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Jin Zhou; Jun-min Ye – Interactive Learning Environments, 2024
Online collaborative learning (OCL) has become a common instructional strategy in higher education for developing students' skills in collaboration, problem-solving, and critical thinking. Cognitive engagement in OCL evolves dynamically, but we do not yet fully understand which patterns of cognitive engagement are conducive to OCL and when to…
Descriptors: Electronic Learning, Cooperative Learning, Cognitive Processes, Learner Engagement
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Di Zhang; Gwo-Jen Hwang; Shih-Ting Chu – Interactive Learning Environments, 2024
When encountering difficulties in conventional educational games, learners seldom self-regulate to discover and organize the learning content in the game environment. With the development of the human-computer interaction technology, computer agents are gradually being applied to educational games to provide personalized guidance or support to…
Descriptors: Intelligent Tutoring Systems, Educational Games, Technology Uses in Education, Academic Achievement
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Sung, Han-Yu; Hwang, Gwo-Jen; Chen, Shan-Feng – Interactive Learning Environments, 2019
Owing to the popularity of tablet computers and smart phones, e-books have become an important medium for both formal and informal learning. However, conventional e-books are mainly designed to provide information in the form of multimedia, implying that students spend most of their time memorizing and comprehending what they read from e-books,…
Descriptors: Problem Based Learning, Problem Solving, Electronic Publishing, Books
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McKay, Elspeth – Interactive Learning Environments, 2002
The purpose of this paper is to reopen the discourse on cognitive skill acquisition to focus on the interactive effect of differences in cognitive construct and instructional format. Reports an examination of the contextual issues involved in understanding the interactivity of instructional conditions and cognitive style as a meta-knowledge…
Descriptors: Cognitive Processes, Cognitive Style, Critical Thinking, Educational Development
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Kemp, R. H.; Stewart, T.; Fung, I. P. W.; Orban, B. – Interactive Learning Environments, 2002
There is evidence to suggest that mature students learn particularly effectively in a problem-solving environment, and that they appear to be especially responsive to analogies and metaphors. Three examples are given of domains where the student has to convert a formulation into an equivalent diagram. Arguably, the process of performing this…
Descriptors: Adult Education, Adult Students, Cognitive Processes, Comprehension
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Leamnson, Robert N. – Interactive Learning Environments, 2002
Suggests that lifelong learning will depend on the development of cognitive skills, but that such skills can be elusive and cannot in general be picked up in specialized courses or workshops. Supports this position by literature references followed by further suggestions for a course of action for the development of language facility through close…
Descriptors: Cognitive Processes, Continuing Education, Critical Reading, Critical Thinking