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Showing all 12 results Save | Export
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Branko Andic; Mirjana Maricic; Filiz Mumcu; Theodosia Prodromou; Janika Leoste; Musa Saimon; Zsolt Lavicza – Smart Learning Environments, 2024
Educational Robotics (ER) has emerged as one of the tools to improve STEM learning in primary education if students are properly instructed. However, there is a lack of studies that guide teachers on which type of instruction should be used for ER in STEM between direct (DI) and indirect instruction (II). As a result, the present study aims to…
Descriptors: Direct Instruction, Educational Technology, Robotics, Task Analysis
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Vongkulluksn, Vanessa W.; Lu, Lin; Nelson, Michael J.; Xie, Kui – Educational Technology Research and Development, 2022
Quantitative studies on technology integration often examined general quantity of classroom technology use or teacher-reported accounts of integration practices. There is a current need for a measurement tool that links students' technology use and cognitive engagement, which will allow researchers to better illustrate how technology is woven into…
Descriptors: Technology Integration, Educational Technology, Learner Engagement, Psychometrics
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Ragazou, Vasiliki; Karasavvidis, Ilias – International Association for Development of the Information Society, 2021
Video tutorials substantially support demonstration-based training where the main goal is to enhance procedural knowledge by observing various understandable examples of performing a task. Although video tutorials are broadly popular nowadays, little attention is given to the design features of an instructional tutorial. The aim of this study is…
Descriptors: Instructional Design, Video Technology, Educational Technology, Cues
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Jung, Jung,; Kim, Dongsik; Na, Chungsoo – Educational Technology & Society, 2016
This study investigated the effectiveness of various types of worked-out examples used in pre-training to optimize the cognitive load and enhance learners' comprehension of the content in an animation-based learning environment. An animation-based learning environment was developed specifically for this study. The participants were divided into…
Descriptors: Cognitive Processes, Difficulty Level, Delivery Systems, Animation
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Kim, Hyewon; Lee, MiYoung; Kim, Minjeong – Educational Technology & Society, 2014
The purpose of this paper was to investigate the effects of mobile instant messaging on collaborative learning processes and outcomes. The collaborative processes were measured in terms of different types of interactions. We measured the outcomes of the collaborations through both the students' taskwork and their teamwork. The collaborative…
Descriptors: Foreign Countries, Learning Processes, Synchronous Communication, Cooperative Learning
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Berger, Margot – Computers & Education, 2010
I investigate how and whether a heterogeneous group of first-year university mathematics students in South Africa harness the potential power of a computer algebra system (CAS) when doing a specific mathematics task. In order to do this, I develop a framework for deconstructing a mathematics task requiring the use of CAS, into its primary…
Descriptors: Mathematics Education, Foreign Countries, Computer Literacy, Algebra
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Mertzani, Maria – Sign Language Studies, 2011
The fact that language teaching can be operationalized through computer-assisted language learning (CALL) has directed researchers' attention to the learning task, which, in this case, is considered to be the unit that demands analysis of the communicative processes in which the learner is involved while working with CALL. Research focuses on…
Descriptors: Sign Language, Computer Assisted Instruction, Educational Technology, Teaching Assistants
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Yuen, Timothy; Liu, Min – Journal of Interactive Learning Research, 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…
Descriptors: Feedback (Response), Programming, Cognitive Processes, Task Analysis
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Shih, Ju-Ling; Shih, Bai-Jiun; Shih, Chun-Chao; Su, Hui-Yu; Chuang, Chien-Wen – Computers & Education, 2010
Since a large variety of digital games have been used in many fields for educational purposes, their real functions in learning have caught much attention as well. This study first defines learning characteristics of problem-solving digital games and their corresponding cognitive levels, then designs and develops a problem-solving game in…
Descriptors: Learning Strategies, Cooperative Learning, Problem Solving, Elementary School Students
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Brunken, Roland; Plass, Jan L.; Leutner, Detlev – Instructional Science: An International Journal of Learning and Cognition, 2004
Using cognitive load theory and cognitive theory of multimedia learning as a framework, we conducted two within-subject experiments with 10 participants each in order to investigate (1) if the audiovisual presentation of verbal and pictorial learning materials would lead to a higher demand on phonological cognitive capacities than the visual-only…
Descriptors: Cognitive Processes, Cognitive Ability, Multimedia Instruction, Learning Modalities
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Simonson, Michael R., Ed.; And Others – Association for Educational Communications and Technology, 1983
Current issues in educational communications and technology are addressed in this collection of 35 papers, in which research reports predominate. Topics discussed include factors related to the learner, e.g., field dependence/independence, reading ability, learning strategies, and cognitive style. Presentation format and media and stimulus…
Descriptors: Aptitude Treatment Interaction, Cognitive Processes, Cognitive Style, Educational Media
Ford, J. Kevin, Ed.; And Others – 1997
This book contains 13 papers by prominent scholars in the area of training and development. The following papers are included: "Foreword" (Edwin A. Fleishman); "Preface" (J. Kevin Ford); "Advances in Training Research and Practice: An Historical Perspective" (J. Kevin Ford); "Training Design, Cognitive Theory,…
Descriptors: Adult Education, Cognitive Processes, Context Effect, Educational Environment