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Dindar, M.; Kabakçi Yurdakul, I.; Inan Dönmez, F. – Journal of Computer Assisted Learning, 2015
The majority of multimedia learning studies focus on the use of graphics in learning process but very few of them examine the role of graphics in testing students' knowledge. This study investigates the use of static graphics versus animated graphics in a computer-based English achievement test from a cognitive load theory perspective. Three…
Descriptors: Difficulty Level, Cognitive Processes, Animation, Visual Aids
Khalil, Mohammed K.; Elkhider, Ihsan A. – Advances in Physiology Education, 2016
Faculty members in higher education are involved in many instructional design activities without formal training in learning theories and the science of instruction. Learning theories provide the foundation for the selection of instructional strategies and allow for reliable prediction of their effectiveness. To achieve effective learning…
Descriptors: Learning Theories, Instructional Design, Instructional Effectiveness, Educational Strategies
Ngu, Bing Hiong; Phan, Huy Phuong – Pedagogies: An International Journal, 2016
We examined the use of balance and inverse methods in equation solving. The main difference between the balance and inverse methods lies in the operational line (e.g. +2 on both sides vs -2 becomes +2). Differential element interactivity favours the inverse method because the interaction between elements occurs on both sides of the equation for…
Descriptors: Equations (Mathematics), Problem Solving, Cognitive Processes, Difficulty Level
Sutherland, Scot M.; White, Tobin F. – Journal of Learning Analytics, 2016
The development of the constraint-referenced analytics tool for monitoring algebra learning activities presented here came from the desire to firstly, take a more quantitative look at student responses in collaborative algebra activities, and secondly, to situate those activities in a more traditional introductory algebra setting focusing on…
Descriptors: Algebra, Learning Activities, Data Analysis, Cooperative Learning
Clayton, Rodney L. – ProQuest LLC, 2016
Research is not clear on how to address the difficulty students have conceptualizing geologic processes and phenomena. This study investigated how animations coupled with seductive details effect learners' situational interest and emotions. A quantitative quasi-experimental study employing an independent-measures factorial design was used. The…
Descriptors: Animation, Geology, Science Instruction, Statistical Analysis
Akcay, Ahmet Oguz – ProQuest LLC, 2016
Technology has changed every aspect of our lives such as communication, shopping, games, business, and education. Technology has been used for decades in the teaching and learning environment in K-12 education and higher education, especially in mathematics education where the use of instructional technology has great potential. Today's students…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Mathematics Instruction
Sheridan, Brandon; Smith, Ben; Pleggenkuhle-Miles, Erin – Education Economics, 2017
University class structure is changing. To accommodate working students, programmes are increasing their offerings of long night classes--some lasting as long as six hours. While these long classes may be more convenient for students, they have unintended consequences as a result of cognitive load. Using a panel of 124 students (372 observations)…
Descriptors: Cognitive Processes, Difficulty Level, Retention (Psychology), Student Characteristics
Huang, Xiaoxia – Interactive Learning Environments, 2017
Previous research has indicated the disconnect between example-based research focusing on worked examples (WEs) and that focusing on modeling examples. The purpose of this study was to examine and compare the effect of four different types of examples from the two separate lines of research, including standard WEs, erroneous WEs, expert (masterly)…
Descriptors: Teaching Methods, Problem Solving, Academic Achievement, Cognitive Processes
Sage, Kara – Journal of Educational Multimedia and Hypermedia, 2014
When acquiring information from a 2D platform, self-control and/or optimal pacing may help reduce cognitive load and enhance learning outcomes. In the present research, adults viewed novel action sequences via one of four learning media: (1) self-paced slideshows, where viewers advanced through slides at their own pace by clicking a mouse, (2)…
Descriptors: Adults, Video Technology, Visual Aids, Cognitive Processes
Walker, Esther J.; Risko, Evan F.; Kingstone, Alan – Discourse Processes: A Multidisciplinary Journal, 2014
The present study examined the influence of a human or computer "partner" on the production of fillers ("um" and "uh") during a question and answer task. Experiment 1 investigated whether or not responding to a human partner as opposed to a computer partner results in a higher rate of filler production. Participants…
Descriptors: Speech, Oral Language, Communication (Thought Transfer), Context Effect
Cuevas, Haydee M.; Fiore, Stephen M. – Instructional Science: An International Journal of the Learning Sciences, 2014
The present study investigated the utility of an instructional strategy known as the "query method" for enhancing learning outcomes in computer-based training. The query method involves an embedded guided, sentence generation task requiring elaboration of key concepts in the training material that encourages learners to "stop and…
Descriptors: Computer Assisted Instruction, Outcomes of Education, Questioning Techniques, Teaching Methods
Price, C. Aaron; Lee, H.-S.; Malatesta, K. – Journal of Science Education and Technology, 2014
Stereoscopic technology (3D) is rapidly becoming ubiquitous across research, entertainment and informal educational settings. Children of today may grow up never knowing a time when movies, television and video games were not available stereoscopically. Despite this rapid expansion, the field's understanding of the impact of stereoscopic…
Descriptors: Visual Aids, Science Education, Informal Education, Children
Yang, Hui-Yu – Educational Technology & Society, 2016
The present study examines how various types of attention cueing and cognitive preference affect learners' comprehension of a cardiovascular system and cognitive load. EFL learners were randomly assigned to one of four conditions: non-signal, static-blood-signal, static-blood-static-arrow-signal, and animation-signal. The results indicated that…
Descriptors: Foreign Countries, Attention, Cues, Visualization
Kiray, Seyit Ahmet – International Journal of Education in Mathematics, Science and Technology, 2016
The purpose of this study is to reveal the pre-service science teachers' difficulties about the concept of atoms. The data was collected from two different sources: The Draw an Atom Test (DAAT) and face-to-face interviews. Draw an atom test (DAAT) were administered to the 142 science teacher candidates. To elaborate the results, the researcher…
Descriptors: Preservice Teachers, Science Teachers, Science Instruction, Cognitive Processes
Jung, Jung,; Kim, Dongsik; Na, Chungsoo – Educational Technology & Society, 2016
This study investigated the effectiveness of various types of worked-out examples used in pre-training to optimize the cognitive load and enhance learners' comprehension of the content in an animation-based learning environment. An animation-based learning environment was developed specifically for this study. The participants were divided into…
Descriptors: Cognitive Processes, Difficulty Level, Delivery Systems, Animation

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