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Mohammadreza Jalaeian Taghadomi – ProQuest LLC, 2021
Law enforcement officers can come into conflict with suspects when they need to act fast under time pressure. Improving such a decision-making skill is a challenge in a police academy. Academies can train future officers in correct psychomotor responses to attacks by a suspect. However, the ability to anticipate such attacks, and thereby make more…
Descriptors: Police, Police Education, Educational Technology, Video Technology
Zu, Tianlong; Hutson, John; Loschky, Lester C.; Rebello, N. Sanjay – Journal of Educational Psychology, 2020
In a previous study, DeLeeuw and Mayer (2008) found support for the triarchic model of cognitive load (Sweller, Van Merriënboer, & Paas, 1998, 2019) by showing that three different metrics could be used to independently measure 3 hypothesized types of cognitive load: intrinsic, extraneous, and germane. However, 2 of the 3 metrics that the…
Descriptors: Eye Movements, Cognitive Processes, Difficulty Level, Multimedia Instruction
Spanjers, Ingrid A. E.; van Gog, Tamara; Wouters, Pieter; van Merrienboer, Jeroen J. G. – Computers & Education, 2012
Segmentation of animations, that is presenting them in pieces rather than as a continuous stream of information, has been shown to have a beneficial effect on cognitive load and learning for novices. Two different explanations of this segmentation effect have been proposed. Firstly, pauses are usually inserted between the segments, which may give…
Descriptors: Cues, Cognitive Processes, Difficulty Level, Animation
Pastore, Ray – Computers & Education, 2012
Can increasing the speed of audio narration in multimedia instruction decrease training time and still maintain learning? The purpose of this study was to examine the effects of time-compressed instruction and redundancy on learning and learners' perceptions of cognitive load. 154 university students were placed into conditions that consisted of…
Descriptors: Computer Assisted Instruction, Problem Solving, Narration, Multimedia Instruction
Huang, Xiaoxia – Interactive Learning Environments, 2017
Previous research has indicated the disconnect between example-based research focusing on worked examples (WEs) and that focusing on modeling examples. The purpose of this study was to examine and compare the effect of four different types of examples from the two separate lines of research, including standard WEs, erroneous WEs, expert (masterly)…
Descriptors: Teaching Methods, Problem Solving, Academic Achievement, Cognitive Processes
Xu, Cuiqin; Qi, Yan – Educational Technology & Society, 2017
Using computer keystroke logs, this study investigated how writing skill affected L2 writers' pausing patterns to gain insights into their management of the cognitive writing processes. The 59 participants, 29 in the more-skilled group and 30 in the less-skilled group, were recruited from a college English course at a key Chinese university. The…
Descriptors: Computer Assisted Instruction, Writing Instruction, Second Language Instruction, English (Second Language)
Chen, Chun-Ying – Interactive Learning Environments, 2016
This study investigated the influence of cognitive support for learning computer-based tasks using animated demonstration (AD) on instructional efficiency. Cognitive support included (1) segmentation and learner control introducing interactive devices that allow content sequencing through a navigational menu, and content pacing through stop and…
Descriptors: Foreign Countries, College Freshmen, Computer Assisted Instruction, Multimedia Instruction
Murakami, Janel Rachel Goodman – ProQuest LLC, 2017
This dissertation investigated the effects of technological mediation on second language (L2) learning, focusing, as a case study, on gains in listening perception of the subtle but important feature of pitch placement in Japanese. Pitch accent can be difficult to perceive for non-native speakers whose first language (L1) does not rely on pitch or…
Descriptors: Cues, Interpersonal Competence, Nonverbal Communication, Second Language Learning
Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei – Educational Technology, 2015
Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…
Descriptors: Educational Games, Educational Technology, Instructional Effectiveness, Time on Task
Schoor, Cornelia; Bannert, Maria; Brunken, Roland – Educational Technology Research and Development, 2012
This study assessed the role different kinds of secondary tasks play for researching the modality effect of cognitive load theory. Ninety-six university students worked with a computer-based training program for approximately 13 min and had to fulfill an additional secondary task. In a 2 x 2 factorial design, modality of information presentation…
Descriptors: Multimedia Instruction, Computer Assisted Instruction, Instructional Design, Cognitive Processes
Lin, John Jr-Hung; Lin, Sunny S. J. – International Journal of Science and Mathematics Education, 2014
The present study investigated (a) whether the perceived cognitive load was different when geometry problems with various levels of configuration comprehension were solved and (b) whether eye movements in comprehending geometry problems showed sources of cognitive loads. In the first investigation, three characteristics of geometry configurations…
Descriptors: Cognitive Processes, Difficulty Level, Geometry, Comprehension
Lahat, Ayelet; Helwig, Charles C.; Zelazo, Philip David – Cognitive Development, 2012
Moral and conventional violations are usually judged differently: Only moral violations are treated as independent of social rules. To investigate the cognitive processing involved in the development of this distinction, undergraduates (N = 34), adolescents (N = 34), and children (N = 14) read scenarios presented on a computer that had 1 of 3…
Descriptors: Adolescents, Age Differences, Cognitive Processes, Undergraduate Students
Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
Pastore, Raymond S. – Educational Technology Research and Development, 2010
The purpose of this study was to examine the effects of diagrams and time-compressed instruction on learning and learners' perceptions of cognitive load. The following design factors, visuals (visuals and non-visuals) and time-compressed instruction (0%-normal paced, 25, and 50%) were presented to 216 university students to analyze learning in a…
Descriptors: Multimedia Materials, Multimedia Instruction, Achievement Tests, Time Factors (Learning)
Akbiyik, Cenk – Educational Technology & Society, 2012
Throughout this study, tutorial and demonstration methods in photo editing instruction were compared. The instruction method was the independent variable of the study while cognitive load, state anxiety level, student performance, student achievement, and task duration were dependent variables. The research was conducted with 62 undergraduate…
Descriptors: Foreign Countries, Computer Assisted Instruction, Educational Technology, Computer Science Education