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Ibrahim Bilginer; Kerim Koral; Elif Çelebi Öncü; Esra Ünlüer – Online Submission, 2024
The objective of this study is to ascertain the impact of the Gametics Game Program on the visual perception and attention levels of third-grade primary school students. The participants in this study were third-grade students enrolled in primary school in Kocaeli. This study employed a pretest-posttest control group experimental design. The…
Descriptors: Visual Perception, Attention, Grade 3, Elementary School Students
Melissa Ballesteros-Mejía; María Angélica Madero – Journal of Visual Literacy, 2024
Images are central to our understanding of and learning about our world. We argue that visual training needs to be improved in the higher education system to enhance the potential of visual thinking to mediate productively our relationship with the context we inhabit. Initiatives from the social sciences and humanities since the end of the twenty…
Descriptors: Visual Literacy, Visual Learning, Interdisciplinary Approach, Higher Education
Riener, Cedar – Teaching of Psychology, 2019
When people perceive the world, what they see is based on the physics of light reflecting off surfaces and entering their eyes. Their brain then processes the raw data so that photoreceptor activity becomes perceptual awareness. Most textbooks and chapters on sensation and perception follow this formula, building student understanding of…
Descriptors: Visual Perception, Cognitive Processes, Psychology, Memory
Matlen, Bryan J.; Gentner, Dedre; Franconeri, Steven L. – Grantee Submission, 2020
Humans have a uniquely sophisticated ability to see past superficial features and to understand the relational structure of the world around us. This ability often requires that we compare structures, finding commonalities and differences across visual depictions that are arranged in space, such as maps, graphs, or diagrams. Although such visual…
Descriptors: Spatial Ability, Visual Perception, Visual Stimuli, Teaching Methods
Krisell, Meredith; Counsell, Shelly – Dimensions of Early Childhood, 2017
The brain is a complex organ with an intellectual capacity that is unique to humans. For educators, it is wise to study the brain's many attributes and how it functions to help guide, inform, and improve teaching practice. Learners' brains are particularly sensitive to certain kinds of stimuli--that is social, physical, cognitive, and emotional…
Descriptors: Writing Processes, Reading Processes, Cognitive Processes, Grammar
Mascia, Maria Lidia; Perrone, Simona; Bardi, Dianora; Agus, Mirian; Penna, Maria Pietronilla; Lucangeli, Daniela – International Association for Development of the Information Society, 2018
A consistent part of the literature shows the significant role of digital experience in digital natives' cognitive processes. The main goal of the current study was to investigate the impact of digital learning on the improvement of mathematical skills and on some change in cognitive processes in 166 primary school children from schools located in…
Descriptors: Technological Literacy, Experience, Cognitive Processes, Educational Technology
Ness, Daniel; Farenga, Stephen J. – American Journal of Play, 2016
The authors consider the strengths and weaknesses of three different visuo-spatial constructive play object (VCPO) types--blocks, bricks, and planks--and their impact on the development of creativity in spatial thinking and higher learning during free play. Each VCPO has its own set of attributes, they note, leading to different purposes,…
Descriptors: Visual Perception, Spatial Ability, Play, Manipulative Materials
Lund, Tony; Walker, Mimi – Science Teacher, 2015
To address the needs of the high population of students with learning disabilities at their school, the author and a colleague created an inclusion science class that focuses on active, hands-on science. The course prepares students of various learning abilities for the state-mandated end-of-course biology assessment. Many of their students have…
Descriptors: Science Instruction, Teaching Methods, Learning Disabilities, Inclusion
Antonio, Giardi – Online Submission, 2016
The aim of this paper is to focus reader's attention on "mobile" use of iTunesU and USiena model, as future compensatory tools. Starting from multimedia learning theories, a mobile course model has been designed (USiena model) and the experimental method has been used to carry out a "pilot study" with 32 dyslexic students. The…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
Ip, Horace H. S.; Lai, Candy Hoi-Yan; Wong, Simpson W. L.; Tsui, Jenny K. Y.; Li, Richard Chen; Lau, Kate Shuk-Ying; Chan, Dorothy F. Y. – Cogent Education, 2017
Previous research has illustrated the unique benefits of three-dimensional (3-D) Virtual Reality (VR) technology in Autism Spectrum Disorder (ASD) children. This study examined the use of 3-D VR technology as an assessment tool in ASD children, and further compared its use to two-dimensional (2-D) tasks. Additionally, we aimed to examine…
Descriptors: Autism, Pervasive Developmental Disorders, Simulated Environment, Educational Technology
Schwaighofer, Matthias; Fischer, Frank; Bühner, Markus – Educational Psychologist, 2015
A meta-analysis was undertaken to reexamine near- and far-transfer effects following working-memory training and to consider potential moderators more systematically. Forty-seven studies with 65 group comparisons were included in the meta-analysis. Results showed near-transfer effects to short-term and working-memory skills that were sustained at…
Descriptors: Short Term Memory, Meta Analysis, Transfer of Training, Task Analysis
White, Harold B. – Biochemistry and Molecular Biology Education, 2012
Teachers' perception filter operates in all realms of their consciousness. It plays an important part in what and how students learn and should play a central role in what and how they teach. This may be obvious, but having a visual model of a perception filter can guide the way they think about education. In this article, the author talks about…
Descriptors: Learning Strategies, Teacher Attitudes, Teaching Methods, Visual Perception
Johnson, Cheryl I.; Mayer, Richard E. – Journal of Experimental Psychology: Applied, 2012
In three studies, eye movements of participants were recorded while they viewed a single-slide multimedia presentation about how car brakes work. Some of the participants saw an integrated presentation in which each segment of words was presented near its corresponding area of the diagram (integrated group, Experiments 1 and 3) or an integrated…
Descriptors: Eye Movements, Literary Genres, Human Body, Scores
Ypsilanti, Antonia; Vivas, Ana B.; Räisänen, Teppo; Viitala, Matti; Ijäs, Tuula; Ropes, Donald – Education and Information Technologies, 2014
Aging diversity in organizations creates potential challenges, particularly for knowledge management, skills update and skills obsolescence. Intergenerational learning (IGL) involves knowledge building, innovation and knowledge transfer between generations within an organization (Ropes 2011). Serious games refer to the use of computer games in…
Descriptors: Aging (Individuals), Intergenerational Programs, Video Games, Computer Games
Gal, Hagar; Linchevski, Liora – Educational Studies in Mathematics, 2010
In this paper, we consider theories about processes of visual perception and perception-based knowledge representation (VPR) in order to explain difficulties encountered in figural processing in junior high school geometry tasks. In order to analyze such difficulties, we take advantage of the following perspectives of VPR: (1) Perceptual…
Descriptors: Knowledge Representation, Visual Perception, Cognitive Processes, Geometry