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Ratna Candra Sari; Arin Pranesti; Ismi Solikhatun; Novita Nurbaiti; Nurhening Yuniarti – Education and Information Technologies, 2024
This study aims to examine the influence of the role of immersive technology on perceived learning's effectiveness by considering the cognitive load of users when using VR-based learning media. This study involved a total of 91 respondents who had attended virtual reality-based learning training. In this research, SmartPLS was used to test the…
Descriptors: Computer Simulation, Cognitive Processes, Difficulty Level, Instructional Effectiveness
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Paul Atkinson; Tim Flanagan – Studies in Philosophy and Education, 2024
The digital humanities have developed in concert with online systems that increase the accessibility and speed of learning. Whereas previously students were immersed in the fluidity of campus life, they have become suspended and drawn-into various streams and currents of digital pedagogy, which articulate new forms of epistemological movement,…
Descriptors: Humanities, Electronic Learning, Educational Technology, Technology Uses in Education
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Qi Zhang – Education and Information Technologies, 2025
This study investigates the efficiency of "segmented ludicization" in language learning, i.e., the method considering learners' cognitive processing in ludicized learning experiences. This method transforms traditional didactic environments into playable procedures involving intervals for learners' knowledge digestions and retrievals.…
Descriptors: Language Usage, Cognitive Processes, Recall (Psychology), Problem Solving
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Serena Lee-Cultura; Kshitij Sharma; Michail N. Giannakos – IEEE Transactions on Learning Technologies, 2024
Teacher dashboards provide insights on students' progress through visualizations and scores derived from data generated during teaching and learning activities (e.g., response times and task correctness) to improve teaching. Despite the potential usefulness of enhancing teacher dashboards, and the respective teaching practices, with rich…
Descriptors: Educational Technology, Learning Analytics, Technology Uses in Education, Student Evaluation
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Helene Ackermann; Anja Henke; Johann Chevalère; Hae Seon Yun; Verena V. Hafner; Niels Pinkwart; Rebecca Lazarides – npj Science of Learning, 2025
Rising interest in artificial intelligence in education reinforces the demand for evidence-based implementation. This study investigates how tutor agents' physical embodiment and anthropomorphism (student-reported sociability, animacy, agency, and disturbance) relate to affective (on-task enjoyment) and cognitive (task performance) learning within…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Animals, Human Body
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Sarika Kewalramani; Kelly-Ann Allen; Erin Leif; Andrea Ng – Journal of Autism and Developmental Disorders, 2024
This scoping review synthesises the current research into robotics technologies for promoting social-emotional learning in children with autism spectrum disorder. It examines the types of robotics technologies employed, their applications, and the gaps in the existing literature. Our scoping review adhered to the Preferred Reporting Items for…
Descriptors: Robotics, Social Emotional Learning, Autism Spectrum Disorders, Children
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Doroudi, Shayan – International Journal of Artificial Intelligence in Education, 2023
In this paper, I argue that the fields of artificial intelligence (AI) and education have been deeply intertwined since the early days of AI. Specifically, I show that many of the early pioneers of AI were cognitive scientists who also made pioneering and impactful contributions to the field of education. These researchers saw AI as a tool for…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Cognitive Processes
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Mirjana Maricic; Branko Andic; Soeharto Soeharto; Filiz Mumcu; Stanko Cvjeticanin; Zsolt Lavicza – Education and Information Technologies, 2025
According to the theoretical frameworks and teaching practice, the constructs of the Technology acceptance model - TAM and the Cognitive load theory - CLT are in a close cause-and-effect relationship, and gaining insights into this issue is essential for educators. Our study aimed to examine continuous teaching intention (CTI) with emerging…
Descriptors: Teacher Attitudes, Intention, Technology Uses in Education, Elementary School Teachers
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Xi Xiang; Di Xi – British Journal of Educational Technology, 2025
Spatial thinking is essential for nurturing spatially literate graduates in tertiary education. However, there is limited research on individual differences in cognitive processes and their impact on spatial problem solving in disciplinary contexts. This study aimed to investigate cognitive processes involved in spatial thinking in geography…
Descriptors: College Students, Cognitive Processes, Spatial Ability, Geography Instruction
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Ling Wu; Shuxin Wang – Education and Information Technologies, 2025
Contemporary technological advancements offer new possibilities for enhancing user creativity. We aimed to explore how technology can boost student creativity to meet the twenty-first century's demand for innovative talent. Based on the 4P model of creativity (person, process, product, and press) and constructivist theory, a virtual reality (VR)…
Descriptors: Computer Simulation, Brain, Biofeedback, Creativity
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Frank Reinhold; Timo Leuders; Katharina Loibl; Matthias Nückles; Maik Beege; Jan M. Boelmann – Educational Psychology Review, 2024
To explain successful subject matter learning with digital tools, the specification of mediating cognitive processes is crucial for any empirical investigation. We introduce a cognitive process framework for the mechanisms of learning with digital tools (CoDiL) that combines core ideas from the psychology of instruction…
Descriptors: Cognitive Processes, Intellectual Disciplines, Learning Activities, Technology Uses in Education
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Carmen Smith – International Journal of Mathematical Education in Science and Technology, 2024
Embodied cognition theory underscores the importance of the interactions among the mind, body and environment, and instructors can make use of these connections to support learning through body-based learning activities. However, synchronous online learning presents challenges to this type of embodied pedagogy, as learning through physical actions…
Descriptors: Electronic Learning, Distance Education, Technology Uses in Education, Mathematics Education
Janetta Adelle Robins Boone – ProQuest LLC, 2024
This dissertation aimed to expand knowledge and practical uses of educational technology tools in high-stakes team training environments. This study depicted the real-world impacts of virtual reality (VR) technology on learning and training for the Royal New Zealand Police Academy and those training teams in high-stakes environments.…
Descriptors: Cognitive Processes, Difficulty Level, Police Education, Police
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Zhujun Jiang; Yicong Zhang; Feng-Kuang Chiang – British Journal of Educational Technology, 2024
A 360-degree video offers a novel visual experience for education. This immersive experience not only amplifies students' engagement and curiosity but also assists them in delving into and comprehending intricate concepts from a multitude of viewpoints. Given its novelty, there is a relative shortage of studies on 360-degree video's overall…
Descriptors: Meta Analysis, Video Technology, Outcomes of Education, Student Characteristics
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Dora Stilin; Barbara Roncevic Zubkovic; Rosanda Pahljina-Reinic – Learning Environments Research, 2024
Based on the control-value theory, we investigated the achievement emotions experienced in science and mathematics classes by high school students in the context of digital technology use for educational purposes. Specifically, we examined the mediating role of cognitive appraisals of control and value in the relationship between students' digital…
Descriptors: Technology, Academic Achievement, Psychological Patterns, Secondary School Science
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