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Sümen, Özlem Özçakir – Universal Journal of Educational Research, 2018
Spatial skills include the creation of objects in the mind and visualization them from different angles. This study examines the impact of Google SketchUp program on the development of mental rotation skills from spatial skills of eleven-year-old students. The study was conducted as a mixed method research. The quantitative research method of the…
Descriptors: Cognitive Processes, Visualization, Computer Software, Case Studies
Lin, Lijia; Lee, Chee Ha; Kalyuga, Slava; Wang, Ying; Guan, Shuchen; Wu, Hao – Journal of Experimental Education, 2017
The purpose of the study was to investigate the effects of imagination and learner-generated drawing on comprehension, reading time, cognitive load, and eye movements, and whether prior knowledge moderated the effects of these two strategies. Sixty-three undergraduate students participated in a pretest-posttest between-subjects study with the…
Descriptors: Freehand Drawing, Imagination, Reading Comprehension, Reading Rate
Yuen, Timothy T.; Robbins, Kay A. – ACM Transactions on Computing Education, 2014
Critical thinking, problem solving, the use of tools, and the ability to consume and analyze information are important skills for the 21st century workforce. This article presents a qualitative case study that follows five undergraduate biology majors in a computer science course (CS0). This CS0 course teaches programming within a data-driven…
Descriptors: Qualitative Research, Critical Thinking, Thinking Skills, Problem Solving
Novak, Elena; Tassell, Janet Lynne – British Journal of Educational Technology, 2015
This dataset includes a series of 30 education-related majors' performance measures before and after they completed a 10-hour video game practice in a computer lab. The goal of the experimental study was to examine the effects of action video gaming on students' mathematics performance and mathematics anxiety as mediated by the effect of attention…
Descriptors: Video Games, Drills (Practice), Educational Games, Teaching Methods
Carlisle, Deborah; Tyson, Julian; Nieswandt, Martina – Chemistry Education Research and Practice, 2015
The study of chemistry requires the understanding and use of spatial relationships, which can be challenging for many students. Prior research has shown that there is a need to develop students' spatial reasoning skills. To that end, this study implemented guided activities designed to strengthen students' spatial skills, with the aim of improving…
Descriptors: Chemistry, Science Instruction, Undergraduate Students, College Science
Lai, Chiu-Lin; Hwang, Gwo-Jen – Interactive Learning Environments, 2015
In this study, a spreadsheet-based visualized Mindtool was developed for improving students' learning performance when finding relationships between numerical variables by engaging them in reasoning and decision-making activities. To evaluate the effectiveness of the proposed approach, an experiment was conducted on the "phenomena of climate…
Descriptors: Spreadsheets, Visual Aids, Visualization, Decision Making Skills
Liaw, Hongming Leonard; Chiu, Mei-Hung; Chou, Chin-Cheng – Chemistry Education Research and Practice, 2014
It has been shown that facial expression states of learners are related to their learning. As part of a continuing research project, the current study delved further for a more detailed description of the relation between facial microexpression state (FMES) changes and learning in conceptual conflict-based instructions. Based on the data gathered…
Descriptors: Human Body, Recognition (Psychology), Nonverbal Communication, Emotional Response
Chen, Yu-Chien – ProQuest LLC, 2013
Augmented reality (AR) is an interactive system that allows users to interact with virtual objects and the real world at the same time. The purpose of this dissertation was to explore how AR, as a new visualization tool, that can demonstrate spatial relationships by representing three dimensional objects and animations, facilitates students to…
Descriptors: Computer Simulation, Visualization, Spatial Ability, Animation
Kolloffel, Bas – Computers & Education, 2012
A student might find a certain representational format (e.g., diagram, text) more attractive than other formats for learning. Computer technology offers opportunities to adjust the formats used in learning environments to the preferences of individual learners. The question addressed in the current study was: does the match between a student's…
Descriptors: Cognitive Style, Visual Learning, Verbal Learning, Visualization
Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
Clark, Douglas; Reynolds, Stephen; Lemanowski, Vivian; Stiles, Thomas; Yasar, Senay; Proctor, Sian; Lewis, Elizabeth; Stromfors, Charlotte; Corkins, James – International Journal of Science Education, 2008
This study investigates the strategies and assumptions that college students entering an introductory physical geology laboratory use to interpret topographic maps, and follows the progress of the students during the laboratory to analyze changes in those strategies and assumptions. To elicit students' strategies and assumptions, we created and…
Descriptors: College Students, Topography, Maps, Geology

Canelos, James J. – Journal of Experimental Education, 1982
Examined is the effectiveness of three imagery learning strategies (copy, relational, and hierarchical) for acquiring different outcomes when individuals received visual instructional information varying in visual stimulus complexity. The hierarchical strategy was generally more effective in processing the different levels of information than the…
Descriptors: Audiovisual Aids, Cognitive Processes, Cues, Higher Education
Hodes, Carol L. – 1990
Undergraduate students who were given specific instructions to form mental images while reading a text passage containing spatial information scored significantly higher than the control group on a drawing posttest. Significant correlations also resulted between the test scores and both reading time and use of imagery. The use of imagery…
Descriptors: Cognitive Processes, Correlation, Freehand Drawing, Higher Education
Hodes, Carol L. – 1990
This dissertation presents the results of an investigation of visual mental imagery as a strategy hypothesized to increase the amount of interaction with content material and therefore the level of information processing and acquisition, and to assist information retrieval on posttests. Four treatments were used in a crossed, randomized two by two…
Descriptors: Analysis of Variance, Cognitive Processes, College Students, Higher Education

Hodes, Carol L. – Journal of Educational Technology Systems, 1995
Describes a study of undergraduates that investigated the effects of mental imagery during training on posttest scores. Speed of retrieval time versus accuracy is discussed; perception of imagery use is examined; and treatments of experimental and control groups are described. (23 references) (LRW)
Descriptors: Cognitive Processes, Higher Education, Information Retrieval, Instructional Effectiveness
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