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Eadaoin J. Slattery; Paula Lehane; Deirdre Butler; Michael O'Leary; Kevin Marshall – Review of Education, 2025
Minecraft is a popular digital game-based learning (DGBL) tool used in learning environments around the world. With increasing emphasis on evidence-informed practice and policymaking in educational systems, this paper systematically reviews the evidence base behind the use of Minecraft in improving academic, cognitive, motivational-affective and…
Descriptors: Game Based Learning, Computer Games, Educational Games, Children
Czepil, Marija; Karpenko, Oresta – Educational Philosophy and Theory, 2022
The main purpose of the article is to highlight the anthropological principles of human research in the creative legacy of Mykola Shlemkevych, a philosopher, teacher, publicist, editor, public figure, and to outline their relevance for the present. In his concept, the man is represented in two aspects -- a spiritual being and a social being. He…
Descriptors: Creativity, Educational Philosophy, Anthropology, Biographies
Payne, Helen; Costas, Barry – Journal of Experiential Education, 2021
Background: In the United Kingdom, creative dance is classified as part of physical education rather than an important core subject. Purpose: Taking the U.K. National Curriculum as an example, the article's primary aim is to examine literature exploring the benefits of creative dance, for children aged 3 to 11 years in mainstream state education,…
Descriptors: Foreign Countries, Creativity, Dance, Physical Education
Bureekhampun, Suthasini; Techakarnjanakij, Kittikorn; Supavarasuwat, Piya – International Journal of Instruction, 2021
The objectives of the research were to investigate a creative learning promotion activity package for 30 Thai seven-year-old, first-grade school students. Secondly, to design a creative learning promotion activity package, followed by an assessment of the creative learning development process from a series of creative learning promotion…
Descriptors: Young Children, Grade 1, Elementary School Students, Creativity
Papasotiri, Garifalia; Saiti, Theodoti – Online Submission, 2021
The mobility of peoples and their settlement in our country has created a new dynamic in dealing with population groups with particular linguistic, cultural and social characteristics. At the same time, it brought to the fore the case of the Roma, who have been active in Greece for decades without being fully integrated into the social and…
Descriptors: Cultural Pluralism, Multicultural Education, Minority Group Students, Migrants
Bauml, Michelle; Patton, Mary Martin; Rhea, Deborah – Journal of Research in Childhood Education, 2020
Recess in the United States is decidedly limited in elementary schools, despite numerous research findings that support unstructured play as a vehicle for development across multiple domains. It is widely understood that recess breaks promote prosocial behaviors, physical activity, and attentiveness in class. However, few researchers in the United…
Descriptors: Recess Breaks, Elementary School Teachers, Teacher Attitudes, Time Management
Gordon, Stephen P. – Journal of Educational Supervision, 2018
In this article I propose that curriculum and instruction are inextricably intertwined, curriculum development should be an important function of educational supervision, and supervision should foster a multidimensional curriculum developed by teachers. The proposed curriculum framework includes cognitive, social-emotional, moral, cultural,…
Descriptors: Curriculum Development, Holistic Approach, Faculty Development, Teacher Supervision
Gull, Carla; Goldenstein, Suzanne Levenson; Rosengarten, Tricia – International Journal of Early Childhood Environmental Education, 2018
This study examined the benefits and risks associated with tree climbing on child development and resiliency. A mixed method survey instrument was administered to parents of children aged 3-13 years who climbed trees. The survey examined demographics, details of tree climbing activities, and the type of injuries that have resulted from this type…
Descriptors: Child Development, Resilience (Psychology), Risk, Recreational Activities
Cuadrado, Francisco – International Journal of Music Education, 2019
"Music and Talent" is an educational project for children between 3 and 9 years old. The aim of the project is to use music and musical intelligence as resources for enhancing important skills in social and cognitive development. These skills are self-esteem, self-confidence, motivation, social and emotional relationships, and…
Descriptors: Music, Talent, Creativity, Program Descriptions
Howe, Nina; Abuhatoum, Shireen; Chang-Kredl, Sandra – Early Education and Development, 2014
Research Findings: Pretend play is an important context that supports young children's developing social-cognitive and creative abilities. The play behaviors of 70 sibling dyads in early and middle childhood were examined for the following indices of creativity in play: (a) play themes (set-up/organization, expected, creative), (b) object use…
Descriptors: Play, Creativity, Imagination, Siblings
Krinitsyna, Anastasiya Vyacheslavovna; Nikitin, Oleg Denisovich; Boyakova, Ekaterina Vyacheslavovna – International Journal of Environmental and Science Education, 2016
Present article explores the characteristics of the influence of creative influence technologies for school and college students on their professional and personal self-identification. The aim of the study is students' creative development, which represents the process of integration of mental, emotional and physical personality components, which…
Descriptors: Creativity, Student Development, Emotional Development, Cognitive Development
Olszewski-Kubilius, Paula; Thomson, Dana – Gifted Child Today, 2015
When used informally, talent development refers to the deliberate cultivation of ability or giftedness in a specific domain. However, recent discussions have used talent development to refer to a particular framework for viewing giftedness and the education of gifted children. In this article, the authors will present their views on the meaning of…
Descriptors: Talent Development, Educational Practices, Cognitive Development, Individual Development
Foster, Joanne – Parenting for High Potential, 2013
The author of this article implores parents to take the word "I" off the table. Instead of thinking "What can I do for my children?" consider, "What can they
do for themselves?" How can one invoke children's independence and initiative? Start by inspiring them to investigate, imagine, and use their intellect.…
Descriptors: Child Development, Child Role, Interests, Cognitive Development
Lillard, Angeline S.; Lerner, Matthew D.; Hopkins, Emily J.; Dore, Rebecca A.; Smith, Eric D.; Palmquist, Carolyn M. – Psychological Bulletin, 2013
Pretend play has been claimed to be crucial to children's healthy development. Here we examine evidence for this position versus 2 alternatives: Pretend play is 1 of many routes to positive developments (equifinality), and pretend play is an epiphenomenon of other factors that drive development. Evidence from several domains is considered. For…
Descriptors: Evidence, Teaching Methods, Play, Child Development
Pulkkinen, Lea – Childhood Education, 2012
The organizers of the Decade for Childhood have formulated Ten Pillars of a Good Childhood as basic requirements for an optimal childhood. The pillars can be used to analyze the quality of childhood in homes and nations, and to guide policies and practices related to the experience of childhood. In this article, the author shall illustrate, pillar…
Descriptors: Foreign Countries, Child Rearing, International Education, Family Environment