriptors: Intelligent Tutoring Systems, Programming, Computer Science Education, Data
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Emerson, Andrew; Rodríguez, Fernando J.; Mott, Bradford; Smith, Andy; Min, Wookhee; Boyer, Kristy Elizabeth; Smith, Cody; Wiebe, Eric; Lester, James – International Educational Data Mining Society, 2019
Recent years have seen a growing interest in block-based programming environments for computer science education. While these environments hold significant potential for novice programmers, they lack the adaptive support necessary to accommodate students exhibiting a wide range of initial capabilities and dispositions toward computing. A promising…
Descriptors: Programming, Computer Science Education, Feedback (Response), Prediction
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Threekunprapam, Arinchaya; Yasri, Pratchayapong – European Journal of Educational Research, 2020
Using unplugged coding activities to promote computational thinking (CT) among secondary learners has become increasingly popular. Benefits of using unplugged coding activities involve the cost-effective implementation, the ability to promote computer science concepts and self-efficacy in learning computer programming, and the engaging nature of…
Descriptors: Thinking Skills, Independent Study, High School Students, Coding
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Hagge, Julia – English Teaching: Practice and Critique, 2021
Purpose: The purpose of this paper is to examine the ways in which early adolescent programmers embed meaning in their digital media created within an online programming community called Scratch. Design/methodology/approach: The author completed an 18-month descriptive case study with 5 early adolescent participants. The research design included a…
Descriptors: Semiotics, Programming Languages, Social Media, Computer Software
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Siu-Cheung Kong; Yi-Qing Wang – British Journal of Educational Technology, 2021
This study expands the scope of cognitive evaluation theory (CET) with flow theory by providing a potential explanation for the missing link between motivation and motivational outcomes of students in visual programming learning. It aims to investigate how parental roles impact young students' flow experience in learning from the parents' point of…
Descriptors: Elementary School Students, Parents, Parent Influence, Parent Participation
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Lazarinis, Fotis; Karachristos, Christoforos V.; Stavropoulos, Elias C.; Verykios, Vassilios S. – Education and Information Technologies, 2019
In this paper we report our experiences from a University outreach program with primary and secondary education teachers of various specialties. Our goal was to improve the coding abilities of teachers through Scratch activities. The participants can in turn teach their students, multiplying that way the benefitted population. To increase the…
Descriptors: Blended Learning, Elementary School Teachers, Secondary School Teachers, Computer Science Education
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Arboledas-Brihuega, David – Journal of Technology and Science Education, 2019
It is evident that the society in which we live will demand more and more qualified and specialized positions in the different branches of engineering. Now we are in a highly digitized world in which information is continuously transmitted through data communication networks with the expectation of security and confidentiality. Students who are in…
Descriptors: Mathematics, Curriculum Implementation, Active Learning, Student Projects
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Geist, Eugene – Childhood Education, 2016
Today's children need learning opportunities from cradle to career that build the knowledge and skills necessary to thrive in our interconnected and constantly changing world. This means putting 21st century skills, including creativity, innovation, critical thinking, and problem solving, at the center of learning, both in and out of school. As…
Descriptors: Coding, Programming, Robotics, Creativity
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Martincic, Cynthia J. – Information Systems Education Journal, 2016
Mobile application development is currently an important component of CS/IS education. Because of the rapid rate of change in the mobile application field, there are many websites that provide instructional material in tutorial format, but it is difficult to find a textbook that includes mobile application programming assignments and exercises.…
Descriptors: Undergraduate Students, Computer Science Education, Introductory Courses, Programming
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de Ruiter, Laura E.; Bers, Marina U. – Computer Science Education, 2022
Background and Context: Despite the increasing implementation of coding in early curricula, there are few valid and reliable assessments of coding abilities for young children. This impedes studying learning outcomes and the development and evaluation of curricula. Objective: Developing and validating a new instrument for assessing young…
Descriptors: Programming Languages, Computer Software, Coding, Computer Science Education
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Flesch, Breeann; Gabaldón, Camila; Nabity, Matthew; Thomas, Darryl – International Journal of Computer Science Education in Schools, 2021
Increasing the inclusion of underrepresented individuals in coding is an intractable problem, with a variety of initiatives trying to improve the situation. Many of these initiatives involve STEAM education, which combines the arts with traditional STEM disciplines. Evidence is emerging that this approach is making headway on this complex problem.…
Descriptors: Art Education, STEM Education, Dance, Coding
Lei Tang – ProQuest LLC, 2018
The software industry spends a tremendous amount of effort and resources on software testing and maintenance to improve the quality of software. However, a large portion of the cost may be saved by training high-quality software developers with better Computer Science education. Skilled software developers can not only produce code of fewer bugs…
Descriptors: Computer Science, Computer Science Education, Introductory Courses, Programming
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
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Calder, Nigel – Waikato Journal of Education, 2019
This article reports on a research project that examined the ways that 10-year-old students, who were using Scratch for coding, engaged with mathematical ideas. Interactive software is emerging that has cross-curricula implications and facilitates thinking in rich, problem-solving environments. Scratch, a free-to-use graphical programming…
Descriptors: Programming, Coding, Computer Software, Educational Technology
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Abdunabi, Ramadan; Hbaci, Ilham; Ku, Heng-Yu – Journal of Information Technology Education: Research, 2019
Aim/Purpose: Currently, Information Systems (IS) departments in business schools are moving towards integrating learning to program or code in their undergraduate core courses. Many factors affecting IS student success in learning to program have been identified, but there is still a dearth of knowledge about student perceptions on their own…
Descriptors: Undergraduate Students, Student Attitudes, Self Efficacy, Programming
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