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Emanuel J. Mason; Karin Lifter; Amanda Cannarella; Haley Medeiros – Journal of Psychoeducational Assessment, 2024
This paper follows an earlier report of young children's object play activities investigated in a cross-sectional sample of 289 typically developing children. Thirty-minute videotaped observations were taken of children at 8, 12, 18, 24, 30, 36, 42, 48, 54, and 60 months of age in their homes. Forty-nine percent were boys. Children were identified…
Descriptors: Infants, Toddlers, Preschool Children, Play
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Herzberg, Orit; Fletcher, Katelyn K.; Schatz, Jacob L.; Adolph, Karen E.; Tamis-LeMonda, Catherine S. – Child Development, 2022
Object play yields enormous benefits for infant development. However, little is known about natural play at home where most object interactions occur. We conducted frame-by-frame video analyses of spontaneous activity in two 2-h home visits with 13-month-old crawling infants and 13-, 18-, and 23-month-old walking infants (N = 40; 21 boys; 75%…
Descriptors: Infants, Infant Behavior, Play, Object Manipulation
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Joni Tzuchen Tang – Education and Information Technologies, 2025
Children's gaming preferences, such as the types of games they enjoy, can significantly influence their engagement and learning outcomes. Research has shown that children are more likely to engage deeply and enter flow states when they play games that align with their interests. These preferences encompass specific game types, styles, difficulty…
Descriptors: Learning Processes, Academic Achievement, Learner Engagement, Daily Living Skills
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Doernberg, Ellen A.; Russ, Sandra W.; Dimitropoulos, Anastasia – Journal of Autism and Developmental Disorders, 2021
Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder marked by socio-emotional deficits, and difficulties with pretend play skills. Play skills are related to processes of adaptive functioning and emotion understanding. The present pilot study implemented an in-person pretend play intervention to school-aged children (ages 6 to 9 years,…
Descriptors: Play, Autism, Pervasive Developmental Disorders, Intervention
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Patry, Mary Beth; Horn, Eva – Young Exceptional Children, 2020
Decades of research have illustrated the linguistic, social, and cognitive growth that occurs in the context of play (e.g., Baron-Cohen, 1987; Lifter, Foster-Sanda, Arzamarski, Briesch, & McClure, 2011; Lillard et al., 2013; Ungerer & Sigman, 1984). Play also provides opportunities to practice and gain important social skills. During play…
Descriptors: Play, Preschool Children, Autism, Skill Development
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Akar, Tuba; Aksoy, Ayse Belgin – Psycho-Educational Research Reviews, 2021
The individual's learning process begins with birth and continues with discoveries in the living spaces. The curiosity-driven learning process is the basis of cognitive development, and nowadays, much research is being done to understand this development field. Determining the focal point of research on cognitive development in preschool in Turkey…
Descriptors: Foreign Countries, Research Methodology, Cognitive Development, Young Children
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Biino, Valentina; Tinagli, Valeria; Borioni, Federica; Pesce, Caterina – Physical Education and Sport Pedagogy, 2023
Background: The relation between physical activity (PA), motor skills and cognitive function in children is receiving considerable attention. To transition scientific evidence into pedagogical practice, however, we need to further our understanding of which qualitative PA characteristics are best suited to stimulate motor skills and executive…
Descriptors: Preschool Children, Preschool Education, Psychomotor Skills, Motor Development
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Hudson, Kesha N.; Willoughby, Michael T. – RTI International, 2021
Recent findings from the Kids Activity and Learning Study complement North Carolina's multidimensional approach to promoting school readiness by emphasizing the integrated nature of motor and cognitive development in early childhood. Children whose motor skills improved the most over the course of an academic year also tended to demonstrate the…
Descriptors: Psychomotor Skills, Motor Development, Cognitive Development, Skill Development
Harbourne, Regina T.; Dusing, Stacey C; Lobo, Michele A.; McCoy, Sarah W.; Koziol, Natalie A.; Hsu, Lin-Ya; Willett, Sandra; Marcinowski, Emily C.; Babik, Iryna; Cunha, Andrea B.; An, Mihee; Chang, Hui-Ju; Bovaird, James A.; Sheridan, Susan M. – Grantee Submission, 2020
Objective: Our objective was to evaluate the efficacy of the Sitting Together and Reaching to Play (START-Play) intervention in young infants with neuromotor disorders. Method: This randomized controlled trial compared usual care-early intervention (UC-EI) with START-Play plus UC-EI. Analyses included 112 infants with motor delay (55 UC-EI, 57…
Descriptors: Program Effectiveness, Early Intervention, Infants, Neurological Impairments
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Lai, Ngan Kuen; Ang, Tan Fong; Por, Lip Yee; Liew, Chee Sun – European Early Childhood Education Research Journal, 2018
Play is never absent in human life, especially for children. The act of playing requires a game. Games can be divided into digital games and non-digital games. Digital games are games that utilise computers, mobile or handheld devices, or gaming console as playing platform while non-digital games may require physical contact and/or equipment which…
Descriptors: Play, Child Development, Computer Games, Handheld Devices
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Hong, Seong Bock; Shaffer, LaShorage; Han, Jisu – Early Childhood Education Journal, 2017
A key aspect of the Reggio Emilia inspired curriculum is a learning group approach that fosters social and cognitive development. The purpose of this paper is to investigate how a Reggio Emilia inspired learning group approach works for children with and without disabilities. This study gives insight into how to form an appropriate learning group…
Descriptors: Reggio Emilia Approach, Social Development, Cognitive Development, Group Instruction
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Slutsky, Ruslan; Slutsky, Mindy; DeShelter, Lori M. – Dimensions of Early Childhood, 2014
Technology now plays a very large role in the way children of all ages play. Children want access to technology, so parents and teachers must determine the best ways to present it to them. Computers are a popular form of technology for children as young as age three. With that in mind, computer games should be problem-solving oriented and…
Descriptors: Computer Games, Young Children, Child Development, Cognitive Development
Petty, Ana Lucia; de Souza, Maria Thereza C. Coelho – Online Submission, 2012
The aim of this paper is to discuss executive functions and playing games, considering Piaget's work (1967) and the neuropsychological framework (Barkley, 1997, 2000; Cypel, 2007). Two questions guide the discussion: What are the intersections between playing games and the development of executive functions? Can we stimulate children with learning…
Descriptors: Games, Cognitive Development, Cognitive Processes, Play
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Kyrö-Ämmälä, Outi; Määttä, Kaarina – World Journal of Education, 2011
In this article, the remediation of pupils' cognitive skills is studied and a practical framework for educational and remedial work at primary level is introduced. This article is based on a doctorate research that studied by means of action research the development and enhancement of the most low-grade school entrants' reasoning and cognitive…
Descriptors: Cognitive Ability, Thinking Skills, Action Research, Grade 1
Rogers, Sally J. – Journal of the Division for Early Childhood, 1988
Research on the cognitive development of play skills in young handicapped children is reviewed, focusing on two Piagetian styles of play--sensorimotor (exploratory) and symbolic (pretend and dramatic). The review emphasizes developmental patterns, areas of deficit, and implications for intervention in various handicapped groups. (Author/JDD)
Descriptors: Child Development, Cognitive Development, Developmental Stages, Disabilities
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