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Dede, Christopher J. – Educational Technology, 1992
Describes two stages of potential development that could make multimedia the core of an information infrastructure for educational reform: (1) incorporating hypermedia to enable knowledge construction by learners; and (2) using visualization and virtual communities to create artificial worlds. (16 references) (MES)
Descriptors: Cognitive Structures, Educational Technology, Futures (of Society), Hypermedia
Park, Ok-choon; Seidel, Robert J. – Educational Technology, 1987
Designed to promote cooperative efforts between researchers in artificial intelligence and instruction for the development of future computer-delivered instructional systems, this article contrasts intelligent computer-assisted instruction (ICAI) and traditional computer-based instruction (CBI) in terms of the basic philosophies underlying their…
Descriptors: Artificial Intelligence, Cognitive Psychology, Cognitive Structures, Computer Assisted Instruction
Shapiro, David W. – Educational Technology, 1996
Examines bioregional mapping as an example of how a different system (educational or otherwise) could be designed through shifting the focus of figure-ground gestalts and revisioning core metaphors. Discusses the notions of community and place, the potential for cognitive restructuring, literal and conceptual maps, and the potential of solving…
Descriptors: Cognitive Mapping, Cognitive Structures, Community, Educational Change
Twitchell, David, Ed. – Educational Technology, 1990
This sixth in a series of edited transcripts based on a conference at Utah State University discusses ideas from cognitive psychology that have implications for instructional design. Highlights include information processing phases; pattern recognition; short-term and long-term memory; purposes of instruction; cognitive structures; and cognitive…
Descriptors: Cognitive Processes, Cognitive Psychology, Cognitive Structures, Instructional Design
Norton, Priscilla – Educational Technology, 1992
Discussion of discourse created by computers defines discourse as a pattern of cognitive functioning and identifies two such modes of thought: narrative and expository. Discussion covers the computer as discourse; schemas as a way to understand how knowledge is organized; simulations, hypermedia, and databases as discourse; and interactive…
Descriptors: Cognitive Structures, Computer Oriented Programs, Computer Simulation, Databases
Jonassen, David H.; Henning, Philip – Educational Technology, 1999
Explores the utility of mental models as learning outcomes in using complex and situated learning environments. Describes two studies: one aimed at eliciting mental models in the heads of novice refrigeration technicians, and the other an ethnographic study eliciting knowledge and models within the community of experienced refrigeration…
Descriptors: Cognitive Mapping, Cognitive Processes, Cognitive Structures, Ethnography
Taylor, James C. – Educational Technology, 1994
Describes the Novice-Expert (Novex) Analysis, a nine-step approach to instructional design aimed at effecting the shift from novice to expert by creating a series of learning activities to enable novices to construct an expert knowledge base. The "Dimensions of Processing Model" diagram illustrates how learning processes influence…
Descriptors: Cognitive Mapping, Cognitive Processes, Cognitive Psychology, Cognitive Structures
Jones, Mark K.; And Others – Educational Technology, 1990
Presents a knowledge representation model that was designed for instructional decision making. Topics discussed include classification models for instructional design; artificial intelligence; semantic networks; natural language; and data models, including network and hierarchical models. An example is given of knowledge analysis for a secondary…
Descriptors: Artificial Intelligence, Classification, Cognitive Structures, Computer Assisted Design