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Lin Zhong – Interactive Learning Environments, 2024
Being efficient learners is important in the modern workforce, but improved performance and cognitive load do not imply that students are efficient learners. This study investigated the effectiveness of a personalized role-playing game in students' learning efficiency (LE) and mental efficiency. Results showed that students in the personalized…
Descriptors: Role Playing, Game Based Learning, Program Effectiveness, Learning Processes
Effect of Emotive Cognition Strategies on Enhancing Meaningful Learning among B.Ed. Student-Teachers
Kumar, A. Ananda; Chellamani, K. – Shanlax International Journal of Education, 2020
The meaningful learning process of an individual is understood separately with his emotional aspect or cognitive aspect. Cognition and emotions are interrelated, and hence in the learning process it requires functions of both the domains. Cognition can be a basis for emotion and the emotional process can have cognitive outcome. Therefore the aim…
Descriptors: Cognitive Processes, Emotional Response, Teaching Methods, Preservice Teachers
Ahmad, Faizan; Ahmed, Zeeshan; Muneeb, Sara – International Journal of Game-Based Learning, 2021
An improvement in cognitive performance through brain games play is implicit yet progressive. It is necessary to explore factors that potentially accelerate this improvement process. Like various other significant yet unexplored aspects, it is equally essential to establish a performative (fusion of accuracy and efficiency) insight about players'…
Descriptors: Game Based Learning, Brain, Cognitive Ability, Cognitive Processes
Al Rowais, Azizah Saad – World Journal of Education, 2019
The present study attempts to identify the effectiveness of Marzano's dimensions of learning model in developing creative thinking skills among the students of the foundation year at Prince Sattam bin Abdulaziz University, Saudi Arabia. To achieve the study objective, a scale of creative thinking skills and a guide were prepared by the author to…
Descriptors: Foreign Countries, Creative Thinking, Thinking Skills, College Freshmen
Batini, Federico; Bartolucci, Marco; De Carlo, Ermelinda – Mind, Brain, and Education, 2017
Dropping out of school can involve several internal and external factors. Regarding internal factors, learning difficulties and the experience of failure could trigger the withdrawal of commitment, rejection of and resistance to school, as well as a general perception of inadequacy. Here, we show the results of a series of interventions…
Descriptors: Intervention, Dropout Prevention, Cognitive Processes, Learning Processes
Nebel, Steve; Schneider, Sascha; Beege, Maik; Kolda, Franziska; Mackiewicz, Valerie; Rey, Günter Daniel – Educational Technology Research and Development, 2017
Complex, multimedia software such as educational videogames offer a wide range of elements to modify learner behavior. The adjustment of such software might support learning, especially in complex settings like collaborative or cooperative scenarios. Coming from a theoretical background of educational psychology, our experiment seeks to implement…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Cooperative Learning
Yang, Hui-Yu – Educational Technology & Society, 2017
The studies regarding using a cross sectional view of speech organs enriched with attention cueing and written text to probe learners' learning efficiency and behavior through mobile phones is scant. The purpose of this study was to examine whether the presence of attention cueing can benefit learners with different amounts of prior knowledge in…
Descriptors: Cues, Telecommunications, Handheld Devices, Attention
Agaliotis, Ioannis; Teli, Afroditi – Journal of Education and Learning, 2016
The effectiveness of two instructional interventions was investigated in the context of teaching Arithmetic Combinations (ACs) of multiplication and division to students with Learning Disabilities (LD) or Mild Intellectual Disability (MID). The intervention for the control group (LD = 20, MID = 10) was based on principles of effective instruction,…
Descriptors: Teaching Methods, Mathematics Instruction, Learning Disabilities, Mild Intellectual Disability
Sasanguie, Delphine; Van den Bussche, Eva; Reynvoet, Bert – Mind, Brain, and Education, 2012
Numerical processing has been extensively studied by examining the performance on basic number processing tasks, such as number priming, number comparison, and number line estimation. These tasks assess the innate "number sense," which is assumed to be the breeding ground for later mathematics development. Indeed, several studies have…
Descriptors: Priming, Evidence, Mathematics Achievement, Identification
Reynolds, Christopher; Reynolds, Kathleen Sheena – Online Submission, 2010
Background: Sensory integration theory proposes that because there is plasticity within the central nervous system (the brain is moldable) and because the brain consists of systems that are hierarchically organised, it is possible to stimulate and improve neuro-physiological processing and integration and thereby increase learning capacity.…
Descriptors: Learning Problems, Sensory Integration, Physiology, Program Effectiveness
Parham, Jennifer R. – ProQuest LLC, 2009
According to industry representatives, computer science education needs to emphasize the processes involved in solving computing problems rather than their solutions. Most of the current assessment tools used by universities and computer science departments analyze student answers to problems rather than investigating the processes involved in…
Descriptors: Computer Science Education, Schemata (Cognition), Industry, Problem Solving
Thornell, John G. – 1975
This study examined possible relationships between the analytic/global dimension of cognitive style, as defined by Davis and Klausmeier (1970) and measured by the Children's Embedded Figures Test (CEFT), and two modes of instruction varying in the level of guidance provided the learner. Sixty Anglo subjects (eight and nine years old), identified…
Descriptors: Cognitive Processes, Elementary School Students, Guidance Programs, Individual Differences
Naglieri, Jack A.; Salter, Claudia J.; Edwards, Gwenyth H. – Journal of Psychoeducational Assessment, 2004
This study evaluated the Planning, Attention, Simultaneous, and Successive (PASS) characteristics of children assessed for Attention Deficit/Hyperactivity Disorder (ADHD referred), children with a Reading Disability (RD), and children in Regular Education (RE). The Cognitive Assessment System (CAS) was used to assess PASS processes for the 119…
Descriptors: Reading Difficulties, Hyperactivity, Attention Deficit Disorders, Cognitive Processes
Reed, V. Gerald – 1982
Cooperative education is a learning strategy that fits very well with basic laws of learning. In fact, several basic important learning processes are far better adapted to the cooperative education strategy than to methods that lean entirely on classroom instruction. For instance, cooperative education affords more opportunities for reinforcement,…
Descriptors: Association (Psychology), Attention, Cognitive Processes, Cognitive Style
Pechenizkiy, Mykola; Calders, Toon; Conati, Cristina; Ventura, Sebastian; Romero, Cristobal; Stamper, John – International Working Group on Educational Data Mining, 2011
The 4th International Conference on Educational Data Mining (EDM 2011) brings together researchers from computer science, education, psychology, psychometrics, and statistics to analyze large datasets to answer educational research questions. The conference, held in Eindhoven, The Netherlands, July 6-9, 2011, follows the three previous editions…
Descriptors: Academic Achievement, Logical Thinking, Profiles, Tutoring
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