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Nyinkeu, Ngatchu Damen; Katiba, Clive Tsuma; Henry, Ngatchu – International Journal of Technology in Teaching and Learning, 2015
The conversation on reforms in higher education is perpetual and even more relevant in the twenty-first century. The effects of our rapid changing technological society on the educational landscape calls for a rethinking of the teaching-learning processes, irrespective of geographical barriers or discipline of studies. Using a qualitative…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, College Students
Song, Liyan – International Journal of Technology in Teaching and Learning, 2016
The purpose of this research was to examine online instructors' perspectives on assessment practices within online environments. Nine online instructors from seven institutions were interviewed for this grounded theory qualitative research. Three main aspects emerged from the analysis of the interviews that were involved in online assessment…
Descriptors: Online Courses, Teacher Attitudes, Educational Technology, Technology Uses in Education
Jenny, Seth E.; Thompson, Robin M. – International Journal of Technology in Teaching and Learning, 2016
Mobile gaming has become immensely popular with the growing ease of access and the variety of inexpensive options now being offered. Pokémon Go, a cellular phone game that combines augmented reality (AR) and global positioning system (GPS) location to catch digital characters in the real world, is a free download that has broken participation…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Computer Simulation
Jie, Zhang; Pearlman, Ann M. Giralico – International Journal of Technology in Teaching and Learning, 2018
In today's global society, higher education institutions are charged with preparing students to be world citizens who possess holistic perspectives on diverse international cultures. Many colleges and universities in the United States of America actively seek international partners to offer technology enhanced collaborative online international…
Descriptors: Access to Education, International Education, Technology Integration, Online Courses
Jenny, Seth E.; Schary, David – International Journal of Technology in Teaching and Learning, 2014
This mixed-methods study investigated whether playing the video game "Madden NFL" can: (a) assist someone in learning about American football, and (b) influence someone wanting to watch or play American football. International university students with little knowledge of the sport were randomly assigned into the control group (CG) (n =…
Descriptors: Teaching Methods, Team Sports, Video Games, Foreign Students
Yaoyuneyong, Gallayanee; Thornton, Amy; Lieu, John – International Journal of Technology in Teaching and Learning, 2013
Companies currently utilize Web 2.0 applications to improve and shorten supplier transactions, to generate customer interaction and connections, and to enable employees to increase their knowledge, apply their creativity, and innovate. Thus, business educators must prepare students to engage in a technological society; especially graduate students…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Uses in Education, Business Administration Education
Zhang, Jie; Fallong, Moira A.; Russo, Theresa J. – International Journal of Technology in Teaching and Learning, 2014
The purpose of this exploratory study was to find out college students' comfortable levels of using technology. Forty-four males (11.3%) and 345 females (88.5%) participated in the study by filling out an online survey voluntarily. The researchers used descriptive data analyses to investigate the possession of, access to, and usage of technology…
Descriptors: College Students, Student Attitudes, Educational Technology, Technology Uses in Education
Zhang, Jie; Russo, Theresa J.; Fallon, Moira A. – International Journal of Technology in Teaching and Learning, 2015
As a part of a larger study, the purpose of this exploratory study was to assess college students' stress levels of using technology. Forty-four males (11.3%) and 345 females (88.5%) participated in the study by filling out an online survey voluntarily and anonymously. This was an exploratory survey of college students' feelings about technology,…
Descriptors: College Students, Stress Variables, Technology Uses in Education, Influence of Technology
Wang, Yuping; Han, Xibin – International Journal of Technology in Teaching and Learning, 2017
This longitudinal study examines the roles of the institution in blended learning (BL) implementation in Chinese vocational education. Informed by existing research and our BL practices, this study first proposes an analytical framework that structures BL as a system of learning with constant interactions among its six essential sub-systems…
Descriptors: Case Studies, Blended Learning, Vocational Education, Educational Practices
Newbury, Robert – International Journal of Technology in Teaching and Learning, 2013
Over the past decade, 80 to 90 percent of courses at universities and colleges in the United States were delivered as "blended learning" courses. However, systematical research has rarely been done to identify the measureable impact and effectiveness of the design of blended learning on learning related outcomes. In this article, the…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Independent Study
Frazier, Laura Corbin; Sadera, William A. – International Journal of Technology in Teaching and Learning, 2013
The growing demand for distance education at both the K-12 school and university level, has prompted a number of teacher education programs to integrate distance-based technology into their preparation programs. This study examines data from 102 teacher education programs to analyze the current status of distance education in teacher preparation…
Descriptors: Distance Education, Teacher Education Programs, Educational Technology, Technology Uses in Education
Wilcox, Diane; Liu, Juhong Christie; Thall, Jane; Howley, Tim – International Journal of Technology in Teaching and Learning, 2017
21st Century Skills, including critical thinking, collaboration, communication, creativity and innovation, self-direction, global and local connections, and using technology as tools for learning, are considered essential for success in the workplace by employers. To meet these career needs, many universities use a variety of instructional methods…
Descriptors: 21st Century Skills, Educational Practices, Teacher Attitudes, Teaching Methods
Jenny, Seth E.; Schary, David P. – International Journal of Technology in Teaching and Learning, 2015
This mixed-methods study investigated the ability of motion-based video games (MBVG) to motivate adoption of authentic wall/rock climbing. The study also explored participants' perceptions of MBVG and authentic wall/rock climbing. University students (n = 24) with no previous climbing experience were randomly assigned into the game-first (GF) or…
Descriptors: Motion, Video Games, Physical Activities, Student Motivation