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Kramarski, Bracha; Friedman, Sheli – Journal of Educational Computing Research, 2014
The study examined how student control over metacognitive prompts in a multimedia environment affects students' ability to solve mathematical problems in immediate comprehension tasks using a multimedia program and a delayed-transfer test. It also examined the effect on metacognitive discourse, mental effort, and engagement with multimedia-based…
Descriptors: Metacognition, Prompting, Problem Solving, Mathematics Instruction
Liu, M.; Bera, S.; Corliss, S. B.; Svinicki, M. D.; Beth, A. D. – Journal of Educational Computing Research, 2004
The purpose of this study was to examine the connection between sixth graders' cognitive tool use and the cognitive processes they engage in as they solve a complex problem in a hypermedia learning environment. The three research questions were: (1) Which cognitive tools are used for which cognitive processes? (2) Is there a relationship between…
Descriptors: Grade 6, Metacognition, Cognitive Processes, Hypermedia

Jonassen, David H.; Wang, Sherwood – Journal of Educational Computing Research, 2003
Cognitive simulations are runnable computer programs for modeling human cognitive activities. A case study is reported where expert systems were used as a formalism for modeling metacognitive processes in a seminar. Building cognitive simulations engages intensive introspection, ownership and meaning making in learners who build them. (Author/AEF)
Descriptors: Cognitive Mapping, Cognitive Processes, Cognitive Structures, Computer Simulation

Gallini, Joan K.; Zhang, Yu-Li – Journal of Educational Computing Research, 1997
Data collected for this study (n=88) of fourth- and fifth-grade students targeted the status of relationships among sociocognitive factors (confidence in writing, metacognition, academic motivation, and self-efficacy) with selected group dynamic features of task structure preference and audience awareness. Study and discussion of results are…
Descriptors: Cognitive Processes, Constructivism (Learning), Educational Environment, Grade 4