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Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
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Costley, Jamie; Fanguy, Mik – Educational Technology Research and Development, 2021
Studies showing improved learning performances for students who take notes collaboratively have speculated that sharing this task among group members may reduce the extraneous cognitive burden placed on each member. Therefore, a study (n = 171) was conducted in the context of a flipped scientific writing course to examine the effects of…
Descriptors: Notetaking, Group Activities, Cognitive Processes, Difficulty Level
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Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Educational Technology Research and Development, 2021
Recent research has shown a great interest in supporting self-regulated learning (SRL) strategies in online learning. However, there is hardly any study that has investigated how students' self-regulation of behavior could be promoted in online environments for programming learning and assessment, despite the proliferation of automated programming…
Descriptors: Self Management, Student Behavior, Online Courses, Programming
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Chen, Ching-Huei; Shih, Chun-Chao; Law, Victor – Educational Technology Research and Development, 2020
Digital game-based learning (DGBL) is known to be widely used for improving learning in various fields. Among the elements of DGBL, competition has been very controversial. This meta-analysis, which included 25 articles written between 2008 and 2019, revealed that DGBL has produced improvements for learning outcomes with an overall effect size of…
Descriptors: Competition, Video Games, Computer Games, Game Based Learning
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Park, Seung Won; Kim, ChanMin – Educational Technology Research and Development, 2016
Poor student engagement with academic readings has been frequently reported in college classrooms. As an effort to improve college students' reading engagement, researchers have developed a virtual environment in which students take on the role of tutor and teach a virtual tutee, the virtual tutee system (VTS). This research examined the…
Descriptors: Learner Engagement, Academic Discourse, College Students, Reading Motivation
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Mason, Lucia; Pluchino, Patrik; Ariasi, Nicola – Educational Technology Research and Development, 2014
Students search the Web frequently for many purposes, one of which is to search information for academic assignments. Given the huge amount of easily accessible online information, they are required to develop new reading skills and become more able to effectively evaluate the reliability of web sources. This study investigates the distribution of…
Descriptors: Web Sites, Online Searching, Eye Movements, Attention
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Schoor, Cornelia; Bannert, Maria; Brunken, Roland – Educational Technology Research and Development, 2012
This study assessed the role different kinds of secondary tasks play for researching the modality effect of cognitive load theory. Ninety-six university students worked with a computer-based training program for approximately 13 min and had to fulfill an additional secondary task. In a 2 x 2 factorial design, modality of information presentation…
Descriptors: Multimedia Instruction, Computer Assisted Instruction, Instructional Design, Cognitive Processes
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Kyprianidou, Maria; Demetriadis, Stavros; Tsiatsos, Thrasyvoulos; Pombortsis, Andreas – Educational Technology Research and Development, 2012
This work explores the impact of teacher-led heterogeneous group formation on students' teamwork, based on students' learning styles. Fifty senior university students participated in a project-based course with two key organizational features: first, a web system (PEGASUS) was developed to help students identify their learning styles and…
Descriptors: Cognitive Style, Heterogeneous Grouping, Cognitive Processes, Teaching Methods
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Pastore, Raymond S. – Educational Technology Research and Development, 2010
The purpose of this study was to examine the effects of diagrams and time-compressed instruction on learning and learners' perceptions of cognitive load. The following design factors, visuals (visuals and non-visuals) and time-compressed instruction (0%-normal paced, 25, and 50%) were presented to 216 university students to analyze learning in a…
Descriptors: Multimedia Materials, Multimedia Instruction, Achievement Tests, Time Factors (Learning)
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Schnotz, Wolfgang; Rasch, Thorsten – Educational Technology Research and Development, 2005
New technologies allow the display of text, static visuals, and animations. Although animations are inherently attractive, they are not always beneficial for learning. Problems may arise especially when animations modify the learner's cognitive load in an unintended way. In two learning experiments with 40 and 26 university students, the effects…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Animation, Multimedia Instruction
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Rittschof, Kent A.; Kulhavy, Raymond W. – Educational Technology Research and Development, 1998
To examine how four methods of symbolizing data affect learning from thematic maps of familiar regions, two experiments were conducted with college students. In both experiments, map-related text information was recalled more than map-unrelated text information. Choropleth maps and proportional symbol maps were associated with higher reported use…
Descriptors: Cognitive Processes, College Students, Data Analysis, Higher Education
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Moreno, Roxana; Valdez, Alfred – Educational Technology Research and Development, 2005
The cognitive load and learning effects of dual-code and interactivity--two multimedia methods intended to promote meaningful learning--were examined. In Experiment 1, college students learned about the causal chain of events leading to the process of lightning formation with a set of words and corresponding pictures (Group WP), pictures (Group…
Descriptors: Epistemology, Multimedia Instruction, Multimedia Materials, Learning Processes