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Chen, Ouhao; Paas, Fred; Sweller, John – Educational Psychology Review, 2021
Spaced and interleaved practices have been identified as effective learning strategies which sometimes are conflated as a single strategy and at other times treated as distinct. Learning sessions in which studying information or practicing problems are spaced in time with rest-from-deliberate-learning periods between sessions generally result in…
Descriptors: Cognitive Processes, Difficulty Level, Short Term Memory, Intervals
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Koopmann, Till; Steggemann-Weinrich, Yvonne; Baumeister, Jochen; Krause, Daniel – Research Quarterly for Exercise and Sport, 2017
Purpose: In sports games, coaches often use tactic boards to present tactical instructions during time-outs (e.g., 20 s to 60 s in basketball). Instructions should be presented in a way that enables fast and errorless information processing for the players. The aim of this study was to test the effect of different orientations of visual tactical…
Descriptors: Athletics, Cognitive Processes, Team Sports, Teaching Methods
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Abadie, Marlène; Waroquier, Laurent; Terrier, Patrice – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
Previous research showed that the "unconscious-thought effect", which refers to an improvement in complex decision making following a distraction period, was moderated by the presentation format of pieces of information about different options. The aim of the current study was to replicate this finding and further examine the memory…
Descriptors: Memory, Decision Making, Cognitive Processes, Comprehension
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Retnowati, Endah; Ayres, Paul; Sweller, John – Journal of Educational Psychology, 2017
Worked examples and collaborative learning have both been shown to facilitate learning. However, the testing of both strategies almost exclusively has been conducted independently of each other. The main aim of the current study was to examine interactions between these 2 strategies. Two experiments (N = 182 and N = 122) were conducted with…
Descriptors: Cooperative Learning, Mathematics Instruction, Interaction, Grade 7
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Mulendema, Peter; Ndhlovu, Zanzini; Mulenga, H. – Journal of Education and Practice, 2016
The purpose of the study was to establish perceptions and attitudes of student teachers and their cognitive-metacognitive awareness in mathematics in colleges of education in Zambia. Although there has been abundant research into perceptions, attitudes and cognitive-metacognitive awareness in teacher education, relatively little research has…
Descriptors: Foreign Countries, Preservice Teachers, Student Attitudes, Cognitive Processes
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Chen, Juanjuan; Wang, Minhong; Grotzer, Tina A.; Dede, Chris – Journal of Research in Science Teaching, 2018
The use of external representations has a potential to facilitate inquiry learning, especially in hypothesis generation and scientific reasoning, which are typical difficulties encountered by students. This study proposes and investigates the effects of a three-dimensional thinking graph (3DTG) that allows learners to combine in a single image,…
Descriptors: Inquiry, Teaching Methods, Grade 11, Graphs
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Lin, Shu-Yuan; Xie, Ying – Australasian Journal of Educational Technology, 2017
Group discussions are critical for students constructing new understanding and knowledge in both classroom and distance education. Tagclouds can provide an intuitive overview about the group's collective knowledge and could potentially be used as an anchor for group discussions. The effect of using tagclouds as anchors for group discussions was…
Descriptors: Group Discussion, Preservice Teachers, Cooperative Learning, Educational Technology
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Dunbar, Norah E.; Jensen, Matthew L.; Miller, Claude H.; Bessarabova, Elena; Lee, Yu-Hao; Wilson, Scott N.; Elizondo, Javier; Adame, Bradley J.; Valacich, Joseph; Straub, Sara; Burgoon, Judee K.; Lane, Brianna; Piercy, Cameron W.; Wilson, David; King, Shawn; Vincent, Cindy; Schuetzler, Ryan M. – International Journal of Game-Based Learning, 2017
One of the benefits of using digital games for education is that games can provide feedback for learners to assess their situation and correct their mistakes. We conducted two studies to examine the effectiveness of different feedback design (timing, duration, repeats, and feedback source) in a serious game designed to teach learners about…
Descriptors: Feedback (Response), Video Games, Educational Technology, Technology Uses in Education
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Su, Yen-Ning; Kao, Chih-Chien; Hsu, Chia-Cheng; Pan, Lu-Chun; Cheng, Shu-Chen; Huang, Yueh-Min – Educational Technology & Society, 2017
Some music has been proved effectively to mitigate anxiety, beneficial to reading. However, little was known on its influence of reading behaviors and outcomes. Thanks to the advance of e-book technology, it becomes possible to track reading rate and outcomes in a real-time manner by the underlying mobile devices. This study intends to examine the…
Descriptors: Classical Music, Anxiety, Reading, Electronic Publishing
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Lee, Hee Seung; Betts, Shawn; Anderson, John R. – Cognitive Science, 2016
Learning to solve a class of problems can be characterized as a search through a space of hypotheses about the rules for solving these problems. A series of four experiments studied how different learning conditions affected the search among hypotheses about the solution rule for a simple computational problem. Experiment 1 showed that a problem…
Descriptors: Problem Solving, Hypothesis Testing, Experiments, Cognitive Processes
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Bentley, Brendan; Yates, Gregory C. R. – Cogent Education, 2017
Within mathematics teaching, ways to help students resolve proportional reasoning problems remains a topical issue. This study sought to investigate how a simple innovative procedure could be introduced to enhance skill acquisition. In two classroom-based experiments, 12-year-old students were asked to solve proportional reasoning mathematics…
Descriptors: Mathematics Instruction, Mathematical Logic, Thinking Skills, Experiments
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Korsun, Igor – Journal of Teacher Education for Sustainability, 2017
This study is aimed at creating a general technique for the formation of learners' interest in physics in the context of sustainable development of education. The active means of training and active learning methods are the components of this technique. The sequence of interest formation for physics in the context of sustainable development of…
Descriptors: Foreign Countries, Physics, Science Instruction, Sustainable Development
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Bolkan, San; Goodboy, Alan K. – Communication Education, 2015
Instructors' use of humor is generally a positive influence on student outcomes. However, examinations of humor have found that specific types of messages may not impact, or may even reverse, its positive effect. Instructional humor processing theory (IHPT) has been used to explain how humor impacts student learning. The current study sought to…
Descriptors: Teaching Methods, Humor, Educational Theories, Predictor Variables
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Mešic, Vanes; Mahmutovic, Sabaheta; Hasovic, Elvedin; Erceg, Nataša – European Journal of Physics Education, 2016
Earlier research has found that it is useful to distinguish situations in which students construct external representations on their own from situations in which they are expected to interpret already provided external representations. One type of representations that is particularly important for teaching mechanics is the free-body diagram. In…
Descriptors: Mechanics (Physics), Science Instruction, Visual Aids, Problem Solving
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Antonio, Giardi – Online Submission, 2016
The aim of this paper is to focus reader's attention on "mobile" use of iTunesU and USiena model, as future compensatory tools. Starting from multimedia learning theories, a mobile course model has been designed (USiena model) and the experimental method has been used to carry out a "pilot study" with 32 dyslexic students. The…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
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