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Cle´mence Iacconi; Jonathan Piard; Elena Tosi-Brandi; Franc¸ois Azambourg; Marion Dubois; Vincent Cre´ance; Loi¨c Bertrand – Journal of Chemical Education, 2024
There is a gap between the importance of certain archeological material sources and their perception, both by professionals and by the general public. Textiles, for example, are essential to understanding practices that marked daily life and rituals in the past, but they have often been extremely degraded over time, particularly in temperate…
Descriptors: Archaeology, Chemistry, Active Learning, Student Projects
Malvano, Andrea – Music Education Research, 2023
Few university students in Italy today possess the necessary skills to read a musical score. Consequently, alternative strategies are needed in order to visualize -- and hence to memorise -- music. This is the main reason underpinning the pilot laboratory of musical architecture, which was launched in 2019 as university workshop thanks to the…
Descriptors: Music Education, Interdisciplinary Approach, Active Learning, College Students
Jun Peng; Meng Sun; Bei Yuan; Cher Ping Lim; Jeroen J. G. van Merriënboer; Minhong Wang – Education and Information Technologies, 2024
Project-based learning (PjBL) has been increasingly promoted and extended to online environments to enhance the quality of higher education. However, PjBL involves complex processes requiring higher-order thinking skills, which may pose challenges to many students especially in online settings with little prompt support from teachers. The problem…
Descriptors: College Students, Thinking Skills, Cognitive Processes, Active Learning
Adi Badiozaman, Ida Fatimawati; Segar, Augustus Raymond; Hii, John – Innovations in Education and Teaching International, 2022
This paper reports on students' learning experience with a hybrid Augmented Reality (AR) and Virtual Reality (VR) app called the Kuching Heritage App (KHA). We investigated the effect of visualisations, time lapse (i.e., past to present), and the witnessing of historical changes on students' learning experience about cultural heritage. This pilot…
Descriptors: Active Learning, Technology Uses in Education, Computer Oriented Programs, Computer Simulation
Prokofieva, Maria – Education and Information Technologies, 2021
The paper investigates the use of dashboards and data visualizations as a teaching tools in accounting units. Accounting has a growing demand for data analytics and visualization and current graduates usually lack understanding and skills in this area. The paper addresses this gap by introducing dashboards and data visualizations in teaching…
Descriptors: Accounting, Business Administration Education, Teaching Methods, Visual Aids
Yavuzcan, H. Güçlü; Sevgül, Özden; Beyhan, Figen – Design and Technology Education, 2021
With the projects implemented in the 'Design for the Disabled' course in Gazi University 2019- 2020 academic year, fourteen students are asked to develop solutions for the problems of disabled individuals, which is one of the real-world issues, while gaining professional knowledge such as critical thinking, idea generation and learning the…
Descriptors: Inquiry, Active Learning, Students with Disabilities, Foreign Countries
Odhiambo, Calvin – College Teaching, 2020
Even though drawing, as a form of learning, has been confined to disciplines such as fine arts and graphics design, there is evidence that drawing can be an important heuristic device for teaching college students. However, the use of drawing as a pedagogy in teaching sociology is undeveloped. The article starts by discussing the theoretical…
Descriptors: Freehand Drawing, Visualization, Teaching Methods, Active Learning
Galloway, Cynthia; Green, Marybeth; Arole, Al-Ameen O.; Fnu, Irfana Begum – Research in Higher Education Journal, 2021
Creating meaningful learning environments that support university students in their early STEM courses has become a focus of interest for many universities. This research investigated an active learning environment where students used Ozobot robots to visualize complex concepts such as Metabolism, Photosynthesis and Cellular Respiration in an…
Descriptors: Robotics, STEM Education, Metabolism, Teaching Methods
Peng, Jun; Wang, Minhong; Sampson, Demetrios; van Merriënboer, Jeroen J. G. – Australasian Journal of Educational Technology, 2019
Project-based learning (PjBL) has been widely promoted in educational practice, for example, computer programming education. While PiBL may help learners to connect abstract knowledge with authentic practice, the complexity of completing an authentic project may overwhelm learners, making them unable to achieve the desired learning outcomes. This…
Descriptors: Computer Science Education, Programming, Visualization, Active Learning
Quinonez, Alejandro; Rompolski, Krista L. – HAPS Educator, 2019
In Anatomy and Physiology courses, students often struggle with visualizing structures, or processes, that occur at the cellular level, such as capillary exchange. Whenever available, models can be vital to students' understanding of a topic, particularly when they can be constructed by students in real time. To demonstrate capillary exchange to…
Descriptors: Anatomy, Physiology, Visualization, Models
Murdoch-Kitt, Kelly M.; Emans, Denielle J. – Research-publishing.net, 2021
Tangible visual thinking activities can enrich long-distance intercultural learning experiences by improving realism, respect, and equity. This occurs through the creation of boundary objects, which can be physical objects that generate shared understanding across diverse teams and disciplinary boundaries. In the case of this study, visual…
Descriptors: Visualization, Online Courses, Thinking Skills, Cultural Awareness
Grunewald, Franka; Meinel, Christoph – IEEE Transactions on Learning Technologies, 2015
The use of video lectures in distance learning involves the two major problems of searchability and active user participation. In this paper, we promote the implementation and usage of a collaborative educational video annotation functionality to overcome these two challenges. Different use cases and requirements, as well as details of the…
Descriptors: Web Based Instruction, Lecture Method, Video Technology, Notetaking
Velazquez-Iturbide, J. A.; Debdi, O.; Esteban-Sanchez, N.; Pizarro, C. – IEEE Transactions on Learning Technologies, 2013
Several years ago we presented an experimental, discovery-learning approach to the active learning of greedy algorithms. This paper presents GreedEx, a visualization tool developed to support this didactic method. The paper states the design goals of GreedEx, makes explicit the major design decisions adopted, and describes its main characteristics…
Descriptors: Computer Science Education, Visual Aids, Mathematics, Experiments
Uhl, Jean; Humphrey, Patricia; Braselton, James – PRIMUS, 2006
For some students, using the method of cross sections to find the volume of a solid is difficult to understand because of the abstraction involved. This paper demonstrates a fun way for students to visualize the method of cross sections. Although a fun activity, the paper implicitly conveys the importance of connecting theory and experiment.…
Descriptors: Calculus, Visualization, College Students, Teaching Methods
Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis
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