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Showing 1 to 15 of 18 results Save | Export
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van Genugten, Ruben D. I.; Beaty, Roger E.; Madore, Kevin P.; Schacter, Daniel L. – Creativity Research Journal, 2022
Previous research indicates that episodic retrieval contributes to divergent creative thinking. However, this research has relied on standard laboratory tests of divergent creative thinking, such as generating creative uses for objects; it is unknown whether episodic retrieval also contributes to domain-specific forms of creativity. Here we start…
Descriptors: Creative Writing, Memory, Recall (Psychology), Time
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Hajer Mguidich; Bachir Zoudji; Aïmen Khacharem – Journal of Experimental Education, 2025
The imagination effect occurs when learners who imagine a procedure perform better on a subsequent test than learners who study it. The present study explored whether this effect is restricted to short-term learning or whether it also applies when learning is tested after a delay. Forty novices and forty experts learned about a basketball game…
Descriptors: Imagination, Expertise, Cognitive Processes, Difficulty Level
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Daniyarova, Akmaral; Suad, Alwaely; Vecherinina, Elena; Seluch, Marina; Ananishnev, Vladimir – World Journal on Educational Technology: Current Issues, 2022
The authors examine the pros and cons of games in the context of increasing students' creativity and scientific competence. Research materials and methods consisted of two tests. The first included the use of 7 pedagogical methods that are valid for the mental diagnosis of students: speed of thinking; method of thinking flexibility; method of…
Descriptors: Educational Games, Creativity, Teaching Methods, Cognitive Processes
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Horng, Ruey-Yun; Wang, Ching-Wen; Yen, Yung-Chieh; Lu, Chia-Ying; Li, Chien-Tao – Creativity Research Journal, 2021
Conceptual combination is proposed as the mental activity by which imagination produces new ideas in creative processes. Two parallel forms of the imagination test were constructed based on conceptual combination theory. Each test comprises eighteen unrelated noun-noun pairs. For each pair, an original idea is required. The test-retest reliability…
Descriptors: Imagination, Alternative Assessment, Creativity Tests, Cognitive Processes
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Hayashi, Yugo; Takeuchi, Yugo – International Educational Data Mining Society, 2018
This study investigated the factors underlying the estimation of learner self-confidence during explanations with a conversational agent in an online explanation task. Based on reviews of previous studies, we focused on how factors such as the learner's task activities and personal characteristics can be predictors. To examine these points, we…
Descriptors: Self Efficacy, Task Analysis, Cognitive Processes, Individual Characteristics
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Marcusson-Clavertz, David; Cardeña, Etzel; Terhune, Devin Blair – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
Mind wandering--mentation unrelated to one's current activity and surroundings--is a ubiquitous phenomenon, but seemingly competing ideas have been proposed regarding its relation to executive cognitive processes. The control-failure hypothesis postulates that executive processes prevent mind wandering, whereas the global availability hypothesis…
Descriptors: Imagination, Fantasy, Cognitive Style, Short Term Memory
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Hsu, Yuling; Liang, Chaoyun; Chang, Chi-Cheng – Innovations in Education and Teaching International, 2014
This study, based in Taiwan, aims to explore what psychological factors influence imagination stimulation of education major students, and what the relationship is between these factors and imagination. Both principal component analysis and confirmatory factor analysis were employed to determine the most appropriate structure of the developed…
Descriptors: Foreign Countries, Education Majors, Imagination, Correlation
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Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity
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Coban, Aysel Esen – Eurasian Journal of Educational Research, 2013
Problem Statement: Adolescence is a stage of major growth and development in terms of significant cognitive, behavioral, psychological, and physiological changes. For adolescents, these developmental changes could be accompanied by stressful situations. Adolescents need to cope with these stressors successfully, yet the developmental period of…
Descriptors: Adolescents, Adolescent Development, Developmental Stages, Coping
Roweton, William E. – 1970
The study relates performance on a cognitive-style measure of perceptual sensitivity and grade point averages to several indices of creativity as affected by a checklist procedure and verbal pretraining. Subjects were 76 students, half of which received verbal pretraining requiring them to list adjectives under five categories. The pretrained…
Descriptors: Cognitive Processes, College Students, Concept Formation, Creative Development
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Payne, Stephen L.; Pettingill, Bernard F., Jr. – Journal of Education for Business, 1986
Examines the individual characteristic of imagination as it is perceived by American business managers and college undergraduate students majoring in management. The authors explore the results of a nationwide survey and its implications for efforts to improve management in the area of creativity. (CT)
Descriptors: Business Administration, Cognitive Processes, College Students, Creativity
Anderson, Craig A. – 1982
People daydream, plan, and anticipate. They think frequently about their own actual or potential behaviors, and create behavioral scenarios (or scripts) in which they are the main character. To investigate the relationship between thinking about a behavior and one's expectancies or intentions to perform that behavior, subjects (N=93) in Experiment…
Descriptors: Behavior Patterns, Behavior Theories, Cognitive Objectives, Cognitive Processes
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Pavlik, Lisa – Journal of Creative Behavior, 2002
A study examined the relationship between structured imagination and creativity in story writing among 108 undergraduates. Subjects produced paragraphs that were meaningful/original, meaningful/non-original, or non-meaningful/non-original. Results showed that groups 1 and 2 wrote psychologically meaningful stories significantly more than group 3…
Descriptors: Cognitive Processes, College Students, Creative Thinking, Creative Writing
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Hardwick, Douglas A.; And Others – Monographs of the Society for Research in Child Development, 1976
Two studies compare cognitive maps generated by first and fifth graders and college students. One study utilized a triangulation task, the other two used imagined situations. A practical methodology for such studies is introduced and a way of conceptualizing cognitive map development is suggested. (MS)
Descriptors: Age Differences, Cognitive Development, Cognitive Processes, College Students
Hanley, Gerard L. – 1987
The difference in cognitive resources required for imagination and perception was tested in two experiments by examining the reduced substitutability of imagination and perception in problem solving by college undergraduates. Eighty subjects in Experiment 1 drew capital letters from lines or descriptions of lines in a seven-page booklet. The…
Descriptors: Cognitive Ability, Cognitive Processes, Cognitive Psychology, College Students
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