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Shin, Hye Won; Sok, Sarah – ReCALL, 2023
The current study is an approximate replication of Gray and DiLoreto's (2016) study, which proposed a model predicting that course structure, learner interaction and instructor presence would influence students' perceived learning and satisfaction in online learning, with student engagement acting as a mediator between two of the predictors and…
Descriptors: College Students, Second Language Learning, Computer Assisted Instruction, Electronic Learning
Lai, Shu-Li; Chang, Jason S. – ReCALL, 2020
In this process-based study, we introduced a collocation tool with a new interface and advanced search features and examined how a class of EFL college students interacted with it. To elicit their tool consultation behaviors, a vocabulary test with collocation questions was designed. The students' use of the tool to answer the vocabulary questions…
Descriptors: College Students, Second Language Learning, English (Second Language), Computer Assisted Instruction
Peeters, Ward; Pretorius, Marilize – ReCALL, 2020
Creating collaborative working and learning experiences has long been at the forefront of computer-assisted language learning research. It is in this context that, in recent years, the integration of social networking sites and Web 2.0 in learning settings has surged, generating new opportunities to establish and explore virtual communities of…
Descriptors: Social Media, Social Networks, Communities of Practice, Network Analysis
Trinder, Ruth – ReCALL, 2016
It has been suggested that current research in computer-assisted language learning (CALL) should seek to understand the conditions and circumstances that govern students' use of technology (Steel & Levy, 2013). This paper attempts to identify critical factors accounting for student choices, first, by investigating advanced learners' reported…
Descriptors: Foreign Countries, College Students, Blended Learning, Conventional Instruction
Yamazaki, Kasumi – ReCALL, 2018
This study investigates an instantiation of a 3D virtual world-based Japanese learning curriculum within the context of a Japanese as a foreign language (JFL) classroom. Through a mixed-method case study approach, participants' natural acquisition of Japanese in a 3D virtual environment was examined. In the present study, four sources of data from…
Descriptors: Computer Assisted Instruction, Second Language Learning, Computer Simulation, Qualitative Research
Steel, Caroline H.; Levy, Mike – ReCALL, 2013
This paper has two key objectives. Firstly, it seeks to record the technologies in current use by learners of a range of languages at an Australian university in 2011. Data was collected via a large-scale survey of 587 foreign language students across ten languages at The University of Queensland, Brisbane, Australia. Notably the data…
Descriptors: Second Language Instruction, Second Language Learning, Foreign Countries, Surveys
Rama, Paul S.; Black, Rebecca W.; van Es, Elizabeth; Warschauer, Mark – ReCALL, 2012
What are the affordances of online gaming environments for second language learning and socialization? To answer this question, this qualitative study examines two college-age Spanish learners' experiences participating in the Spanish language version of the massively multi-player online game "World of Warcraft." Using data culled from participant…
Descriptors: Computer Assisted Instruction, Second Language Learning, Participant Observation, Computer Games
Ko, Chao-Jung – ReCALL, 2012
This study adopts a case study approach to investigate the impacts of synchronous computer-mediated communication (CMC) learning environments on learners' perception of social presence. The participants were twelve French as a foreign language (FFL) beginners in a Taiwanese university. Divided into three groups, they conducted some tasks in three…
Descriptors: Foreign Countries, Video Technology, Computer Mediated Communication, Novices
Peterson, Mark – ReCALL, 2012
This paper reports on the task-based interaction of English as a Foreign Language (EFL) learners in the 3D multiuser virtual environment (MUVE) Second Life. The discussion first explores research on the precursors of MUVEs, text-based 2D virtual worlds known as MOOs. This is followed by an examination of studies on the use of MUVEs in Computer…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Role Playing
Develotte, Christine; Guichon, Nicolas; Vincent, Caroline – ReCALL, 2010
This paper explores how language teachers learn to teach with a synchronous multimodal setup ("Skype"), and it focuses on their use of the webcam during the pedagogical interaction. First, we analyze the ways that French graduate students learning to teach online use the multimodal resources available in a desktop videoconferencing (DVC)…
Descriptors: Foreign Countries, Graduate Students, Interaction, French
Kondo, Mutsumi; Ishikawa, Yasushige; Smith, Craig; Sakamoto, Kishio; Shimomura, Hidenori; Wada, Norihisa – ReCALL, 2012
This paper reports a project in which researchers at universities in Japan explored the use of Mobile Assisted Language Learning (MALL) practices by developing a learning module intended to help improve students' scores on the TOEIC Listening and Reading Tests. MALL practices are currently being developed at universities in Japan because almost…
Descriptors: Foreign Countries, Internet, Teaching Methods, Informal Education
Lee, Lina – ReCALL, 2010
Blog technology is a potential medium for encouraging reflective writing through self-expression and interactive exchange through social networking. This paper reports on a study using blogs as out-of-class assignments for the development of learners' language competence. The study involved seventeen university students at advanced level who kept…
Descriptors: Feedback (Response), Writing Assignments, Web Sites, Electronic Publishing
Boulton, Alex – ReCALL, 2009
The potential for corpora in language learning has attracted a significant amount of attention in recent years, including in the form of data-driven learning (DDL). Careful not to appear to over-promote the field, enthusiasts have urged caution in its application, in particular with regard to lower-level learners, and have argued that extensive…
Descriptors: Information Sources, Foreign Countries, Teaching Methods, Engineering Education
Stockwell, Glenn – ReCALL, 2008
While the use of mobile devices for language learning has sparked the interest of an increasing number of researchers in recent years (e.g., Aizawa & Kiernan, 2003; Thornton & Houser, 2005), our knowledge of learners' preferences for the mobile platform and their usage patterns remains limited. Are learners prepared to use mobile phones…
Descriptors: Learning Activities, Computers, Vocabulary Development, Internet
Liaw, Meei-Ling – ReCALL, 2007
Efforts have been made by language educators and researchers to use computer technology to assist L2 learners' growth in either linguistic or intercultural competence. Nonetheless, web-based environments devoted to developing both types of competences in tandem are new and experimental. The purpose of this project, which involves the collaboration…
Descriptors: Reading Materials, Intercultural Communication, Measures (Individuals), Foreign Countries
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