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Hengtao Tang; Yeye Tang; Miao Dai; Xu Du; Jui-Long Hung; Hao Li – TechTrends: Linking Research and Practice to Improve Learning, 2024
Blended learning, integrating online and in-person components, has been increasingly adopted in higher education to enhance students' learning experience and outcomes. While the advantages of blended learning are well-evidenced, research has primarily focused on the online pre-learning component, neglecting the significance of in-class activities.…
Descriptors: Blended Learning, Behavior Patterns, Learning Processes, Learning
José Alexis Alonso-Sánchez; Juan L. Núñez Alonso; Elisa Santana-Monagas – TechTrends: Linking Research and Practice to Improve Learning, 2025
Teachers are generally focused on optimizing the teaching-learning process and fostering high levels of student engagement, participation, and motivation. To address this challenge, this work presents a gamification experience implemented to teach content related to family involvement and educational programs in two courses--one at master's degree…
Descriptors: Gamification, Masters Programs, Undergraduate Study, College Students
Khristin Fabian; Sally Smith; Ella Taylor-Smith – TechTrends: Linking Research and Practice to Improve Learning, 2024
The COVID-19 pandemic moved focus from face-to-face learning to hybrid in Higher Education; many educators did not have previous experience of this mode prior to this shift in learning locations. One form of hybrid learning is "synchronous hybrid learning" where both face-to-face and online students simultaneously attend learning…
Descriptors: Blended Learning, Preferences, Student Attitudes, In Person Learning
Hui Li; Xiaolan Wu; Hasan Tinmaz – TechTrends: Linking Research and Practice to Improve Learning, 2024
This study focuses on the online learning abilities of university students, a crucial skill in today's digital age. This research collected data from students (n = 945) from China with a questionnaire of 40 questions in two scales. The researchers made factor analyses concerning university students' online learning ability, which included 19…
Descriptors: Electronic Learning, College Students, Foreign Countries, Online Courses
Ensmann, Suzanne – TechTrends: Linking Research and Practice to Improve Learning, 2021
Imagine producing curricula to teach a new language to an audience in a different country that has never had access to computers or the Internet. How will instructional designers and teachers communicate when worlds are so vastly different? Before reading, writing, or speaking, images and movement facilitate communication. This article describes a…
Descriptors: Computer Games, Game Based Learning, Access to Computers, Internet
Roman, Tiffany A.; Callison, Matthew; Myers, Rodney D.; Berry, Anne H. – TechTrends: Linking Research and Practice to Improve Learning, 2020
Authentic learning in online education is feasible with intentional instructional strategies and appropriate educational technologies, yet as a learning approach, barriers to implementation still exist. We argue that authentic learning in online education can be successfully supported when the characteristics of authentic learning are (a)…
Descriptors: Authentic Learning, Distance Education, Evidence Based Practice, Peer Evaluation
Harun Cigdem; Semiral Oncu – TechTrends: Linking Research and Practice to Improve Learning, 2025
Despite efforts to implement innovative approaches such as flipped learning leveraging computer technology, the challenge of student failure persists. Understanding the factors that contribute to student success in flipped engineering courses remains a critical issue. This study addresses this issue by investigating the impact of student…
Descriptors: Gamification, Flipped Classroom, Learner Engagement, Learning Readiness
Asino, Tutaleni I.; Pulay, Alana – TechTrends: Linking Research and Practice to Improve Learning, 2019
The physical classroom remains the one constant space where most schooling takes place and where everyday Computer Supported Collaborative Learning (CSCL) practices in formal educational settings occur. While educational advocates have championed the need for a change to schooling, pedagogy and various teaching and learning practices, the learning…
Descriptors: Student Attitudes, Classroom Environment, Educational Change, Teaching Methods
Gregory M. Francom; Melissa Luckett; Stephanie M. Spearman – TechTrends: Linking Research and Practice to Improve Learning, 2024
Multi-user virtual environments (MUVEs) have great potential for supporting learning experiences with a high social and teaching presence. One particular MUVE of note is Mozilla Hubs, a system of open-source virtual worlds that allow users to join sessions and interact as avatars. To date, prior studies have not examined teaching and social…
Descriptors: Educational Technology, Computer Simulation, Interpersonal Relationship, In Person Learning
Yu-Hui Ching; Sasha Wang; Min Long – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study explored pre-service teachers' perceptions of a 3D printing integrated science, technology, engineering, and mathematics (STEM) module within a college-level mathematics content course. Data from surveys and reflections collected from nineteen participants were analyzed. Results indicated that the pre-service teachers perceived…
Descriptors: Printing, Computer Peripherals, STEM Education, College Mathematics
Nkomo, Larian M.; Nat, Muesser – TechTrends: Linking Research and Practice to Improve Learning, 2021
With various digital technologies increasingly integrated into higher education, understanding how students engage with such technologies has become vital. There are different ways to measure student engagement; however, self-reported measures such as questionnaires are predominantly used to understand student engagement. In contrast, this study…
Descriptors: Learner Engagement, Blended Learning, Educational Environment, Data Collection
Venturino, Marielle; Hsu, Yu-Chang – TechTrends: Linking Research and Practice to Improve Learning, 2022
Open distance e-learning (ODeL) is an essential form of e-learning for students in South Africa. It allows expanded access to higher education for students from rural or socioeconomically disadvantaged backgrounds. One of the key features of ODeL is that students can complete coursework modules virtually, without the need to step onto a physical…
Descriptors: Computer Mediated Communication, Technology Uses in Education, Distance Education, Foreign Countries
Trust, Torrey; Maloy, Robert W.; Edwards, Sharon – TechTrends: Linking Research and Practice to Improve Learning, 2018
As higher education institutions seek to prepare an increasingly diverse population of students for a rapidly changing future, makerspaces offer a pedagogical approach for engaging all learners in active thinking and hands-on learning while promoting creativity, problem solving, and collaboration skills. In this paper, we discuss ways to integrate…
Descriptors: College Students, Shared Resources and Services, Majors (Students), Student Developed Materials
Armellini, Alejandro; Teixeira Antunes, Virgínia; Howe, Robert – TechTrends: Linking Research and Practice to Improve Learning, 2021
This article focuses on university students' perceptions of their learning and social experiences in the context of an institution-wide pedagogic shift to Active Blended Learning (ABL). It explores students' perceived enablers and barriers to learning in the new environment. Thematic analysis was conducted on data collected through focus groups…
Descriptors: College Students, Student Attitudes, Student Experience, Blended Learning
Nkomo, Larian M.; Daniel, Ben K. – TechTrends: Linking Research and Practice to Improve Learning, 2021
Lecture recordings are useful learning resources that can support flexible, remote and distance learning, especially during the Covid-19 pandemic. This study explored students' experiences of engaging with recorded lectures and the extent to which such engagement contributes to enhanced learning. The research involved the deployment of a…
Descriptors: Learner Engagement, Lecture Method, Technology Uses in Education, Video Technology
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