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Showing 1 to 15 of 108 results Save | Export
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Anne Fensie; Teri St. Pierre; Jennifer Jain; Asli Sezen-Barrie – Journal of Computing in Higher Education, 2024
Adult learners are a significant proportion of distance learners and many of these students are working mothers. Several instructional design models center the learner, and this requires understanding the learner needs, strengths, and context. There is a gap in the literature describing the experience of modern working mother students in distance…
Descriptors: Mothers, Employed Parents, Employed Women, Adult Students
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Bosshardt, William – Journal of Economic Education, 2021
"The Cognitive Challenges of Effective Teaching," by Chew and Cerbin (2021) outlines a framework of nine cognitive challenges to student learning. The framework can help economic educators better design and describe new ideas for teaching in economics. In this article, the author highlights and expands upon ideas that are particularly…
Descriptors: Economics Education, Instructional Design, Educational Research, Research Needs
Goodwin, Bryan; Rouleau, Kristin – ASCD, 2022
The book that inspired millions of educators to refine their approach to teaching returns for an all-new third edition. Built on a more rigorous research base and updated to emphasize student diversity, equity, and inclusion, "The New Classroom Instruction That Works" offers a streamlined focus on the 14 instructional strategies proven…
Descriptors: Teaching Methods, Evidence Based Practice, Academic Achievement, Student Diversity
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Andriyani – Mathematics Teaching Research Journal, 2023
Cognitive and psychomotor capabilities are two critical interrelated abilities to improve student learning outcomes. Both abilities play a role in understanding new information and developing fine motor skills. Hence, schools train students these two abilities to equip them with basic skills in solving mathematical problems such as basic…
Descriptors: Game Based Learning, Teaching Methods, Psychomotor Skills, Mathematics Instruction
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Viberg, Olga; Kukulska-Hulme, Agnes; Peeters, Ward – International Journal of Mobile and Blended Learning, 2023
Mobile-assisted language learning (MALL) research includes examination and development of second language learners' cognitive and metacognitive self-regulated learning skills, but the affective learning component of self-regulation in this context remains largely unexplored. Support for affective learning, which is defined by learners' beliefs,…
Descriptors: Metacognition, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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Hultberg, Patrik; Calonge, David Santandreu; Lee, Eugene – Journal of the Scholarship of Teaching and Learning, 2018
Passively listening to a lecture (deWinstanley & Bjork, 2002), skimming a textbook chapter, or googling for an answer to a homework problem is not conducive to deep and lasting high-order learning. At the same time, presenting complex concepts in problem-based classes might overload students' working memory capacity. Effective student learning…
Descriptors: Instructional Design, Learning Processes, Short Term Memory, Cognitive Ability
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Galip Kartal; Hatice Okyar – Education and Information Technologies, 2025
The present study carried out a bibliometric analysis of L2 eye-tracking research. VOSviewer, CiteSpace, and CitNetExplorer were used for the analysis. The data were 245 articles indexed by Social Sciences Citation Index (SSCI). The study identified the research topics, trends, promising research directions, influential authors and documents, and…
Descriptors: Bibliometrics, Eye Movements, Second Language Learning, Language Research
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Wu, Ya-Ling – Innovations in Education and Teaching International, 2018
Gamification can enhance learners' autonomous motivation and enable them to feel enthusiastic during the cognitive absorption process. Therefore, this study explores developing a productive mobile learning (m-learning) atmosphere that enables focused immersion students to learn, enhancing their gratification and decreasing their cognitive load, to…
Descriptors: Games, Instructional Design, Electronic Learning, Cognitive Processes
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Banire, Bilikis; Jomhari, Nazean; Ahmad, Rodina – Journal of Autism and Developmental Disorders, 2015
The effect of education on children with autism serves as a relative cure for their deficits. As a result of this, they require special techniques to gain their attention and interest in learning as compared to typical children. Several studies have shown that these children are visual learners. In this study, we proposed a Visual Hybrid…
Descriptors: Autism, Children, Visual Learning, Instructional Design
Gube, Maren; Shore, Bruce M. – Online Submission, 2018
From the 1990s until 2017 the High Ability and Inquiry Research Group (HAIR) at McGill University in Montreal, received C$1.3M in research funds from Canadian, Quebec, and US agencies to support its research and graduate training in education and educational psychology. Their research encompassed two principal areas, Inquiry in Education and…
Descriptors: Foreign Countries, Educational Research, Educational Objectives, Academic Ability
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Agostinho, Shirley; Tindall-Ford, Sharon; Roodenrys, Kylie – Computers & Education, 2013
Based on cognitive load theory, it is well known that when studying a diagram that includes explanatory text, optimal learning occurs when the text is physically positioned close to the diagram as it eliminates the need for learners to split their attention between the two sources of information. What is not known is the effect on learning when…
Descriptors: Instructional Materials, Learning Strategies, Learning Processes, Protocol Analysis
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Hatsidimitris, George; Kalyuga, Slava – Educational Technology Research and Development, 2013
Learning with instructional animations may overstretch limited working memory resources due to intense processing demands associated with transient information. The authors investigated whether explicit instructional advice coupled with a task-specific learner control mechanism (such as a timeline scrollbar) could facilitate the successful…
Descriptors: Animation, Computer Assisted Instruction, Prior Learning, Learner Controlled Instruction
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van Gog, Tamara; Paas, Fred; Marcus, Nadine; Ayres, Paul; Sweller, John – Educational Psychology Review, 2009
Learning by observing and imitating others has long been recognized as constituting a powerful learning strategy for humans. Recent findings from neuroscience research, more specifically on the mirror neuron system, begin to provide insight into the neural bases of learning by observation and imitation. These findings are discussed here, along…
Descriptors: Learning Strategies, Imitation, Observational Learning, Brain
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van Merrienboer, Jeroen J. G.; Sluijsmans, Dominique M. A. – Educational Psychology Review, 2009
This article explores the opportunities to apply cognitive load theory and four-component instructional design to self-directed learning. Learning tasks are defined as containing three elements: learners must (a) "perform" the tasks, (b) "assess" their task performance, and (c) "select" future tasks for improving their performance. Principles to…
Descriptors: Instructional Design, Learner Controlled Instruction, Theories, Educational Research
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Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
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