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Li Ye; Ruoyan Wang; Yongxin Hang – Journal of Educational Computing Research, 2024
The pedagogical value and global relevance of heritage education regarding the safeguarding of global tradition and practice for future generations is indisputable. This research aims to investigate the efficacy of integrating a puzzle-based game, with scaffolding strategies, to enhance students' understanding and appreciation of cultural heritage…
Descriptors: College Students, Game Based Learning, Scaffolding (Teaching Technique), Heritage Education
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Wang, Qi; Peng, Yan; Wang, Huimin – Journal of Educational Computing Research, 2022
Self-regulated learning (SRL) is an important method in STEM courses that can help learners acquire knowledge by discovering, organizing, and integrating materials. However, learners may not perform well without scaffolding, which results in purely participation in tasks without solid knowledge acquisition. To guarantee SRL effectiveness,…
Descriptors: Learning Activities, Scaffolding (Teaching Technique), Academic Achievement, STEM Education
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Zumbach, Joerg; von Kotzebue, Lena; Pirklbauer, Constanze – Journal of Educational Computing Research, 2022
Augmented Reality (AR) has become an emerging educational technology in classroom practice and science education. While most research and contemporary meta-analyses reveal benefits with regard to knowledge acquisition and motivation of Augmented Reality-based learning environments, most of the studies lack a clear and fair control condition. In…
Descriptors: Computer Simulation, Educational Technology, Science Education, Educational Environment
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Liu, I-Fang; Ko, Hwa-Wei; Wu, Sheng-Yi – Journal of Educational Computing Research, 2014
Teachers experience difficulty demonstrating prediction strategies and leading discussions in traditional classrooms. It is also unclear whether online discussion can contribute to reading comprehension. The purpose of this study is to create an online reading system to investigate whether learners can acquire reading strategies and enhance their…
Descriptors: Reading Strategies, Learning Strategies, Discussion (Teaching Technique), Discussion Groups
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Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
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Liu, M.; Bera, S.; Corliss, S. B.; Svinicki, M. D.; Beth, A. D. – Journal of Educational Computing Research, 2004
The purpose of this study was to examine the connection between sixth graders' cognitive tool use and the cognitive processes they engage in as they solve a complex problem in a hypermedia learning environment. The three research questions were: (1) Which cognitive tools are used for which cognitive processes? (2) Is there a relationship between…
Descriptors: Grade 6, Metacognition, Cognitive Processes, Hypermedia
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Davis, Elizabeth A.; And Others – Journal of Educational Computing Research, 1995
Examines the knowledge construction processes of novice programmers using parentheses and quotes in hypermedia; identifies characteristics of successful and unsuccessful students working off- and on-line. The strategies of perceptual matching and computer feedback were used in both settings to interpret of the information presented. (Author/AEF)
Descriptors: Case Studies, Cognitive Processes, Computer Assisted Instruction, Feedback
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Gerlic, Ivan; Jausovec, Norbert – Journal of Educational Computing Research, 2001
This study investigated the cognitive processes of student teachers using electroencephalography (EEG) methodology. Results suggest that learning the computer-supported multimedia lessons was demanding yet provoked less transfer of information between brain areas and had no beneficial influence on the amount of learned material when compared to…
Descriptors: Brain, Cognitive Processes, Coherence, Comparative Analysis
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Allen, Brockenbrough S.; Merrill, M. David – Journal of Educational Computing Research, 1985
Presents a theoretical framework for designing computer-based systems that guide students in learning strategy selection; compares theories for determining when system-assigned strategies will promote knowledge and skill acquisitions; reviews relationship between learning and instructional strategies; and outlines potential applications of…
Descriptors: Aptitude Treatment Interaction, Cognitive Processes, Cognitive Style, Computer Assisted Instruction
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Mevarech, Zemira R.; And Others – Journal of Educational Computing Research, 1991
Examines the effects of cooperative and individualistic computer-assisted instruction (CAI) programs on cognitive and affective variables in Israeli grade six mathematics classes. Analyses of the data indicate that students who used CAI for drill and practice in pairs performed better than students who used the same program individually. (30…
Descriptors: Academic Achievement, Affective Behavior, Analysis of Covariance, Cognitive Processes
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Koehler, Matthew J.; Lehrer, Richard – Journal of Educational Computing Research, 1998
Describes the design of a hypermedia tool for helping preservice teachers learn about the growth and development of children's mathematical reasoning based on research in cognitive science, and discusses results of an experiment that used single-subject methodology to compare preservice teachers' learning with the hypermedia tool versus learning…
Descriptors: Children, Cognitive Development, Cognitive Processes, Comparative Analysis
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Mayer, Richard E. – Journal of Educational Computing Research, 2003
A "science of e-learning" involves the scientific investigation of how people learn in electronic learning environments. Three elements of a science of e-learning are: a) "evidence"--a base of replicated findings from rigorous and appropriate research studies; b) "theory"--a research-based theory of how people learn in electronic learning…
Descriptors: Classroom Environment, Classroom Research, Learning Strategies, Learning Theories
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King, Alison – Journal of Educational Computing Research, 1989
Describes study that was designed to explore the verbal interaction and problem solving behaviors occurring within small learning groups of fourth graders working cooperatively on a computer-assisted problem solving task. Ability groupings are described and factors relating to the successful completion of the task are discussed. (28 references)…
Descriptors: Ability Grouping, Analysis of Variance, Cognitive Processes, Computer Assisted Instruction