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Ünal Çakiroglu; Seval Bilgi – Interactive Learning Environments, 2024
The aim of this explanatory study is to identify the causes of intrinsic cognitive load in programming process. For this purpose, a method based on two dimensions; programming knowledge types (syntactic, semantic, and strategic) and programming constructs was proposed. The proposed method was tested with high school students enrolled in Computer…
Descriptors: Cognitive Processes, Difficulty Level, Programming, Interaction
Ellis, Nick C. – Modern Language Journal, 2019
Cognition is not just 'in the head'; it extends well beyond the skull and the skin. Non-Cartesian Cognitive Science views cognition as being embodied, environmentally embedded, enacted, encultured, and socially distributed. The Douglas Fir Group (2016) likewise recognizes languages as emergent, social, integrated phenomena. Language is the…
Descriptors: Cognitive Processes, Cognitive Science, Second Language Learning, Second Language Instruction
Borge, Marcela; Mercier, Emma – International Journal of Computer-Supported Collaborative Learning, 2019
In this paper, we argue that how we use theories may be preventing us from developing a deeper understanding of computer supported collaborative learning (CSCL) contexts. We focus the argument on our understanding of orchestration processes and draw on common theories to show how they prioritize a mono-ecological approach: the examination of…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Technology, Technology Uses in Education
Dündar, Sefa; Ayvaz, Ülkü – International Education Studies, 2016
In recent years, several theoretical discussions as to the relationship between neuroscience and education have been held. Researchers have started to have cooperation over neuroscience and the interdisciplinary researches in which education is included. It was found that there were interactions between cognitive neuroscience and educational…
Descriptors: Neurosciences, Interaction, Educational Research, Interdisciplinary Approach
Wang, Cixiao; Fang, Ting; Miao, Rong – Journal of Computer Assisted Learning, 2018
In the increasing pervasiveness of today's digital society, mobile devices are changing the face of education. Students can interact with mobile devices in context-aware environment. This paper presents a mobile application based on expert system (Plant-E) for students to acquire knowledge about plant classification by answering decision-making…
Descriptors: Cognitive Processes, Difficulty Level, Electronic Learning, Handheld Devices
Pasfield-Neofitou, Sarah; Huang, Hui; Grant, Scott – Educational Technology Research and Development, 2015
Increased recognition of the role of the body and environment in cognition has taken place in recent decades in the form of new theories of embodied and extended cognition. The growing use of ever more sophisticated computer-generated 3D virtual worlds and avatars has added a new dimension to these theories of cognition. Both developments provide…
Descriptors: Second Language Instruction, Language Acquisition, Classroom Environment, Case Studies
Pino-Fan, Luis R.; Assis, Adriana; Castro, Walter F. – EURASIA Journal of Mathematics, Science & Technology Education, 2015
This research study aims at exploring the use of some dimensions and theoretical-methodological tools suggested by the model of Didactic-Mathematical Knowledge (DMK) for the analysis, characterization and development of knowledge that teachers should have in order to efficiently develop within their practice. For this purpose, we analyzed the…
Descriptors: Foreign Countries, Mathematics Teachers, Pedagogical Content Knowledge, Secondary School Teachers
Veksler, Vladislav D.; Gray, Wayne D.; Schoelles, Michael J. – Cognitive Science, 2013
Reinforcement learning (RL) models of decision-making cannot account for human decisions in the absence of prior reward or punishment. We propose a mechanism for choosing among available options based on goal-option association strengths, where association strengths between objects represent previously experienced object proximity. The proposed…
Descriptors: Proximity, Decision Making, Goal Orientation, Cognitive Processes
Arndt, Petra A. – Mind, Brain, and Education, 2012
The design of learning spaces is rightly gaining more and more pedagogical attention, as they influence the learning climate and learning results in multiple ways. General structural characteristics influence the willingness to learn through emotional well-being and a sense of security. Specific structural characteristics influence cognitive…
Descriptors: Educational Environment, Child Development, Cognitive Processes, Interaction
Cho, Younsoon; Chung, Hye Young; Choi, Kyoulee; Seo, Choyoung; Baek, Eunjoo – Journal of Creative Behavior, 2013
This research explores the emergence of student creativity in classroom settings, specifically within two content areas: science and social studies. Fourteen classrooms in three elementary schools in Korea were observed, and the teachers and students were interviewed. The three types of student creativity emerging in the teaching and learning…
Descriptors: Elementary Schools, Foreign Countries, Creativity, Elementary School Students
Chung, Gregory K. W. K. – Teachers College Record, 2014
Background: Historically, significant advances in scientific understanding have followed advances in measurement and observation. As the resolving power of an instrument increased, so have gains in the understanding of the phenomena being observed. Modern interactive systems are potentially the new "microscopes" when they are…
Descriptors: Online Systems, Data Analysis, Data Collection, Data Interpretation
Yano, Kazuo – Mind, Brain, and Education, 2013
There is a missing link between our understanding of teaching as high-level social phenomenon and teaching as a physiological phenomenon of brain activity. We suggest that the science of human interaction is the missing link. Using over one-million days of human-behavior data, we have discovered that "collective activenes" (CA), which indicates…
Descriptors: Teaching Experience, Cognitive Processes, Cognitive Psychology, Social Psychology
Janssen, Jeroen; Kirschner, Femke; Erkens, Gijsbert; Kirschner, Paul A.; Paas, Fred – Educational Psychology Review, 2010
Traditional research on collaborative learning employs a "black box" approach that makes it difficult to gain a deeper understanding of the differential effects of collaborative learning. To make the black box transparent, researchers have studied the process of collaboration, in order to establish which interaction features are likely to make…
Descriptors: Cooperative Learning, Learning Processes, Educational Research, Educational Theories
Kim, Hyewon; Lee, MiYoung; Kim, Minjeong – Educational Technology & Society, 2014
The purpose of this paper was to investigate the effects of mobile instant messaging on collaborative learning processes and outcomes. The collaborative processes were measured in terms of different types of interactions. We measured the outcomes of the collaborations through both the students' taskwork and their teamwork. The collaborative…
Descriptors: Foreign Countries, Learning Processes, Synchronous Communication, Cooperative Learning
Seal, Kala Chand; Przasnyski, Zbigniew H.; Leon, Linda A. – Decision Sciences Journal of Innovative Education, 2010
Do students learn to model OR/MS problems better by using computer-based interactive tutorials and, if so, does increased interactivity in the tutorials lead to better learning? In order to determine the effect of different levels of interactivity on student learning, we used screen capture technology to design interactive support materials for…
Descriptors: Spreadsheets, Intelligent Tutoring Systems, Learning Processes, Interaction