Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Academic Achievement | 1 |
College Students | 1 |
Computer Games | 1 |
Cooperative Learning | 1 |
Correlation | 1 |
Creative Thinking | 1 |
Educational Benefits | 1 |
Educational Games | 1 |
Expectation | 1 |
Global Approach | 1 |
Grade Point Average | 1 |
More ▼ |
Source
International Journal of… | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Georgia (Atlanta) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Preston, Jon A.; Chastine, Jeff; O'Donnell, Casey; Tseng, Tony; MacIntyre, Blair – International Journal of Game-Based Learning, 2012
Game jams are events that allow game designers to develop innovative games in a time-constrained environment, typically within a 48-hour period during a weekend. Jams provide participants an opportunity to improve their skills, collaborate with their peers, and advance research and creativity in the field of game design. Having coordinated…
Descriptors: Educational Games, Computer Games, Global Approach, Instructional Design