NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 18 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Bogomolova, Katerina; Vorstenbosch, Marc A. T. M.; El Messaoudi, Inssaf; Holla, Micha; Hovius, Steven E. R.; van der Hage, Jos A.; Hierck, Beerend P. – Anatomical Sciences Education, 2023
Binocular disparity provides one of the important depth cues within stereoscopic three-dimensional (3D) visualization technology. However, there is limited research on its effect on learning within a 3D augmented reality (AR) environment. This study evaluated the effect of binocular disparity on the acquisition of anatomical knowledge and…
Descriptors: Anatomy, Visualization, Technology, Difficulty Level
Peer reviewed Peer reviewed
Direct linkDirect link
Ye Bai – Technology, Pedagogy and Education, 2025
The article studies the holographic projection technology in an innovative music classroom during full-time education. The study addresses the influence of this technology on the effectiveness and efficiency of learning, as well as on the perception and memorisation of educational material by students. It describes an innovative music classroom…
Descriptors: Influence of Technology, Student Attitudes, Music Education, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Kok, Petrus Jacobus – African Journal of Research in Mathematics, Science and Technology Education, 2020
This research focused on first-year university students' visuospatial cognition in terms of producing three-dimensional (3D) representations of objects from two-dimensional (2D) views. The research was important since students often had difficulty with 2D to 3D transition activities. A synthesis from the literature established a 2D to 3D…
Descriptors: Foreign Countries, Preservice Teachers, Visual Perception, Spatial Ability
Danielle Eve Schneider – ProQuest LLC, 2021
Immersive virtual reality as a tool in the middle-school classroom is a promising avenue to aid in cognitively challenging tasks requiring access to visual processes. As these tools become ever present in society, the expectation of school districts to include them into classroom curricula has become challenging, as there is inconsistent data…
Descriptors: STEM Education, Middle Schools, Computer Simulation, Technology Uses in Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Zacharis, Georgios S.; Mikropoulos, Tassos A.; Priovolou, Chryssi – Themes in Science and Technology Education, 2013
Previous studies report the involvement of specific brain activation in stereoscopic vision and the perception of depth information. This work presents the first comparative results of adult women on the effects of stereoscopic perception in three different static environments; a real, a two dimensional (2D) and a stereoscopic three dimensional…
Descriptors: Females, Simulated Environment, Neurosciences, Brain
Peer reviewed Peer reviewed
Direct linkDirect link
Pan, Wen-Fu; Tu, Shih-Chun; Chien, Mei-Ying – Interactive Learning Environments, 2014
This research aims to apply a depth sensor to create a human-body-sensing context for outdoor learning paths; it is conducted by incorporating both quasi-experiment and survey to compare students' cognitive learning outcome within the context and understand students' attitudes toward the context created. The result of ANCOVA indicates that the…
Descriptors: Feasibility Studies, Human Body, Outdoor Education, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity
Peer reviewed Peer reviewed
Direct linkDirect link
Ono, Fuminori; Kitazawa, Shigeru – Cognition, 2010
The present study examined the effect of perceived motion-in-depth on temporal interval perception. We required subjects to estimate the length of a short empty interval starting from the offset of a first marker and ending with the onset of a second marker. The size of the markers was manipulated so that the subjects perceived a visual object as…
Descriptors: Intervals, Motion, Visual Perception, Time Perspective
Peer reviewed Peer reviewed
Direct linkDirect link
O'Reilly, Michelle; Vollmer, Brigitte; Vargha-Khadem, Faraneh; Neville, Brian; Connelly, Alan; Wyatt, John; Timms, Chris; De Haan, Michelle – Developmental Science, 2010
Many studies report chronic deficits in visual processing in children born preterm. We investigated whether functional abnormalities in visual processing exist in children born preterm but without major neuromotor impairment (i.e. cerebral palsy). Twelve such children (less than 33 weeks gestation or birthweight less than 1000 g) without major…
Descriptors: Cognitive Tests, Premature Infants, Visual Acuity, Depth Perception
Peer reviewed Peer reviewed
Direct linkDirect link
Anderson, Barton L. – Psychological Review, 2007
There has been a growing interest in understanding the computations involved in the processes underlying visual segmentation and interpolation in conditions of occlusion. P. J. Kellman, P. Garrigan, T. F. Shipley, and B. P. Keane and M. K. Albert defended the view that identical contour interpolation mechanisms underlie modal and amodal…
Descriptors: Cognitive Processes, Phenomenology, Lighting, Models
Peer reviewed Peer reviewed
Freeman, Norman; And Others – Journal of Experimental Child Psychology, 1977
In this experiment, 446 children, ranging in age from 5-10 years, were required to draw one object behind another in a situation in which adults invariably produce the further object partially occluded to the nearer. (MS)
Descriptors: Age Differences, Cognitive Processes, Depth Perception, Elementary School Students
Peer reviewed Peer reviewed
Granrud, Carl E.; And Others – Journal of Experimental Child Psychology, 1984
Compares monocular depth perception with binocular depth perception in five- to seven-month-old infants. Reaching preferences (dependent measure) observed in the monocular condition indicated sensitivity to monocular depth information. Binocular viewing resulted in a far more consistent tendency to reach for the nearer object. (Author)
Descriptors: Cognitive Processes, Comparative Analysis, Depth Perception, Infant Behavior
Peer reviewed Peer reviewed
Carpenter, David L. – Journal of Experimental Child Psychology, 1979
Six motion projections were presented to first graders, seventh graders, and college students (N=72) in order to determine whether children can utilize the same motion parallax information as can adults. (MP)
Descriptors: Age Differences, Cognitive Processes, College Students, Depth Perception
Peer reviewed Peer reviewed
Direct linkDirect link
Withagen, Rob; Michaels, Claire F. – Journal of Experimental Psychology: Human Perception and Performance, 2005
Two processes have been hypothesized to underlie improvement in perception: attunement and calibration. These processes were examined in a dynamic touch paradigm in which participants were asked to report the lengths of unseen, wielded rods differing in length, diameter, and material. Two experiments addressed whether feedback informs about the…
Descriptors: Feedback, Cognitive Processes, Perceptual Development, Hypothesis Testing
Walker, Jearl – Scientific American, 1986
Describes experiments which focus on the perception of three dimensions. Discusses the cues about distance and depth and the role they have in perceptions of three dimensions. Evaluates the effect of color on the illusion on depth. (ML)
Descriptors: Cognitive Processes, Color, Cues, Depth Perception
Previous Page | Next Page ยป
Pages: 1  |  2