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Shahjad; Khurram Mustafa – Journal of Educators Online, 2024
Online learning and examinations have become inevitable post-pandemic and a new normal has been seen globally. Virtual learning (VL) is a relatively new model that has grown pervasively in our academic life. The paradigm shift (face-to-face to virtual learning) is inevitable as VLEs like Google Meet, Zoom, Microsoft Teams, Google Classroom, and…
Descriptors: Electronic Learning, Computer Mediated Communication, Human Factors Engineering, Guidelines
McBride, Holly – Social Studies, 2014
Students in this post-industrial technological age require opportunities for the acquisition of new skills, especially in the marketplace of innovation. A pedagogical strategy that is becoming more and more popular within social studies classrooms is the use of computer and video games as enhancements to everyday lesson plans. Computer/video games…
Descriptors: Social Studies, Computer Games, Video Games, Teaching Methods
Dicks, Dennis; Ives, Cindy – Canadian Journal of Learning and Technology, 2008
Instructional design (ID) in its short life has been dominated by behaviourist approaches despite critique focusing on issues of practice as well as theory. Nonetheless, little research has addressed two fundamental questions: "What constitutes good instructional design?" and "How do instructional designers create good design?"…
Descriptors: Instructional Design, Best Practices, Database Management Systems, Interviews