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Teng, Pei-Shan; Cai, Dengchuan; Yu, Tai-Kuei – International Journal of Technology and Design Education, 2014
The development of digital technology tool and the progress of animation design activities have led to great progress in the animation field. The storyboard is a type of media used to present animator ideas. Therefore, it is commonly viewed as fundamental to the animation industry. This study aims to discuss cognitive style- and gender-based…
Descriptors: Animation, Cognitive Style, Gender Differences, Stimuli
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Wiebe, Eric; Annetta, Leonard – Journal of Educational Multimedia and Hypermedia, 2008
Previous work applying cognitive load theory has demonstrated the effect of various text/graphic/narration relations on learning using multimedia material. Other work has looked at how the degree of integration between the text and graphics influences their use. This study set out to look at how the degree of integration between text and graphics…
Descriptors: Attention, Multimedia Materials, Instructional Materials, Narration
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Bertamini, Marco; Jones, Luke A.; Spooner, Alice; Hecht, Heiko – Journal of Experimental Psychology: Human Perception and Performance, 2005
Boundary extension is a tendency to remember close-up scenes as if they extended beyond the occluding boundaries. The authors explored the contributing factors using brief retention intervals and computer-generated images. Boundary extension turns out to be more complex than previously thought and is not linked to the effects of image…
Descriptors: Recall (Psychology), Cognitive Processes, Retention (Psychology), Visual Perception
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Canelos, James; And Others – Journal of Experimental Education, 1989
The effect of an imagery cue and an attention-directing strategy within the context of a microcomputer learning environment was studied using 180 Ohio State University freshmen. The environment provided both self-paced and externally paced instruction. It appears that the attention strategy and embedding of an imagery cue increased students'…
Descriptors: Academic Achievement, Attention Control, Cognitive Processes, College Freshmen