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Matt Kessler; Shawn Loewen; Talip Gönülal – Computer Assisted Language Learning, 2025
Despite the influx of research examining various aspects of mobile-assisted language learning (MALL) applications (apps) over the past two decades, there have been no head-to-head studies that have investigated the comparative effectiveness of different mobile apps. The current study addresses this gap by directly comparing two of the most…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Second Language Learning
Ke Li; Mark Peterson; Qiao Wang – Computer Assisted Language Learning, 2024
This study applies Activity Theory to describe and analyze an out-of-school project in which eight Chinese university students utilized a massively multiplayer online game (MMOG) to learn English. Based on data collected through questionnaires, gaming journals, gaming recordings and interviews, thematic analysis was performed to identify the…
Descriptors: Informal Education, Second Language Learning, Video Games, College Students
Foreign Language Acquisition via Artificial Intelligence and Extended Reality: Design and Evaluation
Divekar, Rahul R.; Drozdal, Jaimie; Chabot, Samuel; Zhou, Yalun; Su, Hui; Chen, Yue; Zhu, Houming; Hendler, James A.; Braasch, Jonas – Computer Assisted Language Learning, 2022
Artificial Intelligence (AI) and Extended Reality (XR) have been employed in several foreign language education applications to increase the availability of experiential learning methods akin to international immersion programs. However, research in multi-modal spoken dialogue in L2 combined with immersive technologies and collaborative learning…
Descriptors: Second Language Learning, Language Acquisition, Artificial Intelligence, Computer Simulation
Haghighi, Hamzeh; Jafarigohar, Manoochehr; Khoshsima, Hooshang; Vahdany, Fereidoon – Computer Assisted Language Learning, 2019
With the emergence of innovative mobile-based tools, new opportunities have been made to enhance the quality of language learning. Keeping this in mind, the current study aimed to investigate the impact of a flipped classroom on enhancing EFL learners' pragmatic competence. To this end, 60 EFL learners from two universities in Iran were assigned…
Descriptors: Computer Assisted Instruction, English (Second Language), Second Language Learning, Second Language Instruction
Hung, Hsiu-Ting – Computer Assisted Language Learning, 2015
This paper describes a structured attempt to integrate flip teaching into language classrooms using a WebQuest active learning strategy. The purpose of this study is to examine the possible impacts of flipping the classroom on English language learners' academic performance, learning attitudes, and participation levels. Adopting a…
Descriptors: Active Learning, Second Language Learning, Learning Experience, Teaching Methods
Castañeda, Daniel A.; Cho, Moon-Heum – Computer Assisted Language Learning, 2013
The purpose of this study was to investigate the extent to which wiki writing improves college students' grammatical knowledge in Spanish as a second language (L2). Fifty-three students participated in the study for three consecutive semesters. Pre- and posttest results show that wiki writing was helpful in improving their grammatical…
Descriptors: Spanish, Grammar, Web 2.0 Technologies, College Students
Kennedy, Claire; Miceli, Tiziana – Computer Assisted Language Learning, 2013
Wikis are increasingly seen as useful tools for promoting active student engagement and collaborative language learning. Unlike most applications of wikis to foreign/second language learning thus far reported on, ours concerns complete beginners. In this paper, we focus on our approach to and evaluation of the integration of wikis into our…
Descriptors: Web 2.0 Technologies, Second Language Instruction, Second Language Learning, Italian